I've been expanding my Minecraft farm recently, and while I love the ability to breed animals, I still feel like something's missing. You can have 100 + cows standing around in a field, and they just stay there, never needing attention or care.
Thus the idea for this mod. I would love it if someone could take the ideas listed below and turn them into a mod-- I have zero java skill myself. If you do use these ideas, however, please be sure to reply in this thread and give me credit in the mod!
The mod I have in mind does not introduce any new mobs or wonky mechanics, but simply improves upon what's already there.
Mob Taming:
Since when do wild animals just follow you if you hold a piece of food? Part one of the Animal Husbandry mod would be capturing and taming your wild animals in order to breed them.
To get animals to follow you, you first have to lasso them.
Animals run when you try to use a lasso-- it will take several tries to catch them.
Only captive-bred babies are tame. The adults will still attempt to flee from you when you try to milk/shear them.
Mob Breeding:
Mob genders. Because hello, you can't milk bulls. Along with this would go male and female skins
Must have a male and a female to get a baby.
To breed two animals of the same species, you must leave them alone in a small pen with plenty of hay bales (cows). Pigs must be fed slop, and chickens must be fed corn kernels. Sheep just need grass.
Chance to have twins (cows/sheep), litter of up to 5 piglets (pigs), or up to a dozen eggs (chickens). This will offset the extra effort involved in getting two adults alone to breed them.
Babies drop specialty items if you kill them. Lambs drop lamb chops, and calves drop veal. However, the penalty for killing the babies where the adults can see (within a certain number of blocks) is that your tame adults will become wild again.
Care and Feeding:
All animals must have access to shelter and their preferred type of food, or after a while they will die.
Sheep need grass for grazing, cows need corn meal feed or hay bales (detailed below), pigs need slop (detailed below), and chickens need corn kernels.
All animals must be fed once at least once every three minecraft days. However, the likelihood of twins or a big litter increases if they are fed every day.
All animals must have access to water. This can be in the form of a pond or a cauldron full of water. However, a cauldron will slowly empty and will need to be refilled.
All animals must have a roof/enclosure they can use to protect themselves from the rain or snow. In snow biomes, animals left out in the open will die during a snowstorm. If a roof is available (an overhang area at least the size of the mob) the animal will move to it during rain/snow.
New Items/Blocks:
Here are the new items used to care for your livestock.
Lasso. Crafted from string and an iron ingot. Used to capture wild animals.
Corn. Grows like reeds, but only in plains biomes. When broken it gives an ear of corn. Each ear of corn produces 3 corn kernels, which can be planted to grow more corn or fed to chickens.
Corn Meal. Crafted by a 2x2 square of corn kernels.
Hay bales. Craft a 3 x 3 grid of wheat to create a placeable hay bale block. When put into a pen or stable with your cows, the cows will feed themselves, freeing you from the need to tend to them every day. The haybales shrink like cake, for a total of 3 feedings. The cows will only eat from it once per day, so each hay bale will sustain one cow for 3 days.
Slop. Crafted from rotten meat and cornmeal (shapeless). Simply drop it on the ground in your pig pen and the pigs will eat it up.
Improved Mob Drops:
Why go through all the effort to breed and care for your animals? Why, much better loot, of course!
Pigs now drop bacon as well as porkchops. Bacon fully restores the invisible 'satisfaction' meter, which means it will take longer for you to become hungry again.
Female cows that have produced a calf now give enriched milk, which grants you 3 minutes of increased health regeneration.
Calves drop calf-skin, which can be crafted into ultra-soft boots that allow you to move around more quietly. When wearing them, you have to be closer to hostile mobs for them to detect you.
Calves drop veal.
Cows now drop 3 pieces of leather, making crafting bookshelves much easier.
**Possibly** Cows can be bred for different patterns. Who wants a pet albino cow? ^^
Chickens can lay up to 12 eggs at once, and the chances of spawning a chick from an egg are increased to 50%.
Chicken eggs can be smelted to produce fried eggs, which restore health.
Lambs drop one block of lamb's wool when sheared. Lamb's wool can be crafted into cloth armor.
Lambs drop lamb chops.
Other nifty stuff:
Tame bulls will defend their pen/barn from hostile mobs. The cheap version of iron golems.
I've been expanding my Minecraft farm recently, and while I love the ability to breed animals, I still feel like something's missing. You can have 100 + cows standing around in a field, and they just stay there, never needing attention or care.
Thus the idea for this mod. I would love it if someone could take the ideas listed below and turn them into a mod-- I have zero java skill myself. If you do use these ideas, however, please be sure to reply in this thread and give me credit in the mod!
The mod I have in mind does not introduce any new mobs or wonky mechanics, but simply improves upon what's already there.
Mob Taming:
Since when do wild animals just follow you if you hold a piece of food? Part one of the Animal Husbandry mod would be capturing and taming your wild animals in order to breed them.
Mob Breeding:
Care and Feeding:
New Items/Blocks:
Here are the new items used to care for your livestock.
Improved Mob Drops:
Why go through all the effort to breed and care for your animals? Why, much better loot, of course!
Just for you, I'll try to do this
I know there are a few things I can't do, but I can improvise, like the lasso.
I'll do my best! Starting tomorrow maybe, I work 6-10 and have to clean my room still D:
If you want i can help you i can do stuff but there are some features that are must to edit base classes...
http://hopealexander.hubpages.com/hub/DrZharks-Farmcraft-Minecraft-Farming-Mod