Hi I would like to join your team as a concept developer because I know nothing about coding but I have a good imagination so I can come up with good ideas.
Hey, if you are to do any sort of cart or cars or any mod do try to add track made by cart this will make it easier to fix the climbing up problem next block. This wagon tracks will be generated as the cart moves and will mostly be texture will be restored like item disappear but will convert the climbable block space into stairs like block fixing that weird car climbing up kinda thing in flan mod. I think they should add roads which will allow them to create tracks for smoother driving experience... And we could have race in minecraft
I don't think it could work very well... I actually think that the way Flan's mod implements the movement is the best thath cold be done in minecraft. I agrre about adding a road block that allows vehicles to go faster, though.
Hi I would like to join your team as a concept developer because I know nothing about coding but I have a good imagination so I can come up with good ideas.
Sorry, but we have enough concept developers right now. Anyway, if you fell that you have a really good idea, feel free to post ti here, and we're gonna take it in consideration!
I think the nether is way too plain in vanilla: NETHER CHARCOAL ORE Burned chunks of wood, found as a ore. Common EXPLOSIVE NETHERRACK After being on fire for a really long time, netherrack explodes THE NABA Naba's are rare nether mobs that look kinda like creepers, but they are red, don't have faces, and walk on the walls. They have really long legs and make weeping sounds. When a Naba touches you your sanity instantly drops by 5. You can only hurt a naba with a bow, nothing else can damage it. Killing it drops Magma Cream and Heat Shards HEAT SHARDS Dropped by Naba, these glowing crystals can be used as special fuel that cooks things twice as fast, but only cooks up to four items at a time. Can be crafted into a glowing block that deals 1 heart of damage to anything that walks on it, that can be used as traps. SOUL SAND Drops your Sanity by 1 every 3 seconds standing on it. Makes screaming noises all the time' VAMPIRE BATS Spawn in huge groups, deals a half-heart of damage every time they touch you. THE NETHER EFFECT Players can only stay in the nether for a short time before they start to feel the effects of hell on them: After one day, your Sanity will begin to drop all the time like hunger. After two days, your hunger and sanity drop faster. After three days, hunger can no longer be regenerated normally and sanity drops even faster. After four days, you begin to become slow and can suddenly get nausea randomly. Five days or more.... Each day you will starve faster Each day you will lose sanity faster Each day you will become slower Each day you will become weaker You can get rid of the Nether Effect by going into a nether portal and waiting at least one day of time total before going back in, if you go back in sooner your countdown for the nether effect with reset.
I like the idea of the nether charcoal and the naba. About the nether effects, I think that it wold be a good way to limit player's visits to the nether, but you have to think that body temperature already does something like that, alongside with the ghasts depleting your sanity bar. Maybe I could revamp the idea a little, and it could work.
I want to start with the wiki for the mod, and I thought of minecraftsurvivalist.wikia.com as a good url for the page. The problem is that this wiki already exists, but is a poor wiki about a modpack; it has only one page and seems abandoned. Does any of you know a way to take over the url? Maybe I can talk to the owner of the wiki...
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Sorry if I make mistakes when writing. I'm from Argentina.
Although I am not sure you will add Nidrium to your mod, here are some textures I already made.
NIdrium Gem - Dropped from Nidrium Ore
Gravity Boots - Crafted from diamond boots surrounded by Nidrium Gems, allows you to fly a limited amount of time.
MagnetChest - Crafted the same way as the boots, makes items on the ground fly to your chest.
GravityRod - Works the same way as fishing rods, can through much farther and faster.
Gravity Sword - Kills by throwing other mobs into the wall when they get hit.
Nidrium Ore - Found in The End
Magnetic Compass - Points to wherever you want.
Electromagnet - Pulls in items into its own little inventory (Like a hopper) only when it is powered by redstone. Crafted with Nidrium Gem and End Stone with redstone
Magnet - Same as above, but does not need power. Not as strong. Crafted without redstone.
I like the general idea; the only thing that i'm not sure about is to make it spawn in the end... Don't you think it's too late-game for what it gives to you? Maybe I can take the niridium name and sprites and make them a very well stated ore, and add magnetite for the compass thing... i don't know
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Sorry if I make mistakes when writing. I'm from Argentina.
You did never say that, lol. Maybe we can make an anti-gravity material, and say that it is the thing that keeps the end island floating...
I like this idea about the ore making the end island floating
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I am not a coder or texture maker. I am just your average minecrafter with my own ideas on how to improve my own minecraft experience and maybe others (if they like them) as well.
Five pages of coments *o* And you did it! you won MrClayMinnow! hahaha
yes yes I won the grand prize
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I am not a coder or texture maker. I am just your average minecrafter with my own ideas on how to improve my own minecraft experience and maybe others (if they like them) as well.
I am not a coder or texture maker. I am just your average minecrafter with my own ideas on how to improve my own minecraft experience and maybe others (if they like them) as well.
Yes, after takigna look tho those pages, I've reached the cocnlusion that there's not enough differenciaton between biomes, so this s something we can improve. I'll also liketo add mobs for each fish..
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Sorry if I make mistakes when writing. I'm from Argentina.
About New forum: Please add a tag and filter system even with in thread so that one could be more precise on what to get....for example there in this forum thread too there is tags like recruiting, idea and so-on but we cannot filter them
Yes, after takigna look tho those pages, I've reached the cocnlusion that there's not enough differenciaton between biomes, so this s something we can improve. I'll also liketo add mobs for each fish..
About Biomes: I was thinking may be we should add more aquatic biomes and diversity similar to real world...This link shows many real life biomes and animals over therehttp://www.ucmp.berk...iome/index.html
i could maybe help with a mod I've always been wanting to make one but i have gotten confused on some things, but i know how to texture model and code with stuff (maybe animate)
Hey Hitting zombies and any other on any part of body with arrows and other will do equal damage.
Head Shot mod:
2 x more damage will be on hitting the head with arrows or guns and there will that star kind of speech balloon used in comic, (always facing camera) writing head shot flashing and fade on the place where head shot hits the zombies or others..
There will be better it dropped items if killed by headshot.
Even implying on the players.
About New forum: Please add a tag and filter system even with in thread so that one could be more precise on what to get....for example there in this forum thread too there is tags like recruiting, idea and so-on but we cannot filter them About Biomes: I was thinking may be we should add more aquatic biomes and diversity similar to real world...This link shows many real life biomes and animals over there http://www.ucmp.berk...iome/index.html
Yes, we have plans to subdivide the ocean in various biomes, incuding kelp forest, coral reef, abyss, underwater volcano, etc. We are also planning to include the island as a biome itself.
i could maybe help with a mod I've always been wanting to make one but i have gotten confused on some things, but i know how to texture model and code with stuff (maybe animate)
Do you have experience animating? You can be a very useful member of the team, then, Why don't you PM me?
Hey Hitting zombies and any other on any part of body with arrows and other will do equal damage. Head Shot mod: 2 x more damage will be on hitting the head with arrows or guns and there will that star kind of speech balloon used in comic, (always facing camera) writing head shot flashing and fade on the place where head shot hits the zombies or others.. There will be better it dropped items if killed by headshot. Even implying on the players.
This makes me think about including the headshot overlay into the damage indicators mod. Apart from that, very good idea! we will implement it!
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Sorry if I make mistakes when writing. I'm from Argentina.
With all the discussion that just happened I really need to say a few things.
- I did tell you it could let you fly if you craft Nidrium Boots. I can understand if you missed it.
-We do not need another material that is anti-gravity. Nibrium is a gravitational and a magnetic ore. It effects both things.
-The Nibrium Ore is NOT why the end island floats. The end island floats because blocks in minecraft float. I also see that in the original post you said that "dirt collapses" but I don't think this mod should change the way blocks gravity is effected at all.
If you make it so that, lets say dirt, falls down when you touch it. Think about how many maps would be messed up when you uses this mod. Skyblock would be ruined instantly and many other maps would have alot of parts destroyed...
Man, I like you enthusiasm, but you are being a little too impetuous. It's not up to you if we need another material or not, it's our decision. Please re-think about the way you say things...
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Sorry if I make mistakes when writing. I'm from Argentina.
My main point is that changing the way blocks act with gravity would ruin a lot of maps! Sorry if I was a bit bossy, but it was just my opinion. You don't have to listen to it at all if you don't want to. Just at least consider it.
I think that the people who wants to play a skyblock or a specific map could just disable the gravity fr that map. I promise that i'll try to make that change from map to map.Man , I have a lot of ideas rigth now, and I don't know which one should I have to develop first... I have those in mind:
World generation
Villagers
Mechanic energy (loosely based on Better than Wolves)
Enchanting system
So, you tell me!
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Sorry if I make mistakes when writing. I'm from Argentina.
although if there is anything I could do let me know!
Great! added to the team!
I don't think it could work very well... I actually think that the way Flan's mod implements the movement is the best thath cold be done in minecraft. I agrre about adding a road block that allows vehicles to go faster, though.
Sorry, but we have enough concept developers right now. Anyway, if you fell that you have a really good idea, feel free to post ti here, and we're gonna take it in consideration!
It's so good to feel so much support! If you want to play the mod, would you like to be a beta tester?
I like the idea of the nether charcoal and the naba. About the nether effects, I think that it wold be a good way to limit player's visits to the nether, but you have to think that body temperature already does something like that, alongside with the ghasts depleting your sanity bar. Maybe I could revamp the idea a little, and it could work.
What do you want to do? And please, do not make double post saying exactly the same. Thanks.
I like the general idea; the only thing that i'm not sure about is to make it spawn in the end... Don't you think it's too late-game for what it gives to you? Maybe I can take the niridium name and sprites and make them a very well stated ore, and add magnetite for the compass thing... i don't know
You did never say that, lol. Maybe we can make an anti-gravity material, and say that it is the thing that keeps the end island floating...
I like this idea about the ore making the end island floating
I would like comments (good or bad) to help me adjust my ideas so that hopefully some one will help me bring them to life.
If you like my Ideas check out my others at http://www.minecraftforum.net/topic/2177041-request-looking-for-modders/
Five pages of coments *o* And you did it! you won MrClayMinnow! hahaha
yes yes I won the grand prize
I would like comments (good or bad) to help me adjust my ideas so that hopefully some one will help me bring them to life.
If you like my Ideas check out my others at http://www.minecraftforum.net/topic/2177041-request-looking-for-modders/
1) http://www.minecraftforum.net/topic/2049315-164172mariculture-121e-172-beta-2-updated-29032013/
2) http://www.minecraftforum.net/topic/1285120-164smpforge-aquaculture/
I would like comments (good or bad) to help me adjust my ideas so that hopefully some one will help me bring them to life.
If you like my Ideas check out my others at http://www.minecraftforum.net/topic/2177041-request-looking-for-modders/
Yes, after takigna look tho those pages, I've reached the cocnlusion that there's not enough differenciaton between biomes, so this s something we can improve. I'll also liketo add mobs for each fish..
About Biomes: I was thinking may be we should add more aquatic biomes and diversity similar to real world...This link shows many real life biomes and animals over therehttp://www.ucmp.berk...iome/index.html
This used to be my Friends Account....
---------------------------------------------------------
I'm to awesome to say anything
Head Shot mod:
2 x more damage will be on hitting the head with arrows or guns and there will that star kind of speech balloon used in comic, (always facing camera) writing head shot flashing and fade on the place where head shot hits the zombies or others..
There will be better it dropped items if killed by headshot.
Even implying on the players.
Yes, we have plans to subdivide the ocean in various biomes, incuding kelp forest, coral reef, abyss, underwater volcano, etc. We are also planning to include the island as a biome itself.
Do you have experience animating? You can be a very useful member of the team, then, Why don't you PM me?
This makes me think about including the headshot overlay into the damage indicators mod. Apart from that, very good idea! we will implement it!
Man, I like you enthusiasm, but you are being a little too impetuous. It's not up to you if we need another material or not, it's our decision. Please re-think about the way you say things...
I think that the people who wants to play a skyblock or a specific map could just disable the gravity fr that map. I promise that i'll try to make that change from map to map.Man , I have a lot of ideas rigth now, and I don't know which one should I have to develop first... I have those in mind: