Installation:
Requires ModLoader by Risugami
Extract the contents of the .zip into your minecraft.jar
Placing the zip in the mods folder DOES NOT WORK (i have to figure that one out)
Make sure META-INF is deleted
I also have to figure out how to get the new sprites to work with texture packs. They didn't work with mine.
Feature List
Slimenades!
-Normal Slimenade- Explodes and does damage
-Cluster Slimenade- Four normal slimenades emerge from where this one explodes. Massive destruction.
-Sticky Slimenade- Sticks to the environment and to mobs. Mob sticking is a bit odd but it works pretty well.
-Incendiary Slimenade- The most destructive of them all: In addition to an explosive blast, this slimenade catches the surrounding area on fire and turns water to cobblestone.
-Frost Slimenade- Freeze the detonation area and cause a nearby mob to become trapped in a block of ice and drown. Crafted like incendiary with snowballs instead of coal.
With v0.5: Variants on all types. This adds:
Sticky Cluster
Incendiary Sticky Cluster
Incendiary Cluster
Sticky Incendiary
Frost Cluster
Sticky Frost
Optional: Replace uw.class with the one included in the zip to increase the number of slimes you will find. Slimes will spawn in every chunk, but only in dark areas.
More to Come!
My plans for this Mod
Functional glue for blocks. Used to move more than one block with one piston. (unlikely that i will be able to implement this)
4 liquid slime and a bucket will give you a bucket of thick liquid slime which you can pour out. The liquid slime will eventually harden into hardened slime blocks which should hopefully be translucent and will most definitely negate fall damage and be bouncy.
2 liquid slime and a bucket will give you a bucket of normal liquid slime which you can pour out. The liquid slime will harden into normal slime blocks which should be translucent and they will allow you to pass through them slowly. I will try to make it so it is difficult to jump out of these blocks so they will be good for traps.
2 liquid slime and a bucket of water makes slime acid. This hurts mobs and players on contact, flows like water, and never hardens.
More Slimenade Ideas:
Slimenade for each type of liquid that explodes and leaves that liquid behind.
HE Slimenade: Bigger explosion
Maybe i will do variants on every type (incendiary sticky, sticky cluster, incendiary cluster, etc.)
That would be easy just tedious.
Credits to lostmine101 a.k.a. kirby for the new liquid slime texture. He is currently working on more improved textures to replace my bad ones.
PLEASE let me know what you think. I want your suggestions and feedback.
Changelog
v0.1 Initial Release
v0.2 Added optional uw.class to increase number of Slimes you will encounter.
v0.3 Improved Sticky Slimenades, Added Frost Slimenades, Slimes will spawn only in dark areas, raised Slime spawning depth. Improved sprites: credits go to SquiddyGaming. Replaced flint and steel with just flint in recipes.
v0.31 REALLY fixed sticking and REALLY improved textures. I still need to add mob specific sticking positions though.
v0.4 Improved sticking again (always gettin better) and improved frost grenades which need a bit more tweaking.
v0.5 Fixed nading yourself with frost grenades. Added a ton of slimenades.
v0.51 Fixed something dumb
v0.52 Fixed normal frost grenades not working right.
v0.53 WHY AM I SO DUMB?!?!?! Correct crafting recipes are back.
I like the looks of this mod, but there is one thing i want to ask you, sense slimes are so rare do you think you could also make it so more slimes spawn?
I like the looks of this mod, but there is one thing i want to ask you, sense slimes are so rare do you think you could also make it so more slimes spawn?
I'll work on that but it would probably require modification of core minecraft files which I don't like doing, but will include optionally so that it is compatible with other mods that may modify it.
edit: oooo maybe ill even add some different types of slimes. i.e. frost slimes to make frost slimenades, and fire slimes to make incendiary.
I'll work on that but it would probably require modification of core minecraft files which I don't like doing, but will include optionally so that it is compatible with other mods that may modify it.
edit: oooo maybe ill even add some different types of slimes. i.e. frost slimes to make frost slimenades, and fire slimes to make incendiary.
Hey, this mod looks amazing man! Would you like me to make a Lets PLay video of it on Youtube? I would love to do it, as the video you currently have is made by you and people like seeing videos made by others. Also your video is quite dark, I would do mine in the day.
Hey, this mod looks amazing man! Would you like me to make a Lets PLay video of it on Youtube? I would love to do it, as the video you currently have is made by you and people like seeing videos made by others. Also your video is quite dark, I would do mine in the day.
Sure yeah. I just wanted to get a quick overview vid. Btw to anyone who cares I THINK that i got slimes to spawn more.
Update to v0.2. Added optional uw.class to increase the number of slimes you will encounter. Slimes may spawn in all chunks at a higher depth than before.
This is a really good mod! I love the quality, I wish you could find someone to do your textures. I am uploading my Let's Play of this mod! :smile.gif:
I'll work on that but it would probably require modification of core minecraft files which I don't like doing, but will include optionally so that it is compatible with other mods that may modify it.
edit: oooo maybe ill even add some different types of slimes. i.e. frost slimes to make frost slimenades, and fire slimes to make incendiary.
hey man! I finished my LEts PLay on the mod! :smile.gif:
I'd be glad to try to make some sprites for this, just give me about 30 minutes or something.
Note: Long post, if you don't want to download, skip this.
EDIT: Finished. It was faster than I expected. Clicky for download Images:
Slimenade:
I love you all!! Thank you. I'm gonna be updating the mod soon to make slimes only spawn in the dark. I'm also going to add many more variants on all the grenades and acid grenades. (edit i also improved sticky nades a lot i think).
LOL at you trying to tell them my name. I can't either.
Slimes spawn in every chunk, but only in the dark.
Added Frost Grenade(incendiary but with snowballs instead of coal)
Improved Sticky Grenade
Changed Flint and steel to flint in the crafting recipes
Oooo and im also going to implement hold to charge on the slimenades after 1.8 assuming I can use the tech notch is going to use for the bow & arrow.
Alright, when do you think you will be updating again? If your not planning a 0.4 then I can do a video on it soon, if your planning on doing another soon, I will wait to do another video.
Alright, when do you think you will be updating again? If your not planning a 0.4 then I can do a video on it soon, if your planning on doing another soon, I will wait to do another video.
I'm probably gonna be on an updating spree until thursday and then I am going on vacation for 2 weeks. I'm really hoping to get all the slimenade variants like sticky incendiary (in-sen-dee-air-E) and cluster frost etc. plus acid and acid slimenades done by then. I probably won't finish acid though because adding a new liquid is hard. After vacation I want to try to add Frost Slimes that spawn below snow biomes and fire slimes in the nether. Or maybe just different levels of slimes. I.e. top level is normal slimes and as you go down it gets tougher until you are facing fire slimes. Functional Glue is probably the last thing I will attempt because it is very likely that someone way better at modding than me (or Mojang) will create it first. Have you tested out the frost slimenades yet? I need to make it check to see if its a farm animal or a monster because monsters are tall and skinny and animals are longer/wider and shorter so they escape from the ice.
Alright, well I will do a video when your last update before vacation comes.
Ok. I'm gonna add all the rest of the slimenades besides acid ones tonight. Probably improve frost and sticky more also. Sticky slimenades are really nice now.
EDIT: oooff too much work for one night. I am tired. I will finish tommorrow for sure.
EDIT: all the coding is done for the rest of the slimenades except acid. I'm just making temporary textures until lostmine101 finishes the good ones.
EDIT: AAAAHHHH. theres an annoying bug where sticky frost grenades have the sprite of a leather helmet and stick incendiary have the sprite of sticky frost. Trying to fix it. it's weird.
Updated to v0.5. Before I actually try to implement it, does anyone actually want frost grenade created snow/ice etc. to melt? Maybe just the ice blocks around entites melt?
Anyways... now on to the problem of acid.
EDIT: *Facepalm* I realized i forgot to change some code that i was using for testing. one glue and one slimenade makes 64 sticky slimenades <.<
Thanks to famerdave for making this video!
THE FLINT AND STEEL IN THE RECIPES IS NOW REPLACED WITH FLINT
Download v0.53 for ModLoader
Previous Versions:
Download v0.52 for ModLoader
Download v0.51 for ModLoader
Download v0.5 for ModLoader
Download v0.4 for ModLoader
Download v0.31 for ModLoader
Download v0.3 for ModLoader
Download v0.2 for ModLoader
Download v0.1 for ModLoader
WARNING: This is my first mod. Don't yell at me.
WARNING#2: Not tested on OSX
Installation:
Requires ModLoader by Risugami
Extract the contents of the .zip into your minecraft.jar
Placing the zip in the mods folder DOES NOT WORK (i have to figure that one out)
Make sure META-INF is deleted
I also have to figure out how to get the new sprites to work with texture packs. They didn't work with mine.
Feature List
Slimenades!
-Normal Slimenade- Explodes and does damage
-Cluster Slimenade- Four normal slimenades emerge from where this one explodes. Massive destruction.
-Sticky Slimenade- Sticks to the environment and to mobs. Mob sticking is a bit odd but it works pretty well.
-Incendiary Slimenade- The most destructive of them all: In addition to an explosive blast, this slimenade catches the surrounding area on fire and turns water to cobblestone.
-Frost Slimenade- Freeze the detonation area and cause a nearby mob to become trapped in a block of ice and drown. Crafted like incendiary with snowballs instead of coal.
With v0.5: Variants on all types. This adds:
Sticky Cluster
Incendiary Sticky Cluster
Incendiary Cluster
Sticky Incendiary
Frost Cluster
Sticky Frost
Optional: Replace uw.class with the one included in the zip to increase the number of slimes you will find. Slimes will spawn in every chunk, but only in dark areas.
More to Come!
My plans for this Mod
Functional glue for blocks. Used to move more than one block with one piston. (unlikely that i will be able to implement this)
4 liquid slime and a bucket will give you a bucket of thick liquid slime which you can pour out. The liquid slime will eventually harden into hardened slime blocks which should hopefully be translucent and will most definitely negate fall damage and be bouncy.
2 liquid slime and a bucket will give you a bucket of normal liquid slime which you can pour out. The liquid slime will harden into normal slime blocks which should be translucent and they will allow you to pass through them slowly. I will try to make it so it is difficult to jump out of these blocks so they will be good for traps.
2 liquid slime and a bucket of water makes slime acid. This hurts mobs and players on contact, flows like water, and never hardens.
More Slimenade Ideas:
Slimenade for each type of liquid that explodes and leaves that liquid behind.
HE Slimenade: Bigger explosion
Maybe i will do variants on every type (incendiary sticky, sticky cluster, incendiary cluster, etc.)
That would be easy just tedious.
Credits to lostmine101 a.k.a. kirby for the new liquid slime texture. He is currently working on more improved textures to replace my bad ones.
PLEASE let me know what you think. I want your suggestions and feedback.
Changelog
v0.1 Initial Release
v0.2 Added optional uw.class to increase number of Slimes you will encounter.
v0.3 Improved Sticky Slimenades, Added Frost Slimenades, Slimes will spawn only in dark areas, raised Slime spawning depth. Improved sprites: credits go to SquiddyGaming. Replaced flint and steel with just flint in recipes.
v0.31 REALLY fixed sticking and REALLY improved textures. I still need to add mob specific sticking positions though.
v0.4 Improved sticking again (always gettin better) and improved frost grenades which need a bit more tweaking.
v0.5 Fixed nading yourself with frost grenades. Added a ton of slimenades.
v0.51 Fixed something dumb
v0.52 Fixed normal frost grenades not working right.
v0.53 WHY AM I SO DUMB?!?!?! Correct crafting recipes are back.
Donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=GUTFJCKNNWXLU
Legalities:
I'll work on that but it would probably require modification of core minecraft files which I don't like doing, but will include optionally so that it is compatible with other mods that may modify it.
edit: oooo maybe ill even add some different types of slimes. i.e. frost slimes to make frost slimenades, and fire slimes to make incendiary.
Hey, this mod looks amazing man! Would you like me to make a Lets PLay video of it on Youtube? I would love to do it, as the video you currently have is made by you and people like seeing videos made by others. Also your video is quite dark, I would do mine in the day.
Sure yeah. I just wanted to get a quick overview vid. Btw to anyone who cares I THINK that i got slimes to spawn more.
hey man! I finished my LEts PLay on the mod! :smile.gif:
Note: Long post, if you don't want to download, skip this.
EDIT: Finished. It was faster than I expected. Clicky for download
Images:
Slimenade:
Trigger-thing slightly edited.
Centered
Cluster Slimenade:
Removed one of the mini-slimenades.
Removed Unnecessary transparency in some spots.
Trigger-thing slightly edited.
Centered.
Incendiary Slimenade:
No changes besides centering.
Slime Glue:
Completely Re-hauled.
Sticky Slimenade:
No changes.
LOL at you trying to tell them my name. I can't either.
Slimes spawn in every chunk, but only in the dark.
Added Frost Grenade(incendiary but with snowballs instead of coal)
Improved Sticky Grenade
Changed Flint and steel to flint in the crafting recipes
Oooo and im also going to implement hold to charge on the slimenades after 1.8 assuming I can use the tech notch is going to use for the bow & arrow.
EDIT: I realized i forgot to include the improved stickiness code and the new textures <.< v0.31 coming out in a bit
Alright, when do you think you will be updating again? If your not planning a 0.4 then I can do a video on it soon, if your planning on doing another soon, I will wait to do another video.
I'm probably gonna be on an updating spree until thursday and then I am going on vacation for 2 weeks. I'm really hoping to get all the slimenade variants like sticky incendiary (in-sen-dee-air-E) and cluster frost etc. plus acid and acid slimenades done by then. I probably won't finish acid though because adding a new liquid is hard. After vacation I want to try to add Frost Slimes that spawn below snow biomes and fire slimes in the nether. Or maybe just different levels of slimes. I.e. top level is normal slimes and as you go down it gets tougher until you are facing fire slimes. Functional Glue is probably the last thing I will attempt because it is very likely that someone way better at modding than me (or Mojang) will create it first. Have you tested out the frost slimenades yet? I need to make it check to see if its a farm animal or a monster because monsters are tall and skinny and animals are longer/wider and shorter so they escape from the ice.
Ok. I'm gonna add all the rest of the slimenades besides acid ones tonight. Probably improve frost and sticky more also. Sticky slimenades are really nice now.
EDIT: oooff too much work for one night. I am tired. I will finish tommorrow for sure.
EDIT: all the coding is done for the rest of the slimenades except acid. I'm just making temporary textures until lostmine101 finishes the good ones.
EDIT: AAAAHHHH. theres an annoying bug where sticky frost grenades have the sprite of a leather helmet and stick incendiary have the sprite of sticky frost. Trying to fix it. it's weird.
Anyways... now on to the problem of acid.
EDIT: *Facepalm* I realized i forgot to change some code that i was using for testing. one glue and one slimenade makes 64 sticky slimenades <.<
Fixed it
v0.53: This is getting ridiculous
@famerdave I guess v0.53 is going to be the last update before vacation. 11 pm here and I'm leaving at 7 am tommorrow.