Hey, I signed up just to suggest some improvements on your great mod, hopefully you'll reply.
I like the way how you created the feeling of the Ranger's athletic versatility, it's pretty surprising since the Ranger has only 2 skills that are actually portray it's flexibility. But I have a problem with Ranger, he's hugely disadvantaged when the enemies close in on him, could you change that and perhaps give him a weak knife?
Great HUD, by the way, it looks sleek and sexy. But the minimap and the inventory is all I have a problem with. The minimap looks great but when it comes to searching for things, that's when problems arise - have you seen Rei's Minimap? You should base your minimap on his, I understand you may feel that that is immoral to copy others' designs, but instead of thinking that yours is too much like his, you should just say that you've being inspired by him and even perhaps contact him telling him that you will be basing your design off his, or you could even ask him to use his minimap in your mod.
The inventory looks sleek too, but is really inaccessible, everything seems cramped, could move the inventory onto a new, seperate tab?
Thanks for reading this, and great mod once again!
P.S
Hopefully there is an option to level skills up in the future!
Hey, I signed up just to suggest some improvements on your great mod, hopefully you'll reply.
I like the way how you created the feeling of the Ranger's athletic versatility, it's pretty surprising since the Ranger has only 2 skills that are actually portray it's flexibility. But I have a problem with Ranger, he's hugely disadvantaged when the enemies close in on him, could you change that and perhaps give him a weak knife?
Great HUD, by the way, it looks sleek and sexy. But the minimap and the inventory is all I have a problem with. The minimap looks great but when it comes to searching for things, that's when problems arise - have you seen Rei's Minimap? You should base your minimap on his, I understand you may feel that that is immoral to copy others' designs, but instead of thinking that yours is too much like his, you should just say that you've being inspired by him and even perhaps contact him telling him that you will be basing your design off his, or you could even ask him to use his minimap in your mod.
The inventory looks sleek too, but is really inaccessible, everything seems cramped, could move the inventory onto a new, seperate tab?
Thanks for reading this, and great mod once again!
P.S
Hopefully there is an option to level skills up in the future!
when you meelee hit a mob with a bow, it does half the damage than when you shoot an arrow, but it's still better than hitting with your hand^^
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If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens.
I have an idea for a new HUD for the tabs when you press E or I,
Anyways I have made some example that arent very artsy and stuff but atleast you know what everything it
Here is the Main Tab:
Here is the Next which is
Spells and Stats
Ok last one is
Backpack( inventory )
Ok that's about it Frizzil if you see this could you plz add an inventory thingy like this in the next update, but you should probably fix it up and stuff and make it a bit better, just a reminder this is just a reminder.
Anyways I didn't like the last inventory thingy and I wanted to make a change so here is is !
I have an idea for a new HUD for the tabs when you press E or I,
Anyways I have made some example that arent very artsy and stuff but atleast you know what everything it
Here is the Main Tab:
Here is the Next which is
Spells and Stats
Ok last one is
Backpack( inventory )
Ok that's about it Frizzil if you see this could you plz add an inventory thingy like this in the next update, but you should probably fix it up and stuff and make it a bit better, just a reminder this is just a reminder.
Anyways I didn't like the last inventory thingy and I wanted to make a change so here is is !
I partially agree with you, I still think the inventory should have its own tab showing the untouched original version if it.
I have an idea for a new HUD for the tabs when you press E or I,
Anyways I have made some example that arent very artsy and stuff but atleast you know what everything it
Here is the Main Tab:
Here is the Next which is
Spells and Stats
Ok last one is
Backpack( inventory )
Ok that's about it Frizzil if you see this could you plz add an inventory thingy like this in the next update, but you should probably fix it up and stuff and make it a bit better, just a reminder this is just a reminder.
Anyways I didn't like the last inventory thingy and I wanted to make a change so here is is !
Yo,
The inventory is DEFINITELY going to be improved at some point, so no worries. However, the reason the screen isn't any larger is, well, it's already cramped on some people's monitors/settings. I'm still thinking of creative solutions to this, so anything you got is helpful, hehe
Another thing that'll be happening soon is total separation of the spell and item bars.
Frizzil, if you add mounts, I have one suggestion. Add the Four horses of The Apocalypse, with special effects for each of them.
War's Horse: Increases strength, and applies fire damage to any enemy you trample. Most health.
Conquest's Horse: Invokes fear in mobs, applies the flung affect to any mob you trample. Second most health.
Famine's Horse: Makes mobs lose health, moves the fastest. Least health.
Death's Horse: Any mobs trampled instantly die, but moves the slowest. Third most health.
The 4 My Little Ponies of the Apocalypse (as per Robot Chicken) are a strong possibility.
Can anyone help me with some problems I'm having with the server?
So, I followed exactly what the guy did in the tutorial vid (), but when I try to open the server .jar, nothing happens.
EDIT: The 1.2.3 server jar that I used opens fine before adding the modded files, I can only not open it after the files have been added.
EDIT2: I'm also not doing it the RUN.bat way, because it just gives me the message "Error; Unable to access jarfile mincraft.jar"
EDIT3: NVM IM AN IDIOT, I FORGOT TO ADD 1 CLASS FILE.
I like the way how you created the feeling of the Ranger's athletic versatility, it's pretty surprising since the Ranger has only 2 skills that are actually portray it's flexibility. But I have a problem with Ranger, he's hugely disadvantaged when the enemies close in on him, could you change that and perhaps give him a weak knife?
Great HUD, by the way, it looks sleek and sexy. But the minimap and the inventory is all I have a problem with. The minimap looks great but when it comes to searching for things, that's when problems arise - have you seen Rei's Minimap? You should base your minimap on his, I understand you may feel that that is immoral to copy others' designs, but instead of thinking that yours is too much like his, you should just say that you've being inspired by him and even perhaps contact him telling him that you will be basing your design off his, or you could even ask him to use his minimap in your mod.
The inventory looks sleek too, but is really inaccessible, everything seems cramped, could move the inventory onto a new, seperate tab?
Thanks for reading this, and great mod once again!
P.S
Hopefully there is an option to level skills up in the future!
I just spam non-charged arrows at the mobs and melee with bow too Rarely do I ever snipe xD Accuracy is way too bad .___.
Anyways I have made some example that arent very artsy and stuff but atleast you know what everything it
Here is the Main Tab:
Here is the Next which is
Spells and Stats
Ok last one is
Backpack( inventory )
Ok that's about it Frizzil if you see this could you plz add an inventory thingy like this in the next update, but you should probably fix it up and stuff and make it a bit better, just a reminder this is just a reminder.
Anyways I didn't like the last inventory thingy and I wanted to make a change so here is is !
I actually like this.
When a long post is long people usually say ~snip~ to say that they read it and don't want to post it all.
*sees this*
No. GTFO newb.
That's when it was started, and it won't update until the mod API comes out.
aah, ok. thanks.
Bro, it's fine, if you see anyone else ask when it will be updated, go ahead and be an ass to them.
O_o alright then... *walks away and whistles*
I partially agree with you, I still think the inventory should have its own tab showing the untouched original version if it.
oh ok...
Yo,
The inventory is DEFINITELY going to be improved at some point, so no worries. However, the reason the screen isn't any larger is, well, it's already cramped on some people's monitors/settings. I'm still thinking of creative solutions to this, so anything you got is helpful, hehe
Another thing that'll be happening soon is total separation of the spell and item bars.
The 4 My Little Ponies of the Apocalypse (as per Robot Chicken) are a strong possibility.
Can anyone help me with some problems I'm having with the server?So, I followed exactly what the guy did in the tutorial vid (), but when I try to open the server .jar, nothing happens.
EDIT: The 1.2.3 server jar that I used opens fine before adding the modded files, I can only not open it after the files have been added.
EDIT2: I'm also not doing it the RUN.bat way, because it just gives me the message "Error; Unable to access jarfile mincraft.jar"
EDIT3: NVM IM AN IDIOT, I FORGOT TO ADD 1 CLASS FILE.