Just wanted to post here again and say thank you so much for making this mod! I just this second realised that it's actually become my favourite won't-play-without-it mod My only question is, is it possible to check which mods it's compatible with? I've been trying to put together my favourite mods so that I can play them all together, and I've found that this one seems to be incompatible with a couple of the ones I wanted to use (namely Biospheres and, I think, Death Chest), so I was wondering if there's a way to check in advance without having to run multiple tests with Magic Launcher?
That being said, I look forward to any future updates, because from what I can tell, you certainly know how to make a good one
Hmm, I have a self imposed goal of no direct edits of base classes, so it should be compatible with most mods, except those that edit the same functionality. I know other mods that modify the HUD conflict.
I just tried a setup with ModLoader, MOAPI, Biosphere, Death Chest and Minecraft My Way. I noticed a glitch in the text on the world type, that I can fix easy and will add it to the fixes for 0.81, but saw no other conflicts. What other issues did you see?
Rollback Post to RevisionRollBack
Have a mod with options? Mod Options API is the API for you. Let your users configure your mod options with ease.
I just tried loading this with FML, as the only installed mod, the error report in the spoiler is from the crash, which happens directly after it loads the title screen(it gets past the mojang icon and displays the title screen back ground, then crashes), should this be reported to Forge as well?
EDIT: woops, forgot to check with out optifine, my complaint may be invalid. Double EDIT: same problem, even with out optifine.
---- Minecraft Crash Report ----
// I blame Dinnerbone.
java.lang.NoSuchFieldError: biomeArray
at mod_MyWay.processWorldGen(mod_MyWay.java:376)
at mod_MyWay.onTickInGUI(mod_MyWay.java:225)
at BaseMod.doTickInGUI(BaseMod.java:67)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:100)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:84)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 363317688 bytes (346 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.467 Optifine OptiFine_1.4.6_HD_U_A2 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4870 GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Oh man, eating without hunger works now! That's great! But, just a suggestion, you should make all the food heal the same amount as it would fill your hunger bar.
I just tried loading this with FML, as the only installed mod, the error report in the spoiler is from the crash, which happens directly after it loads the title screen(it gets past the mojang icon and displays the title screen back ground, then crashes), should this be reported to Forge as well?
EDIT: woops, forgot to check with out optifine, my complaint may be invalid. Double EDIT: same problem, even with out optifine.
---- Minecraft Crash Report ----
// I blame Dinnerbone.
java.lang.NoSuchFieldError: biomeArray
at mod_MyWay.processWorldGen(mod_MyWay.java:376)
at mod_MyWay.onTickInGUI(mod_MyWay.java:225)
at BaseMod.doTickInGUI(BaseMod.java:67)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:100)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:84)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 363317688 bytes (346 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.467 Optifine OptiFine_1.4.6_HD_U_A2 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4870 GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
OK, so I will have to find a way around that. Apparently Forge removed a public array from a vanilla class, guess I will have to do some extra work since they decided to move thing from where Mojang had them. I will add that to the list of bugs to work out for 0.81, though not sure if that is actually my bug, looks more like Forge decided to screw with things.
Rollback Post to RevisionRollBack
Have a mod with options? Mod Options API is the API for you. Let your users configure your mod options with ease.
OK, so I will have to find a way around that. Apparently Forge removed a public array from a vanilla class, guess I will have to do some extra work since they decided to move thing from where Mojang had them. I will add that to the list of bugs to work out for 0.81, though not sure if that is actually my bug, looks more like Forge decided to screw with things.
Quote from Forge Web site »
If you have a ModLoader mod that does not work with FML/Forge, *TELL US*, and we will fix it immediately. We *NEED* the ForgeModLoader-client-0.log, so post it here!
^^stickied on their front page, i dont think i know enough to post/help, but if you report the problem to forge, looks like they'll fix it.
They are probably going to give up on ModLoader compatibility before too long, they are makng major changes in how things work.
I am not sure they can fix this issue without a major rethink on how they are doing things. I found a work around, just working on a couple of other minor issues before I upload the fix.
[color=#000000]^^stickied on their front page, i dont think i know enough to post/help, but if you report the problem to forge, looks like they'[/color][color=#000000]ll fix it.[/color]
Rollback Post to RevisionRollBack
Have a mod with options? Mod Options API is the API for you. Let your users configure your mod options with ease.
Just got this today, I'm happy to see that it works with MagicLauncher, TMI, and Optifine. And I'm also happy with the mod all together. I love being able to set what mobs can spawn, and setting what biomes can generate.
Thanks for a great mod!
First I must say, Thank you very much for this mod. I was using it for 1.4.5 and it is great!
Unfortunately I am having problems with it now. The mods I have installed currently is Forge, your API and this mod (Shows 5 mods installed at title screen).
Using 1.4.6 Minecraft
Forge Ver 6.5.0.471
MOAPI 1.4.6b
and Minecraft My Way .81
An error report follows, let me know if you need the file.
After flying around for a bit in creative mode (anywhere from 20 seconds to 5 minutes) Minecraft crashes. I get 2 different crashes: "Ticking Memory Connection" and "Exception ticking world". At first I thought that maybe it was a setting, so I did a fresh install, and got the same errors. Most times it does it when approaching a biome boundry, but it did it once when I was digging straight down.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking memory connection
A full error report has been saved to C:\Users\Wally\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-25_02.30.43-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 48f7f34c --------
Full report at:
C:\Users\Wally\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-25_02.30.43-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/25/12 2:30 AM
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171045728 bytes (163 MB) / 575668224 bytes (549 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 3157 (176792 bytes; 0 MB) allocated, 3001 (168056 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.81.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 898 (50288 bytes; 0 MB) allocated, 704 (39424 bytes; 0 MB) used
Player Count: 1 / 8; [iq['wraithkrown'/265, l='New World', x=678.28, y=110.47, z=-389.38]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at ku.a(SourceFile:9)
at ku.a(SourceFile:31)
at yp.a(SpawnerAnimals.java:261)
at MMWChunkProvider.a(MMWChunkProvider.java:546)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:35)
at ik.a(SourceFile:172)
at ik.d(SourceFile:300)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT 56923ec3 ----------
Hello. Awesome mod you have got there. I just have 1 question. Is there a way to run this mod on multiplayer. Maybe server ? Or is there a way to run it on LAN ? Thank you
Rollback Post to RevisionRollBack
Have a mod with options? Mod Options API is the API for you. Let your users configure your mod options with ease.
i would say that the ultimate goal of this mod is to have every single event hook, generation class.....all of the hooks, events, world gen, village gen, ore gen...u get it....have an option.
Hmm, I started a game and clicked to open it to LAN and it seemed to work fine for me. Was this error on a computer that was connecting to a LAN game or the one hosting it?
Okay I tried to start this mod on LAN an it crashed. Here is the crash report. Please look at it an tell me what to do Thanks !
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to C:\Users\Alex\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-29_11.11.12-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT b7a59717 --------
Full report at:
C:\Users\Alex\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-29_11.11.12-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 29/12/12 11:11 AM
-- Head --
Stacktrace:
at mod_MyWay.killCritters(mod_MyWay.java:647)
at mod_MyWay.onTickInGame(mod_MyWay.java:256)
at BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:84)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 407603264 bytes (388 MB) / 559087616 bytes (533 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 21328 (1194368 bytes; 1 MB) allocated, 21328 (1194368 bytes; 1 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.82.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: GeForce GT 540M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Sphax PureBDCraft 128x MC14.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 344 (19264 bytes; 0 MB) allocated, 344 (19264 bytes; 0 MB) used
java.lang.NullPointerException
at mod_MyWay.killCritters(mod_MyWay.java:647)
at mod_MyWay.onTickInGame(mod_MyWay.java:256)
at BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:84)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c2540e ----------
Rollback Post to RevisionRollBack
Have a mod with options? Mod Options API is the API for you. Let your users configure your mod options with ease.
I was using your mod and for some reason the gravity fall for gravel seems to not work right, no matter what I set it to gravel doesn't drop. I am using version 0.82 and the other mods I am running are Treecapitator, Rei Minimap, Thaumcraft 3, NEI, and forge. The only thing the setting does is toggle a flicker effect on the gravel block when gravity fall is turned on.
Edit 1:
After doing a test and shutting off everything except the essentials for this mod, the problem still persists and another thing I noticed is that shovels, all shovels, seem to take the same amount of time as the fist to break through dirt, gravel, and sand. The only exception is grassy dirt, which breaks quickly with the use of shovels.
I also noticed that your mod disables the pop-up item names that were added into the game as well, can you add an option to restore this feature?
It does in the current version, I am working on reverting it to the old food heals behavior.
Hmm, I have a self imposed goal of no direct edits of base classes, so it should be compatible with most mods, except those that edit the same functionality. I know other mods that modify the HUD conflict.
I just tried a setup with ModLoader, MOAPI, Biosphere, Death Chest and Minecraft My Way. I noticed a glitch in the text on the world type, that I can fix easy and will add it to the fixes for 0.81, but saw no other conflicts. What other issues did you see?
I just tried loading this with FML, as the only installed mod, the error report in the spoiler is from the crash, which happens directly after it loads the title screen(it gets past the mojang icon and displays the title screen back ground, then crashes), should this be reported to Forge as well?
EDIT: woops, forgot to check with out optifine, my complaint may be invalid.
Double EDIT: same problem, even with out optifine.
// I blame Dinnerbone.
Time: 12/22/12 5:00 PM
Description: Unexpected error
java.lang.NoSuchFieldError: biomeArray
at mod_MyWay.processWorldGen(mod_MyWay.java:376)
at mod_MyWay.onTickInGUI(mod_MyWay.java:225)
at BaseMod.doTickInGUI(BaseMod.java:67)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:100)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:84)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 363317688 bytes (346 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.467 Optifine OptiFine_1.4.6_HD_U_A2 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4870 GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
OK, so I will have to find a way around that. Apparently Forge removed a public array from a vanilla class, guess I will have to do some extra work since they decided to move thing from where Mojang had them. I will add that to the list of bugs to work out for 0.81, though not sure if that is actually my bug, looks more like Forge decided to screw with things.
^^stickied on their front page, i dont think i know enough to post/help, but if you report the problem to forge, looks like they'll fix it.
I am not sure they can fix this issue without a major rethink on how they are doing things. I found a work around, just working on a couple of other minor issues before I upload the fix.
Thanks for a great mod!
Unfortunately I am having problems with it now. The mods I have installed currently is Forge, your API and this mod (Shows 5 mods installed at title screen).
Using 1.4.6 Minecraft
Forge Ver 6.5.0.471
MOAPI 1.4.6b
and Minecraft My Way .81
An error report follows, let me know if you need the file.
After flying around for a bit in creative mode (anywhere from 20 seconds to 5 minutes) Minecraft crashes. I get 2 different crashes: "Ticking Memory Connection" and "Exception ticking world". At first I thought that maybe it was a setting, so I did a fresh install, and got the same errors. Most times it does it when approaching a biome boundry, but it did it once when I was digging straight down.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking memory connection
A full error report has been saved to C:\Users\Wally\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-25_02.30.43-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 48f7f34c --------
Full report at:
C:\Users\Wally\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-25_02.30.43-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/25/12 2:30 AM
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171045728 bytes (163 MB) / 575668224 bytes (549 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 3157 (176792 bytes; 0 MB) allocated, 3001 (168056 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_moapi [Mod Options API (MOAPI)] (moapi-client-1.4.6b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_MyWay [Minecraft My Way] (mod_myway-0.81.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 898 (50288 bytes; 0 MB) allocated, 704 (39424 bytes; 0 MB) used
Player Count: 1 / 8; [iq['wraithkrown'/265, l='New World', x=678.28, y=110.47, z=-389.38]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at ku.a(SourceFile:9)
at ku.a(SourceFile:31)
at yp.a(SpawnerAnimals.java:261)
at MMWChunkProvider.a(MMWChunkProvider.java:546)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:35)
at ik.a(SourceFile:172)
at ik.d(SourceFile:300)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT 56923ec3 ----------
I have no idea on LAN, someone would have to try it and see what it does.
Edit 1:
After doing a test and shutting off everything except the essentials for this mod, the problem still persists and another thing I noticed is that shovels, all shovels, seem to take the same amount of time as the fist to break through dirt, gravel, and sand. The only exception is grassy dirt, which breaks quickly with the use of shovels.
I also noticed that your mod disables the pop-up item names that were added into the game as well, can you add an option to restore this feature?