Broke my collar bone, will send pig design as soon as I can, still using Ipad, won't be using a keyboard for a while. Sorry
for what? there's nothing to be sorry for, but yeah...thanks for answering broGREAT NEWS ! I CAN NOW HELP WITH THE MODELING !!!!!!! oh and maybe texturing...i made the pearls and two sticks (different kinds of wood) so far ok i also made a paper and a book ans whips (which are hideous)
I can make foods, tools (like pickaxes), crafting recipes of all kinds (shaped, and shapeless), furnace recipes, and plain old items. I also have some source code for mobs for 1.5.2 only. They don't work on 1.6.X.
I can make simple textures too, just nothing too difficult and usually 16 X 16 only
I can only use forge, not modloader, because all the tutorials I've for modding have been for forge.
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(3rd Dragon) When all else fails, all else failed. You're toast.
well, i'm thinking to add sea-life in the mod, i mean like, why not? but well, maybe if i make another mod (i mean a mod for sea life) i will add orcas but yeah, i'll see what i could do...(with the modeling and maybe texturing)
I can make foods, tools (like pickaxes), crafting recipes of all kinds (shaped, and shapeless), furnace recipes, and plain old items. I also have some source code for mobs for 1.5.2 only. They don't work on 1.6.X.
I can make simple textures too, just nothing too difficult and usually 16 X 16 only
I can only use forge, not modloader, because all the tutorials I've for modding have been for forge.
well... we already have someone to do it but if you're good enough, we can let you help show me a model of something you made earlier.
well... we already have someone to do it but if you're good enough, we can let you help show me a model of something you made earlier.
The entity I made extended the EntityMob class (or something like that) so the model was made for me. The model was a humanoid, that used the same skin for the player, or zombies.
now in 1.6 it's just a tall white rectangle. I learned ALLOT more java since then though, so I might be able to give you some generic source code for a humanoid.
I think I can make armor too, but I haven't tested it out for 1.6 yet...
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(3rd Dragon) When all else fails, all else failed. You're toast.
The entity I made extended the EntityMob class (or something like that) so the model was made for me. The model was a humanoid, that used the same skin for the player, or zombies.
now in 1.6 it's just a tall white rectangle. I learned ALLOT more java since then though, so I might be able to give you some generic source code for a humanoid.
I think I can make armor too, but I haven't tested it out for 1.6 yet...
ok good, i still need someone that can make/code GUIs can you get the job done ?OK GUYS ! MADE SOME...MODELS AND TEXTURES !!!!!!!!!!
ok good, i still need someone that can make/code GUIs can you get the job done ?
OK GUYS ! MADE SOME...MODELS AND TEXTURES !!!!!!!!!!
I can't make GUIs... I'm making you ATLEAST an example of how I did mobs, food, items, and whatnot in 1.5.2, and if I can, I'll give you a vampire class.
I know the food, items, and blocks work. I'm actually testing and coding right now
more info later.
(I started modding in 1.5.2, which explains all of my code is from 1.5.2)
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(3rd Dragon) When all else fails, all else failed. You're toast.
I won't post on this part of the forum until I am able to finish my examples for you. It will be in 2 (i think) episodes.
EPISODE 1: The basic stuff:
The main class, coding simple items and blocks, crafting recipes, and all the stuff every mod out there has!
EPISODE 2: The cooler stuff:
It won't be as large as episode 1. I haven't started yet, but what I hope to put in is how to generate blocks into the world (ore veins only, currently), making foods more powerful, and some more intermediate stuff. I'm working on episode 1 right now. I'm hoping I can put armor into this episode!
please note: pretty much anything related to 3D programming I'm pretty much clueless at. I'll help you with models after I make the 2 "episodes" of example blocks and items and world generators, and crafting recipes, and whatever. Episode 1 will definitely be enough to start up your mod
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(3rd Dragon) When all else fails, all else failed. You're toast.
I won't post on this part of the forum until I am able to finish my examples for you. It will be in 2 (i think) episodes.
EPISODE 1: The basic stuff:
The main class, coding simple items and blocks, crafting recipes, and all the stuff every mod out there has!
EPISODE 2: The cooler stuff:
It won't be as large as episode 1. I haven't started yet, but what I hope to put in is how to generate blocks into the world (ore veins only, currently), making foods more powerful, and some more intermediate stuff. I'm working on episode 1 right now. I'm hoping I can put armor into this episode!
please note: pretty much anything related to 3D programming I'm pretty much clueless at. I'll help you with models after I make the 2 "episodes" of example blocks and items and world generators, and crafting recipes, and whatever. Episode 1 will definitely be enough to start up your mod
Um is there something I can do (except mobs) I can try all I can.
you can help with the textures...i think...like the textures of some of the things (i made some but they are not "perfect" )
OK SERIOUSLY !!!!!!!!!!! i must know the number of the people in the group...then we'll start working !!!!!!!! (I've started making models and textures) + i need a person to test it !!!!!!!!!!!!!
OK SERIOUSLY !!!!!!!!!!! i must know the number of the people in the group...then we'll start working !!!!!!!! (I've started making models and textures) + i need a person to test it !!!!!!!!!!!!!
So, I'm gunna need an answer on that mutant pig thing, I should have a lot more free time for now, summer vacation just started, so I'll be able to make some more shtuff. Have a mini design of the haunted house, of course we would need to replace the nether brick with something else, perhaps a new block made specifically for the ghost biome similar to nether brick, if not then just give me an idea of what block I should replace it with that already exists.
Also, I might not be able to review the mod as planned, the mod loader and mods always screw up my computer and its kind of a pain to get all the problems put in order before the others notice it.
On the bright side, I know that sky does minecraft has not been doing any mods recently, and is hopefully looking for a mod that appeals to him. To do so we should probably keep the mod simple. Not only for this reason, but also because most people don't want to have to review a mod five or six times so they can get all the details.
DUDE ! upload it on mediafire then give me the link ! (and if you made the texture then also give it to me ) or upload it on techne and mak it download-able (say it's not allowed to be used in any mods) and also say that the mod is called "mobcraft" and according to reviewing the mod, i'll tell some guys like ipodmail and minecraft universe (and you can tel skydoesminecraft)
I won't post on this part of the forum until I am able to finish my examples for you. It will be in 2 (i think) episodes.
EPISODE 1: The basic stuff:
The main class, coding simple items and blocks, crafting recipes, and all the stuff every mod out there has!
EPISODE 2: The cooler stuff:
It won't be as large as episode 1. I haven't started yet, but what I hope to put in is how to generate blocks into the world (ore veins only, currently), making foods more powerful, and some more intermediate stuff. I'm working on episode 1 right now. I'm hoping I can put armor into this episode!
please note: pretty much anything related to 3D programming I'm pretty much clueless at. I'll help you with models after I make the 2 "episodes" of example blocks and items and world generators, and crafting recipes, and whatever. Episode 1 will definitely be enough to start up your mod
reptile, I can code a biome... don't worry dude. Episode 1 is almost complete.... once you get that it's just a matter of copying and pasting stuff and changing the names around a little.
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(3rd Dragon) When all else fails, all else failed. You're toast.
I can make simple textures too, just nothing too difficult and usually 16 X 16 only
I can only use forge, not modloader, because all the tutorials I've for modding have been for forge.
(3rd Dragon) When all else fails, all else failed. You're toast.
The entity I made extended the EntityMob class (or something like that) so the model was made for me. The model was a humanoid, that used the same skin for the player, or zombies.
now in 1.6 it's just a tall white rectangle. I learned ALLOT more java since then though, so I might be able to give you some generic source code for a humanoid.
I think I can make armor too, but I haven't tested it out for 1.6 yet...
(3rd Dragon) When all else fails, all else failed. You're toast.
I can't make GUIs... I'm making you ATLEAST an example of how I did mobs, food, items, and whatnot in 1.5.2, and if I can, I'll give you a vampire class.
I know the food, items, and blocks work. I'm actually testing and coding right now
more info later.
(I started modding in 1.5.2, which explains all of my code is from 1.5.2)
(3rd Dragon) When all else fails, all else failed. You're toast.
EPISODE 1: The basic stuff:
The main class, coding simple items and blocks, crafting recipes, and all the stuff every mod out there has!
EPISODE 2: The cooler stuff:
It won't be as large as episode 1. I haven't started yet, but what I hope to put in is how to generate blocks into the world (ore veins only, currently), making foods more powerful, and some more intermediate stuff. I'm working on episode 1 right now. I'm hoping I can put armor into this episode!
please note: pretty much anything related to 3D programming I'm pretty much clueless at. I'll help you with models after I make the 2 "episodes" of example blocks and items and world generators, and crafting recipes, and whatever. Episode 1 will definitely be enough to start up your mod
(3rd Dragon) When all else fails, all else failed. You're toast.
GOOD !!!!!!!!!!!
you can help with the textures...i think...like the textures of some of the things (i made some but they are not "perfect" )
OK SERIOUSLY !!!!!!!!!!! i must know the number of the people in the group...then we'll start working !!!!!!!! (I've started making models and textures) + i need a person to test it !!!!!!!!!!!!!
OK SERIOUSLY !!!!!!!!!!! i must know the number of the people in the group...then we'll start working !!!!!!!! (I've started making models and textures) + i need a person to test it !!!!!!!!!!!!!
OK SERIOUSLY !?can anyone code biomes/GUIs over there !? and maybe when the next update (for vanilla minecraft) is out, i'll add a dimension, K ?
(3rd Dragon) When all else fails, all else failed. You're toast.