My names Tim, and i have just started modding minecraft about a month ago, so i guess you could consider me a beginner but i consider myself a decent modder, and i have had experience with java before(and several other languages). My mods are pretty simple but i am working on a new mod that will take a while and its gonna be awesome(Its a secret right now :smile.gif:)
As for texture editing i am pretty creative but when it comes to applying that creativity to terrain.png i tend to fail...
Welcome to the Modder's Union! We, the modders of Minecraft, provide a service to the community, and as such are entering into a union.
Visit the Texture Artist's Union, too! There's nothing stopping you being a member of both Unions, and they will work very closely together to ensure that everyone is happy.
We work together to ensure that our work remains our own, and have an emblem of membership that shows that the modder is backed by the union, in case of discrepancies and/or loss of intellectual property. This emblem is the symbol that represents a license of creative works, which will be written as soon as the proper wording is agreed upon.
If you are a member of the Modder's Union, please include this symbol somewhere in your signature, post format, or avatar. It can be shrunk to a smaller size and pasted into an existing signature, if that is more convenient.
Admins should use the following symbol:
If you aren't a modder, or haven't yet applied for membership, and still want to support the MU, please use the following badge to do so:
Be sure to check this page often, as it will frequently update (hopefully)
So what is the Modder's Union?
The Modder's Union (henceforth referred to as the MU) is a group to allow modders to better voice their concerns or suggestions to Notch and Curse on matters regarding changes to either Minecraft itself, or Minecraft Forum. Instead of having to each speak the same opinions separately, we can now collaborate as a group, and speak with a more powerful, united voice. The TAU (Texture Artist's Union) have recently gone through this process and have been able to negotiate with the Admins of the site much faster as a united group.
How can I join?
Joining the MU is easy. Simply post an aplication in response, and Admins will review it, and state their decision. However, since this is about uniting modders, not excluding them, we won't just be accepting the elite. Every modder is welcome, and we are far more likely to welcome you than reject you. See the application criteria below for more detailed information on how to structure your application.
Can I become an Admin?
Certainly. Provided you are an established modder. While everyone can become a member, the modders who really know their stuff, and have created not just exceptional, but also popular mods have the opportunity to be an Admin.
What if I'm not a modder?
That's fine. While you aren't exactly a member, you can still support the cause by displaying the MU logo, or linking to this thread, in your signature. It helps to spread the word and to show that we are united.
We are taking donations for our website that will be developed. If you have adfly proceeds, that is fine. If you have anything else, that is also fine. We are needing to pay for hosting services for MinecraftUnion.net, and would really appreciate anything you can spare! We will be sharing this site with the TAU, but, with any luck, both Unions will have separate sections on the site.
General criterion for joining the union:
-You must have created at least one mod. Please include a link to your work in the application comment.
-You must be willing to support the union and join in voting from time to time.
-You must include the Union's Official Seal in your signature.
-You must conform to posting guidelines.
-The work you do has to be original, that is to say that if you are simply compiling mod packs, it doesn't count.
-Mod continuations or expansions are acceptable, since they still require modding skill to create.
Admin criterion:
-You must be an established modder and be voted in by a majority of the current admins
Anything posted henceforth in this topic not in direct reference to the union or its affiliates will be reported and deleted.
I work along side union types and I gotta say.. you might want to call youself anything else besides a union. Most of them here state side are just a bunch of lazy thugs now. Perhaps Modder's Guild or Coalition.
Well, you need to reobfuscate the source code (just run reobfuscate.bat), then zip it and upload it to somewhere like Mediafire. I recommend you look at some MCP tutorials to see what I mean in more information.
I'll add you to the members list, but I can't add your work to the spoiler at the bottom of the page until I have somewhere to link to.
You may want to alter the texture so your planks tile better. I'll give you a texture, if you'd like to use it (I didn't spend much time on it, credit not necessary if you do use it).
public class mod_MyMod extends BaseMod
{
public static final Block mossywood = (new Block(150,Material.wood)).setHardness(2.0F).setResistance(5F).setBlockName("MossyWood");
public mod_MyMod()
{
ModLoader.RegisterBlock(mossywood);
ModLoader.AddName(mossywood,"Mossy Wood Planks");
mossywood.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/mymod/mossywood.png");
ModLoader.AddRecipe(new ItemStack(mossywood,64), new Object[]{"xxx" , "xzx" , "xxx",
Character.valueOf('x'),Block.leaves,Character.valueOf('z'),Block.planks
});
}
@Override
public String Version() {
// TODO Auto-generated method stub
return "1.8.1";
}
}
I would like an expirienced modder to check this code please
If it's classed as a mod, it's good enough for here.
I'm going to bed now, so I'll be back to look through any applications or anything else in a few hours.
My names Tim, and i have just started modding minecraft about a month ago, so i guess you could consider me a beginner but i consider myself a decent modder, and i have had experience with java before(and several other languages). My mods are pretty simple but i am working on a new mod that will take a while and its gonna be awesome(Its a secret right now :smile.gif:)
As for texture editing i am pretty creative but when it comes to applying that creativity to terrain.png i tend to fail...
Heres the link to one of my mods.
http://www.minecraftforum.net/topic/650020-181emeraldruby-and-sapphire-ores-rapphald-tools/
Thanks
I work along side union types and I gotta say.. you might want to call youself anything else besides a union. Most of them here state side are just a bunch of lazy thugs now. Perhaps Modder's Guild or Coalition.
Of course it is! I just need to see some of the work you've done!
@idgarad, That's really not a concern, and you really didn't need to quote the entire first post.
I've asked a few people in the #risucraft IRC to tell Jeb about it when he's online.
Source here: http://pastebin.com/YN9Depje
@FallenSaint5887: Your code seems to have some simple bugs in it, but it's still a mod, and you're still accepted into the union!
please?
ive screenshots?
i dont know how to upload my mod let alone make it work in the normal game not just the MCP client starter
:sad.gif: i know i know i suck
here are my screenshots
and
I'll add you to the members list, but I can't add your work to the spoiler at the bottom of the page until I have somewhere to link to.
You may want to alter the texture so your planks tile better. I'll give you a texture, if you'd like to use it (I didn't spend much time on it, credit not necessary if you do use it).
public class mod_MyMod extends BaseMod
{
public static final Block mossywood = (new Block(150,Material.wood)).setHardness(2.0F).setResistance(5F).setBlockName("MossyWood");
public mod_MyMod()
{
ModLoader.RegisterBlock(mossywood);
ModLoader.AddName(mossywood,"Mossy Wood Planks");
mossywood.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/mymod/mossywood.png");
ModLoader.AddRecipe(new ItemStack(mossywood,64), new Object[]{"xxx" , "xzx" , "xxx",
Character.valueOf('x'),Block.leaves,Character.valueOf('z'),Block.planks
});
}
@Override
public String Version() {
// TODO Auto-generated method stub
return "1.8.1";
}
}
I would like an expirienced modder to check this code please
its my mod up there *Points up*