Well, sorry, I'm not very good at this. Using only Forge and Minegicka, with nothing else in the mix, here's the error i received using an error test batch file:
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: ModL
oader
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ModLoader
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 5 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Hopefully that'll help. I can't seem to get an error report using anything else, including MCPatcher. So don't badger me about incompleteness. And thanks for helping.
This forge version requires ModLoader still, install that first and then Forge, if you use Forge version 3.3.7.*** or higher, you won't need ModLoader anymore.
So, I'll submit three more error test reports. On with Forge 3.2.3.108 and Modloader, one with Forge 3.3.7.135, and one with Forge 3.3.7.135 and Modloader. This will (hopefully) maximize results so we can solve this as quickly as possible.
Apologies for this post stretching the forum, but we have data. Also note that the last report I gave was viewed within the batch files window, as are the two with Forge 3.3.7.135. The one with Forge 3.2.3.108 and Modloader, however, was given by Minecraft itself. Also, one last thing, note that these are all using Minegicka as a file extracted into a .zip in the mods folder. So, without further ado, here's some errors:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d71c4a2d --------
Generated 7/14/12 4:21 PM
Minecraft: Minecraft 1.2.5
OS: Windows XP (x86) version 5.1
Java: 1.6.0_33, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce FX 5200/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 15 more
--- END ERROR REPORT 93c4fbe5 ----------
Forge 3.3.7.135 only (Batch File Report):
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Jul 14, 2012 4:26:57 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Attempting early MinecraftForge initialization
Jul 14, 2012 4:26:57 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Completed early MinecraftForge initialization
2012-07-14 16:26:57 [INFO] Forge Mod Loader version 2.2.48.135 for Minecraft 1.2
.5 loading
2012-07-14 16:26:57 [INFO] Loading mods from C:\Documents and Settings\Nicholas\
Application Data\.minecraft\mods
2012-07-14 16:26:57 [INFO] Directory 1.1 contained no mods
2012-07-14 16:26:57 [INFO] Directory Clay Soldiers Mod contained no mods
2012-07-14 16:26:57 [INFO] Directory sppcommands contained no mods
2012-07-14 16:26:57 [INFO] Forge Mod Loader has loaded 2 mods
[Props] Unable to open C:\Documents and Settings\Nicholas\Application Data\.mine
craft\Minegicka\Minegicka.cfg!
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
r
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoader
ModContainer.java:107)
at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:
193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 13 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Forge 3.3.7.135 and Modloader (Batch File Report):
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Jul 14, 2012 4:29:24 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Attempting early MinecraftForge initialization
Jul 14, 2012 4:29:24 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Completed early MinecraftForge initialization
2012-07-14 16:29:24 [INFO] Forge Mod Loader version 2.2.48.135 for Minecraft 1.2
.5 loading
2012-07-14 16:29:24 [INFO] Loading mods from C:\Documents and Settings\Nicholas\
Application Data\.minecraft\mods
2012-07-14 16:29:24 [INFO] Directory 1.1 contained no mods
2012-07-14 16:29:24 [INFO] Directory Clay Soldiers Mod contained no mods
2012-07-14 16:29:24 [INFO] Directory sppcommands contained no mods
2012-07-14 16:29:24 [INFO] Forge Mod Loader has loaded 2 mods
[Props] Unable to open C:\Documents and Settings\Nicholas\Application Data\.mine
craft\Minegicka\Minegicka.cfg!
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
r
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoader
ModContainer.java:107)
at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:
193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 13 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Hope that helps. As for the first one, who said anything about consistency? Anyway, that's what I've got.
This is perfect!
May i use it for a modpack? credit will be given in massive writing with a link to this thread including your forum username and info about the mod, much like all the others that are included in this modpack, it may never be released, but hey, i can dream. The modpack will evolve around addding an rpg experience to the game without changing too much. Thanks
I have tested it, and it is COMPLETELY compatible, although i would like to see some restrictions, because it seems to easy to cast spells. Maybe add mana? And sound effects, because it seems kind of overpowered
and dry, Maybe make it so that you can learn spells by doing certain things? like, maybe add rocks, when you throw them enough you learn the boulder spell, and if you use flint and steel until it breaks you learn the flame skill, if you drown you learn the water skill, if you suffocate you learn the green beam thingy, if you activate redstone you get the red beam thingy, just some ideas. (Combos would be autounlocked when both the spells are learned)
Thanks for reading i guess, peace.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Well since this is just indev version, i haven't added any restriction yet
And yes, in the future there will be mana, element-unlocking books, magick books, and spell-slot books
PS: well you can use my mod in your modpack, but give me a link when you finish
.
.
.
Nice suggestions btw Like it
Wow this is amazing. I always wanted to play magicka (I bought the game but my comp can't run it DDDD: ) but with this i will have an effect to it ;P
--Edit--
You should also put an installation guide up.
No matter what I do I keep crashing. (I've read the previous posts and I have the correct versions of Forge/ModLoader and I still crash. I also have no idea how to make those files you said to make.
Jul 15, 2012 9:05:11 AM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
Jul 15, 2012 9:05:11 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Alex\AppData\Roaming\.minecraft\bin\minecraft.jar
Jul 15, 2012 9:05:11 AM ModLoader readFromClassPath
FINER: Zip found.
Jul 15, 2012 9:05:11 AM ModLoader setupProperties
FINER: SPAWNER_ALLOW_ON_INVERTED set to true
Jul 15, 2012 9:05:11 AM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.2.3.108" from mod_MinecraftForge.class
Jul 15, 2012 9:05:11 AM ModLoader addMod
FINE: Failed to load mod from "mod_Minegicka.class"
Jul 15, 2012 9:05:11 AM ModLoader addMod
FINER: THROW
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.requireNonNull(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 15 more
Create Minegicka folder in .minecraft/
I'll fix the OP
And btw, i've finished storms. Quite damn easy, and also fixed all bugs I can find that crashes MC
And using the latest Forge version
I'll update v0.6 tomorrow
Flamedude166, are you still having the error? Maybe try creating Minegicka.cfg and Quality.cfg files in .minecraft/Minegicka folder
I would hope you read my last post. I was using a .zip file with what was extracted from Minegicka.rar. Maybe I'm doing something wrong. You really should post an installation guide on your first post. Or give me some instructions at all. This is unlike any mod I've ever installed, so I'm clueless here. Help me out a little, please.
I would hope you read my last post. I was using a .zip file with what was extracted from Minegicka.rar. Maybe I'm doing something wrong. You really should post an installation guide on your first post. Or give me some instructions at all. This is unlike any mod I've ever installed, so I'm clueless here. Help me out a little, please.
I'd suggest you to put all files into minecraft.jar
And i'll make an installation instruction
Changelog :
-Updated to the latest Forge build (3.3.8.164)
-Added storm spells
-Tweaked rock boulder to looks a bit nicer
-Fixed most MC crashes before Mojang screen
-Added a READ ME file
Mhuahaa I made Ice by using fire >;3 and in the 0.6 i still can't see the texture >< I think it has something to do with the size of the image because when the Iron Golem was first added he was just a white texture too because my graphics card couldn't handle the size of the texture or something like that
Rollback Post to RevisionRollBack
If you want me to respond to you, reply to me with the "Quote" button under my post.
Well since this is just indev version, i haven't added any restriction yet
And yes, in the future there will be mana, element-unlocking books, magick books, and spell-slot books
PS: well you can use my mod in your modpack, but give me a link when you finish
.
.
.
Nice suggestions btw Like it
Thank you! Although i will not release it until i find a decent magic mod that is optional, so far i have found one that is VERY good, but i feel like i should wait a while and give your a mod a bit of a chance, because it does show promise, and it is only in indev. My modpack is evolving around adventure and exploration, instead of mining, so far i have succeeded greatly, but it needs magic to finish it off. I have tried many a mod, and it has led me here, thank you for your kind words aswell, i wish you the greatest of luck with this mod.
Rollback Post to RevisionRollBack
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Not really sure what size it has to be. like minecraft texturepacks need to have 16x16 or 32x32 and so on and it can't be any different. Not sure what these have to be
Rollback Post to RevisionRollBack
If you want me to respond to you, reply to me with the "Quote" button under my post.
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: ModL
oader
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ModLoader
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 5 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Hopefully that'll help. I can't seem to get an error report using anything else, including MCPatcher. So don't badger me about incompleteness. And thanks for helping.
I was using 3.2.3.108 like you said.
So, I'll submit three more error test reports. On with Forge 3.2.3.108 and Modloader, one with Forge 3.3.7.135, and one with Forge 3.3.7.135 and Modloader. This will (hopefully) maximize results so we can solve this as quickly as possible.
Forge 3.2.3.108 and Modloader (Normal Report):
Mods loaded: 2
ModLoader 1.2.5
mod_MinecraftForge 3.2.3.108
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d71c4a2d --------
Generated 7/14/12 4:21 PM
Minecraft: Minecraft 1.2.5
OS: Windows XP (x86) version 5.1
Java: 1.6.0_33, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce FX 5200/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 15 more
--- END ERROR REPORT 93c4fbe5 ----------
Forge 3.3.7.135 only (Batch File Report):
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Jul 14, 2012 4:26:57 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Attempting early MinecraftForge initialization
Jul 14, 2012 4:26:57 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Completed early MinecraftForge initialization
2012-07-14 16:26:57 [INFO] Forge Mod Loader version 2.2.48.135 for Minecraft 1.2
.5 loading
2012-07-14 16:26:57 [INFO] Loading mods from C:\Documents and Settings\Nicholas\
Application Data\.minecraft\mods
2012-07-14 16:26:57 [INFO] Directory 1.1 contained no mods
2012-07-14 16:26:57 [INFO] Directory Clay Soldiers Mod contained no mods
2012-07-14 16:26:57 [INFO] Directory sppcommands contained no mods
2012-07-14 16:26:57 [INFO] Forge Mod Loader has loaded 2 mods
[Props] Unable to open C:\Documents and Settings\Nicholas\Application Data\.mine
craft\Minegicka\Minegicka.cfg!
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
r
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoader
ModContainer.java:107)
at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:
193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 13 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Forge 3.3.7.135 and Modloader (Batch File Report):
===Simple Minecraft Error Test===
Starting Minecraft...
27 achievements
182 recipes
LWJGL Version: 2.4.2
Jul 14, 2012 4:29:24 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Attempting early MinecraftForge initialization
Jul 14, 2012 4:29:24 PM cpw.mods.fml.common.FMLCommonHandler beginLoading
INFO: Completed early MinecraftForge initialization
2012-07-14 16:29:24 [INFO] Forge Mod Loader version 2.2.48.135 for Minecraft 1.2
.5 loading
2012-07-14 16:29:24 [INFO] Loading mods from C:\Documents and Settings\Nicholas\
Application Data\.minecraft\mods
2012-07-14 16:29:24 [INFO] Directory 1.1 contained no mods
2012-07-14 16:29:24 [INFO] Directory Clay Soldiers Mod contained no mods
2012-07-14 16:29:24 [INFO] Directory sppcommands contained no mods
2012-07-14 16:29:24 [INFO] Forge Mod Loader has loaded 2 mods
[Props] Unable to open C:\Documents and Settings\Nicholas\Application Data\.mine
craft\Minegicka\Minegicka.cfg!
Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
r
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoader
ModContainer.java:107)
at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:
193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException: Null output stream
at java.io.PrintStream.<init>(Unknown Source)
at java.io.PrintStream.<init>(Unknown Source)
at minegicka.MinegickaPropFile.save(MinegickaPropFile.java:254)
at minegicka.MinegickaPropFile.<init>(MinegickaPropFile.java:28)
at mod_Minegicka.<clinit>(mod_Minegicka.java:16)
... 13 more
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Press any key to continue . . .
Hope that helps. As for the first one, who said anything about consistency? Anyway, that's what I've got.
May i use it for a modpack? credit will be given in massive writing with a link to this thread including your forum username and info about the mod, much like all the others that are included in this modpack, it may never be released, but hey, i can dream. The modpack will evolve around addding an rpg experience to the game without changing too much. Thanks
I have tested it, and it is COMPLETELY compatible, although i would like to see some restrictions, because it seems to easy to cast spells. Maybe add mana? And sound effects, because it seems kind of overpowered
and dry, Maybe make it so that you can learn spells by doing certain things? like, maybe add rocks, when you throw them enough you learn the boulder spell, and if you use flint and steel until it breaks you learn the flame skill, if you drown you learn the water skill, if you suffocate you learn the green beam thingy, if you activate redstone you get the red beam thingy, just some ideas. (Combos would be autounlocked when both the spells are learned)
Thanks for reading i guess, peace.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
And yes, in the future there will be mana, element-unlocking books, magick books, and spell-slot books
PS: well you can use my mod in your modpack, but give me a link when you finish
.
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Nice suggestions btw Like it
--Edit--
You should also put an installation guide up.
No matter what I do I keep crashing. (I've read the previous posts and I have the correct versions of Forge/ModLoader and I still crash. I also have no idea how to make those files you said to make.
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I'll fix the OP
And btw, i've finished storms. Quite damn easy, and also fixed all bugs I can find that crashes MC
And using the latest Forge version
I'll update v0.6 tomorrow
I would hope you read my last post. I was using a .zip file with what was extracted from Minegicka.rar. Maybe I'm doing something wrong. You really should post an installation guide on your first post. Or give me some instructions at all. This is unlike any mod I've ever installed, so I'm clueless here. Help me out a little, please.
Also is it planned to get rid of that menu in multiplayer? It hides the chatEdit - Nevermind found out you can hit the P key to hide it
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I'd suggest you to put all files into minecraft.jar
And i'll make an installation instruction
Have you put "minegickaTexture" folder into minecraft.jar?
I put it in the mods folder and I thought it already read it. I guess ill try that ;P
Just did that and its still a white square
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Download : Adfly - Direct
Changelog :
-Updated to the latest Forge build (3.3.8.164)
-Added storm spells
-Tweaked rock boulder to looks a bit nicer
-Fixed most MC crashes before Mojang screen
-Added a READ ME file
Pics:
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Thank you! Although i will not release it until i find a decent magic mod that is optional, so far i have found one that is VERY good, but i feel like i should wait a while and give your a mod a bit of a chance, because it does show promise, and it is only in indev. My modpack is evolving around adventure and exploration, instead of mining, so far i have succeeded greatly, but it needs magic to finish it off. I have tried many a mod, and it has led me here, thank you for your kind words aswell, i wish you the greatest of luck with this mod.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
And I have a feeling that you can, and will give me lots of great suggestions and ideas
Not really sure what size it has to be. like minecraft texturepacks need to have 16x16 or 32x32 and so on and it can't be any different. Not sure what these have to be
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Well my texture has nothing to do with vanilla texture, so 16x16 or 32x32 isn't the limit
Have you tried with a clean minecraft.jar and forge only?