I will tell you, owning a texture pack and a mod isnt easy, but I might be able to help you, depending where I get on my mod, Cookiecraft, which will probably soon be a food mod. but until then, best of luck to you.
I will tell you, owning a texture pack and a mod isnt easy, but I might be able to help you, depending where I get on my mod, Cookiecraft, which will probably soon be a food mod. but until then, best of luck to you.
I have a feeling that "The Advanced Age" is going to become a texture pack for myself until I can get Moar Phoods up and running. also, good luck on your mod, it sounds like fun, and thanks for giving me luck, I am going to need it..
Added new ideas to the experimental ideas tab
tags updated
added deep fryer idea tab
added automatic phoods idea tab
updated experimental ideas tab with spoilers
added poll
added my opinion to the poll
And I am the coder of the mod! As the coder, I see fit to add as much compatibility to other mods as possible, including but not limited to, SorceryCraft, my upcoming personal and HUUUUUGE mod.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
And I am the coder of the mod! As the coder, I see fit to add as much compatibility to other mods as possible, including but not limited to, SorceryCraft, my upcoming personal and HUUUUUGE mod.
Why must you advertise ur mod on my forum? you don't even have a link to thread yet, or a sig...
added molding clay idea tab under experimental ideas tab
added crafting pics for some ideas
aquired new coder
updated oven idea tab with different mechanics
Not enough shading on anything other than the Oven or whatever the brick-bottomed furnace is. Some of the textures are simply cut and pastes. Eg. Iron bars on furnace top.
It took me a full half an hour to get those iron bars to pop out of the oven top/bottom texture.
It would definitely seem as though a lot of that was copy and pasted, (not to say that it wasn't) but I spent a very fair amount of time making it perfect, and different enough.
For example, the caramel block texture was actually just EXTREMELY well hued sand with some anti-noise filters and some pencil run through's fixing up the stand-out colors.
The choco-stone was even worse, I ended up having to make another layer on top of the original, and putting a semi-transparent brownish color over the top of the regular stone brick, I then of course flattened the layers, and then went threw it with a pencil and fined tuned the details.
For the work done, I probably spent a good hour and a half per, making each one up to par.
I know some people spend hours on their textures, but I never spend more than 10 minutes on each xD
Personally from what I can see zooming in on the oven top all you did was paste iron bars and lop of extra pixels? Oh and the caramel is a bit noisy. Until the actual mod is released this is all I can give feedback on
lol
I tried my best to reduce the noise on the caramel, I think I went through like 7 anti-noise filters before I started peeling off the standout pixels.
And no, the furnace top and iron bars are surprisingly similar in color, so i had to run different parts of it through different filters and adjustments for it to pop-out. Otherwise it would just seem like a regular furnace top with lines going through it.
Thanks for the support Mr. Gaming, Darkhax is a friend from my fellow modding group that felt like trolling.
However, if he had bothered to to actually look at the piratepad update page, he would have noticed that we do actually have some items/blocks coded, also, JCM's computer is still down, therefor he can't recompile the code to be released as an alpha-release.
Thanks for the support Mr. Gaming, Darkhax is a friend from my fellow modding group that felt like trolling.
However, if he had bothered to to actually look at the piratepad update page, he would have noticed that we do actually have some items/blocks coded, also, JCM's computer is still down, therefor he can't recompile the code to be released as an alpha-release.
I have told him multiple times that i would recompile the project for him as an act of friendship but i dont think he is interested XD
THE MOAR PHOODS MOD
This mod will eventually implement TONS of new food items, and new, nifty ways to craft them.
We are currently in version 0.0.0 BETA
EVERYTHING IS BEING MOVED TO OUR WIKI
VVVVV
http://moarphoodsmod...spaces.com/home
Screenshots:
http://imgur.com/a/YHzil
oven textured
salt made definate
freezer inspiration waiting
tags updated
added deep fryer idea tab
added automatic phoods idea tab
updated experimental ideas tab with spoilers
added poll
added my opinion to the poll
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
but yes, this is my coder
added crafting pics for some ideas
aquired new coder
updated oven idea tab with different mechanics
also the white holes in the sig bug me. forgot to say that on skype XD
Farewell everyone o/
It would definitely seem as though a lot of that was copy and pasted, (not to say that it wasn't) but I spent a very fair amount of time making it perfect, and different enough.
For example, the caramel block texture was actually just EXTREMELY well hued sand with some anti-noise filters and some pencil run through's fixing up the stand-out colors.
The choco-stone was even worse, I ended up having to make another layer on top of the original, and putting a semi-transparent brownish color over the top of the regular stone brick, I then of course flattened the layers, and then went threw it with a pencil and fined tuned the details.
For the work done, I probably spent a good hour and a half per, making each one up to par.
I tried my best to reduce the noise on the caramel, I think I went through like 7 anti-noise filters before I started peeling off the standout pixels.
And no, the furnace top and iron bars are surprisingly similar in color, so i had to run different parts of it through different filters and adjustments for it to pop-out. Otherwise it would just seem like a regular furnace top with lines going through it.
Farewell everyone o/
Thanks for the support Mr. Gaming, Darkhax is a friend from my fellow modding group that felt like trolling.
However, if he had bothered to to actually look at the piratepad update page, he would have noticed that we do actually have some items/blocks coded, also, JCM's computer is still down, therefor he can't recompile the code to be released as an alpha-release.
I have told him multiple times that i would recompile the project for him as an act of friendship but i dont think he is interested XD
Farewell everyone o/