1. When time traveling, you and your paradox cube should appear in the same location you were in when you used it.
2. This is gonna be awesome. Lets just say I decided to visit the past and watch my house be built. While I'm there, a creeper sneaks up to the REAL me and blows up my Paradox Cube. Time would distort for a second (Nether portal effect?) and then the past you would disappear, and you have been integrated and trapped in the past timeline. Everything after this moment will be erased, items, structures, everything. Everything up to this point would be fine, though. This would add a certain risk to time traveling, as you could permanently damage your entire world.
3. Observer Mode (Might have suggested this already) This mode would go along side the Parodox and Time Change modes. When Time Traveling, it is impossible to interact with anything. No mining blocks, no opening chests, no attacking entities, no opening doors, ect, and Entities would "phase" through you as if you aren't there. This would be great for "investigations" of griefing in MP, or to watch yourself finish your first little log hut.
1. When time traveling, you and your paradox cube should appear in the same location you were in when you used it.
2. This is gonna be awesome. Lets just say I decided to visit the past and watch my house be built. While I'm there, a creeper sneaks up to the REAL me and blows up my Paradox Cube. Time would distort for a second (Nether portal effect?) and then the past you would disappear, and you have been integrated and trapped in the past timeline. Everything after this moment will be erased, items, structures, everything. Everything up to this point would be fine, though. This would add a certain risk to time traveling, as you could permanently damage your entire world.
3. Observer Mode (Might have suggested this already) This mode would go along side the Parodox and Time Change modes. When Time Traveling, it is impossible to interact with anything. No mining blocks, no opening chests, no attacking entities, no opening doors, ect, and Entities would "phase" through you as if you aren't there. This would be great for "investigations" of griefing in MP, or to watch yourself finish your first little log hut.
I like these! I ALMOST have past travel workin....... 0.0
I've been looking for a decent time travel mod and this one sounds like it's going to be awesome! I'd help out with coding but I'm really new to it.. sorry.. but good luck! I can't wait until this is released!
Hello charsmud. Remember me? I do you. I support this mod very much. Creating time travel on a computer game brings all the world a step closer to time travel in real life.
Of course, I cant mod, but if you would like my texturing or testing assistance, you need only PM me.
Hello charsmud. Remember me? I do you. I support this mod very much. Creating time travel on a computer game brings all the world a step closer to time travel in real life.
Of course, I cant mod, but if you would like my texturing or testing assistance, you need only PM me.
I do remember you! Thanks for the positive feedback, and ill contact you if i need any texturing help!
Could I also help with making textures because I have already made some custom textures based on Ratchet & Clank.
P.S. Will you release a Beta for this mod once you've completed past travel?
Just PM me a link to what they look like, and I will see! I will not release a beta when past travel is done just because of the fact that there just simply would not be enough in the mod and it would be too unstable.
Can you make another video to show how much it has changed since the last video? Because I would really like to see an example of your house being there (time travel) to it not existing.
Just remember to have fun, not just try to learn all the concepts! I have decided to remove the bottom 3 choices from the name poll, so be sure to vote!
I have added a poll to decide which style of textures will be the final textures, so be sure to vote!
1. When time traveling, you and your paradox cube should appear in the same location you were in when you used it.
2. This is gonna be awesome. Lets just say I decided to visit the past and watch my house be built. While I'm there, a creeper sneaks up to the REAL me and blows up my Paradox Cube. Time would distort for a second (Nether portal effect?) and then the past you would disappear, and you have been integrated and trapped in the past timeline. Everything after this moment will be erased, items, structures, everything. Everything up to this point would be fine, though. This would add a certain risk to time traveling, as you could permanently damage your entire world.
3. Observer Mode (Might have suggested this already) This mode would go along side the Parodox and Time Change modes. When Time Traveling, it is impossible to interact with anything. No mining blocks, no opening chests, no attacking entities, no opening doors, ect, and Entities would "phase" through you as if you aren't there. This would be great for "investigations" of griefing in MP, or to watch yourself finish your first little log hut.
Maybe you can have it so everything in your invenrory will be erased as well.
Everything you got after that point in time getting deleted would make sense...I'm surprised that I forgot that one detail, I usually think of stuff like that when I am discussing time travel...
Just wondering how it saves the "time frames" because it seems to just make a world save which could take up massive amounts of data if thats how it works
Just wondering how it saves the "time frames" because it seems to just make a world save which could take up massive amounts of data if thats how it works
Currently, it just saves the .mca files (the anvil world files), so it only takes up half to two megs.
Maybe you can have it so that there are fixed points in the past so they must happen, then there are also fixed points in the future for example:
You travel to the future and you see yourself get killed by a creeper. Then you have to be killed by that exact creeper at the same point in time future or else every moment in time will happen at once and the time will stay the same unless you find that creeper in 4 minecraft days and get blown up by it other wise a time paradox so large happens it deletes the world and all its time frames.
It can just be one of those once in a world save sort of thing. Or if this mod becomes multiplayer compatible, fixed points can only be made other players. So sya there was a massive server monument that was built by lots of people. that there will be fixed point and only beople in a 50 block radius will be affected
Maybe you can have it so that there are fixed points in the past so they must happen, then there are also fixed points in the future for example:
You travel to the future and you see yourself get killed by a creeper. Then you have to be killed by that exact creeper at the same point in time future or else every moment in time will happen at once and the time will stay the same unless you find that creeper in 4 minecraft days and get blown up by it other wise a time paradox so large happens it deletes the world and all its time frames.
Eh, this just seems like it would punish the player a little too much. Although something like that will be implemented, you will just be blown up (minus creeper maybe). Time traveling to the past is almost in a working state!
Eh, this just seems like it would punish the player a little too much. Although something like that will be implemented, you will just be blown up (minus creeper maybe). Time traveling to the past is almost in a working state!
That doesn't make much sense though. If you think about it, if you avoid the creeper in the past/future, why blow up? Time isn't carved in stone, it is written on paper with pencils and can be erased and re-written.
1. When time traveling, you and your paradox cube should appear in the same location you were in when you used it.
2. This is gonna be awesome. Lets just say I decided to visit the past and watch my house be built. While I'm there, a creeper sneaks up to the REAL me and blows up my Paradox Cube. Time would distort for a second (Nether portal effect?) and then the past you would disappear, and you have been integrated and trapped in the past timeline. Everything after this moment will be erased, items, structures, everything. Everything up to this point would be fine, though. This would add a certain risk to time traveling, as you could permanently damage your entire world.
3. Observer Mode (Might have suggested this already) This mode would go along side the Parodox and Time Change modes. When Time Traveling, it is impossible to interact with anything. No mining blocks, no opening chests, no attacking entities, no opening doors, ect, and Entities would "phase" through you as if you aren't there. This would be great for "investigations" of griefing in MP, or to watch yourself finish your first little log hut.
I like these! I ALMOST have past travel workin....... 0.0
Be sure to follow for more information!
Of course, I cant mod, but if you would like my texturing or testing assistance, you need only PM me.
I play Slave Hack, give it a try!
This mod is currently unreleased, so... it's compatible with everything! XD
I do remember you! Thanks for the positive feedback, and ill contact you if i need any texturing help!
P.S. Will you release a Beta for this mod once you've completed past travel?
Just PM me a link to what they look like, and I will see! I will not release a beta when past travel is done just because of the fact that there just simply would not be enough in the mod and it would be too unstable.
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I have added a poll to decide which style of textures will be the final textures, so be sure to vote!
Maybe you can have it so everything in your invenrory will be erased as well.
That's what I was planning on doing, yes.
Currently, it just saves the .mca files (the anvil world files), so it only takes up half to two megs.
You travel to the future and you see yourself get killed by a creeper. Then you have to be killed by that exact creeper at the same point in time future or else every moment in time will happen at once and the time will stay the same unless you find that creeper in 4 minecraft days and get blown up by it other wise a time paradox so large happens it deletes the world and all its time frames.
Eh, this just seems like it would punish the player a little too much. Although something like that will be implemented, you will just be blown up (minus creeper maybe). Time traveling to the past is almost in a working state!
That doesn't make much sense though. If you think about it, if you avoid the creeper in the past/future, why blow up? Time isn't carved in stone, it is written on paper with pencils and can be erased and re-written.