PS one way of getting everyone to see other peoples skins/models can be to make a' server were everyone can upload there skin/modrls too canda like the mc-skin servers
I would just prefer if they post it here, then it could also showcase the power of this mod in action to other players as well.
why don't you, Noppes(MorePlayerModels2) and the team from the SpiffyHDSkins mod(http://www.minecraft...doffline-skins/) put your mods together ? This would allow tons of abilities!
You could set up a global skin/model server.
Provide a bukkit plugin to make the server on which you're on handle your skins and models.
Make an awesome forge mod that allows complete ingame customization of skins and models.
Oh my god... YES!
:yes.avi:
Also, I can't get the model to work, I made the model, exported it to my .minecraft folder (There's a new models folder with the new files) and I've uploaded my patched skin (Found in said new folder) to minecraft.net... I still can't see my model [Keeping the original color palette just in case]
Also, I can't get the model to work, I made the model, exported it to my .minecraft folder (There's a new models folder with the new files) and I've uploaded my patched skin (Found in said new folder) to minecraft.net... I still can't see my model [Keeping the original color palette just in case]
I assume you are using the minecraft launcher, would you be able to put your dev console onto http://gist.github.com/ and contact me on IRC and I will be happy to help you. The details for IRC are in one of the previous posts.
why don't you, Noppes(MorePlayerModels2) and the team from the SpiffyHDSkins mod(http://www.minecraft...doffline-skins/) put your mods together ? This would allow tons of abilities!
You could set up a global skin/model server.
Provide a bukkit plugin to make the server on which you're on handle your skins and models.
Make an awesome forge mod that allows complete ingame customization of skins and models.
Due to the infancy of FML/Forge and Bukkit with 1.7 I do not believe the mod communication is working properly as of yet though it may in future, hence my inability to provide a bukkit plugin.
I might have a conversation with the other mod dev about working to make our mods as compatible as possible. But currently I have a few other things to work on for my mods to be ready for 1.7 releases.
PS: I think you got the wrong username with the post, as well as the wrong mod name
I assume you are using the minecraft launcher, would you be able to put your dev console onto http://gist.github.com/ and contact me on IRC and I will be happy to help you. The details for IRC are in one of the previous posts.
Due to the infancy of FML/Forge and Bukkit with 1.7 I do not believe the mod communication is working properly as of yet though it may in future, hence my inability to provide a bukkit plugin.
I might have a conversation with the other mod dev about working to make our mods as compatible as possible. But currently I have a few other things to work on for my mods to be ready for 1.7 releases.
PS: I think you got the wrong username with the post, as well as the wrong mod name
I think he's saying that you should work with Noppes and the SpiffyHDSkins Team so the three mods work together (That would be awesome) but I don't know how this could work with MPM2 Since you can do almost every feature on said mod in yours [Voxels].
SpiffyHDSkins wouldn't work because the model paints the voxels by itself, it uses the color palette of the skin and nothing else
but noppes for example can code bukkit plugins
and the spiffy skins team got a skin server and website
so they probably could put everything together...
of course this would require a big update for everything but i'm sure it would be worth it.
however, even if you(or the others) wouldn't want to cooperate, i think your mod has the best "base" to revolutionize skins.
i think you should:
*add lots of new features to your mod like: transparency,animations,reflections,luminescence,higher resolutions(placing bigger and smaller blocks),custom movements of body parts,...
*a bukkit plugin, to allow server owners setting up and controlling their own skin servers
*a public server, so all mod users see each other
*make the model maker tool work completely in-game
*pre made body parts for the creator tool,similar to how MorePlayerModels works
Premade body parts would be awesome, but people will hace to contribute with small models for that. It reminds me of the feature on the MCSkinCreator where you can choose to add certain parts to your skin
I would just prefer if they post it here, then it could also showcase the power of this mod in action to other players as well.
More player models V2 Does what I said. It's a forge mod and Noppes added a bukkit plugin to send the models from the server to the clients
Click Please!
Viva Argentina!
Oh my god... YES!
:yes.avi:
Also, I can't get the model to work, I made the model, exported it to my .minecraft folder (There's a new models folder with the new files) and I've uploaded my patched skin (Found in said new folder) to minecraft.net... I still can't see my model [Keeping the original color palette just in case]
Click Please!
Viva Argentina!
I assume you are using the minecraft launcher, would you be able to put your dev console onto http://gist.github.com/ and contact me on IRC and I will be happy to help you. The details for IRC are in one of the previous posts.
Due to the infancy of FML/Forge and Bukkit with 1.7 I do not believe the mod communication is working properly as of yet though it may in future, hence my inability to provide a bukkit plugin.
I might have a conversation with the other mod dev about working to make our mods as compatible as possible. But currently I have a few other things to work on for my mods to be ready for 1.7 releases.
PS: I think you got the wrong username with the post, as well as the wrong mod name
I think he's saying that you should work with Noppes and the SpiffyHDSkins Team so the three mods work together (That would be awesome) but I don't know how this could work with MPM2 Since you can do almost every feature on said mod in yours [Voxels].
SpiffyHDSkins wouldn't work because the model paints the voxels by itself, it uses the color palette of the skin and nothing else
Click Please!
Viva Argentina!
Premade body parts would be awesome, but people will hace to contribute with small models for that. It reminds me of the feature on the MCSkinCreator where you can choose to add certain parts to your skin
Click Please!
Viva Argentina!
Just looked into it, seems to be working fine for me.
Yes, now it's working, thanks!
btw, Is there a way to use my skin when editing the model?
Download the mod again, just to be safe (The last version didn't work for me, the .20 update fixed my problem)
Click Please!
Viva Argentina!
what should i export it to and the skin to be overiden is where?
Just extract the BodyShop folder and run the jar
should be in the minecraft directory you supply and then models.
Update: I installed it, so never mind. Thank you for explaining!
http://www.curse.com...l-player-models
Not sure, test it and feel free to reply and let the others know!