I have been thinking of doing this modpack for some days already I just can't get it to be completed yet as of this point of time but the fixed mods I have already in mind are
Tinker's Construct
Multipart
Grimoires of Gaia Mobtalker
Blood Magic
Factorization
Little Maid Mobs Head Maid Little Maid Add on
Bamboo mod
Cookieverse
All Little Maid textures (LIKE A LOT except armors) Biome's O Plenty
Bibliocraft Mystcraft
Chisel
Jammy Furniture Mod
Mr Crayfish Furniture Mod
TeamCoFH Core Twilight Forest
Natura
Carpenter's blocks
Tinker's Mechworks Better Storage Switched to JABBA and Iron Chests
Growthcraft (all available modules)
Pam's Harvestcraft
Agrculture Mod
Apple&Tea Mod
Witchery
Sugar Biome
Iguana Tweaks Add on for Tinker's Construct
User Dependent mods
Thermal Expansion
Thaumcraft
Thaumic Extras
Thaumatic Tinkerer & KAMI
Mo's creatures
My Modpack Concept
It's a modpack that I thought up of that is somewhat similar to mDiyo's magic maiden pack but with a highly nerfed vanilla ore generation via COFH core, making the player rely on villagers to actually help survive on the map, rather than exploiting them out right, and using maids added by the little maids mod; which I will be changing how they spawn on the map, rather than being found all over the map their mob eggs have to be crafted, to help the player in their cute tiny way, of course macro-management of the maids is also part of it hence the head maid add on, next the pack is heavily built on esthetics than practicality hence the esthetic blocks, I have thought up the players may build their bases around Western or Eastern esthetics so the reason why Bamboo mod was added and Chisel with carpente blocks, of course what is a modpack built around maids without food I will soon be adding that once I'm dead set, but also there's some magic feel about the world, in that its actually populated by monster girls of course since maids are made from something amorphous and sweetness I added cookieverse which literally adds a dimension made of cookies and milk. Also this pack isnt really dependent on tech mods hence only factorization (I needed something close to vanilla without it feeling out of place) is only the tech mod in there if the player doesnt include tinker's construct as a tech mod.Once I test the pack myself will I be able to ask permissions from the respective authors and have it available through here.
PS: I need suggestion on other esthetic blocks (Japanese mods are fine too) and a food mod.
Pherhaps is something related to thaumcraft, if you played Thaumcraft 3 before just delete the .cfg file. Also the ID of carpenters and thaumcraft collision.
About a fod mod I recomendo you Lots of food, has drinks and a lot of cakes.
Keep up working, will be working eventually, just dont give up!
Since I do have Japanese mods installed which tend to have strange names on English I might be thinking of adding a localization for them... so how bout it? I'll probably start with Cookieverse since that has some weird naming issues I'm not sure about Bamboo mod because thats deeply steeped in culture I may try to fix some when I think they can be fixed but I dunno sadly
Head Maid Little Maid Addon isnt working for 1.6.4 little maid mobs unofficial patch I removed Better Storage to be just simply JABBA and Iron chests (I havent made a true block ID config as I just used idfixminus so just bear with the config for the mean time) I didnt add Mobtalker for now sadly I havent checked with twilight forest I may add that I didnt add BoP as Bamboo mod may be relying on vanilla minecraft biomes
i saw it listed here and had to try it, it worked great till i placed a torch near a pool of milk and the milk turned to obsidian and my world crashed and now is corrupted.
took out all my mods , left in just the little maid mods and tried the cookieverse again and it works fine no obsidian glitch.
But is the cookie world supposed to break out in milk geysers at night? the whole landscape is covered in them.
mods that maybe added soon is Momiji (Maple trees added) mod and uhh.... Sugar Biomes (A Biome with Cake and Sugar... Sand?)
please bare with me the config isnt properly fixed and I'm still waiting for the other maid add ons to catch up (also the Japanese forums also has an unofficial patch for the maids for 1.6.4 this is what I have been waiting)
If I'm allowed to I may add iChun's morph into the mix (makes you feel like a demon lord now eh?) but yeah
For computer safety I haven't added BoP as it may not go "well" with GoG installed players may spot ghasts in the Cookie Dimension
the cookie world has ghasts, they are sughasts ( sugar ghasts)
sugar biome is neat but the last time i saw it the biome would deteriorate , think would cause lots of lag and leave a wasteland type biome, idk if that is able to be turned off in the mods config.
you could also add Ice cream creepers to your mod pack, another food mod that i like and is very vanilla simple is the Useful Food mod
Ok I have stopped adding food mods because when I look at it I have accidentally filled up this luscious qouta with Apple&Milk tea, Agriculture, Pams harvestcraft, growthcraft, Maple Tree mod (newly added), cookieverse and Bamboo mod you have like 60+ recipes to choose from just to eat...
I'm now concentrating on adventure and immersion so dungeons will soon be added the will be categorized in another folder but I'll try to make the IDs if there will be anything added to be compatible at best I'm still waiting for the maids add ons to be updated to the unofficial patch hopefully
Just found out Jammy Furniture and Cookieverse share the same crafting recipes, for the Fireplace mantel and the ceramic panel. it's odd you use clay to make chocolate
This is getting shape, and pretty fast! Now spectating for the release, but I think moda wouldn't update to 1.7, and we must wait for 1.8, but I'm not sure of this.
Just found out Jammy Furniture and Cookieverse share the same crafting recipes, for the Fireplace mantel and the ceramic panel. it's odd you use clay to make chocolate
thats going to be a problem... hmmm thanks for informing me but I'm not sure if I can get the word out on the JP forums I will try or it could be that I just sloppily made the IDs I'll be updating the pack once more but again the recipe might conflict... if you got a suggestion if I can natively renew the recipe please do tell else I'll be reporting to the JP forums and to Jammy's thread
what i did was i went into the config and deleted the ID numbers for the cookieverse item that was conflicting in the crafting recipes, i just removed it left the id spot blank, then when i load the game again and looked at the crafting recipe it showed iron ingots and ceramic panels instead of cookie dough or chocolate.
I'm also building the mod pack against my laptop's specs which sadly my laptop can not handle... you can opt to add it if you wish but... I'm not sure if your computer can handle it... but each to their own each to their own
Tinker's Construct
Multipart
Grimoires of Gaia
MobtalkerBlood Magic
Factorization
Little Maid Mobs Head Maid Little Maid Add on
Bamboo mod
Cookieverse
All Little Maid textures (LIKE A LOT except armors)
Biome's O PlentyBibliocraft
MystcraftChisel
Jammy Furniture Mod
Mr Crayfish Furniture Mod
TeamCoFH Core
Twilight ForestNatura
Carpenter's blocks
Tinker's Mechworks
Better StorageSwitched to JABBA and Iron ChestsGrowthcraft (all available modules)
Pam's Harvestcraft
Agrculture Mod
Apple&Tea Mod
Witchery
Sugar Biome
Iguana Tweaks Add on for Tinker's Construct
User Dependent mods
Thermal Expansion
Thaumcraft
Thaumic Extras
Thaumatic Tinkerer & KAMI
Mo's creatures
My Modpack Concept
It's a modpack that I thought up of that is somewhat similar to mDiyo's magic maiden pack but with a highly nerfed vanilla ore generation via COFH core, making the player rely on villagers to actually help survive on the map, rather than exploiting them out right, and using maids added by the little maids mod; which I will be changing how they spawn on the map, rather than being found all over the map their mob eggs have to be crafted, to help the player in their cute tiny way, of course macro-management of the maids is also part of it hence the head maid add on, next the pack is heavily built on esthetics than practicality hence the esthetic blocks, I have thought up the players may build their bases around Western or Eastern esthetics so the reason why Bamboo mod was added and Chisel with carpente blocks, of course what is a modpack built around maids without food I will soon be adding that once I'm dead set, but also there's some magic feel about the world, in that its actually populated by monster girls of course since maids are made from something amorphous and sweetness I added cookieverse which literally adds a dimension made of cookies and milk. Also this pack isnt really dependent on tech mods hence only factorization (I needed something close to vanilla without it feeling out of place) is only the tech mod in there if the player doesnt include tinker's construct as a tech mod.Once I test the pack myself will I be able to ask permissions from the respective authors and have it available through here.
PS: I need suggestion on other esthetic blocks (Japanese mods are fine too) and a food mod.
About a fod mod I recomendo you Lots of food, has drinks and a lot of cakes.
Keep up working, will be working eventually, just dont give up!
I'm still holding back but the pack is being built as we speak I'll post it probably in the maids thread and check the reaction...
I'm sold. :3
Librari is: The Wizard formerly known as Genshou
Head Maid Little Maid Addon isnt working for 1.6.4 little maid mobs unofficial patch I removed Better Storage to be just simply JABBA and Iron chests (I havent made a true block ID config as I just used idfixminus so just bear with the config for the mean time) I didnt add Mobtalker for now sadly I havent checked with twilight forest I may add that I didnt add BoP as Bamboo mod may be relying on vanilla minecraft biomes
i saw it listed here and had to try it, it worked great till i placed a torch near a pool of milk and the milk turned to obsidian and my world crashed and now is corrupted.
Tried to replicate the bug it wasnt happening... hmmm nor do I see a problem in the JP site except from MFR interaction
But is the cookie world supposed to break out in milk geysers at night? the whole landscape is covered in them.
please bare with me the config isnt properly fixed and I'm still waiting for the other maid add ons to catch up (also the Japanese forums also has an unofficial patch for the maids for 1.6.4 this is what I have been waiting)
If I'm allowed to I may add iChun's morph into the mix (makes you feel like a demon lord now eh?) but yeah
For computer safety I haven't added BoP as it may not go "well" with GoG installed players may spot ghasts in the Cookie Dimension
sugar biome is neat but the last time i saw it the biome would deteriorate , think would cause lots of lag and leave a wasteland type biome, idk if that is able to be turned off in the mods config.
you could also add Ice cream creepers to your mod pack, another food mod that i like and is very vanilla simple is the Useful Food mod
I'm now concentrating on adventure and immersion so dungeons will soon be added the will be categorized in another folder but I'll try to make the IDs if there will be anything added to be compatible at best I'm still waiting for the maids add ons to be updated to the unofficial patch hopefully
thats going to be a problem... hmmm thanks for informing me but I'm not sure if I can get the word out on the JP forums I will try or it could be that I just sloppily made the IDs I'll be updating the pack once more but again the recipe might conflict... if you got a suggestion if I can natively renew the recipe please do tell else I'll be reporting to the JP forums and to Jammy's thread
I'm also building the mod pack against my laptop's specs which sadly my laptop can not handle... you can opt to add it if you wish but... I'm not sure if your computer can handle it... but each to their own each to their own