Thanks for the showcase! The boat glitchiness is due to vanilla's network code. The packets get delayed while chunks are loading. There's not a whole lot to be done about it. If vanilla boats moved that fast they'd do the same thing.
They're rare, but if the mod is loaded they'll be there. If you still can't find them after a while make sure the mod is loaded and post a pastebin of your ForgeModLoader-client-0.log file.
But is the blue stuff that rare? i looked all over the beach for about 0 mins and didn't find any
Great idea for a mod. I might get this mod, but you should add some mobs. a new squid? no one ever does that without it being the "Derpy Squid Mod". a good squid would be nice. Add some mobs please.
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I'm back from my hibernation. Most likely gone so don't pm me.
This has become one of my favorite mods. You know, that kind that once you've played with it, you can't? Like that. One thing I feel should be fixed is submarine travel. It's difficult atm. However, keep up the great work, and good luck.
This is pretty sweet. I have a few other mods that add things to the ocean, but underwater encampments aren't one of them. The new boats & submarine are a nice touch too. One question however - are the villages set to spawn at a set ocean depth or to spawn on the ocean floor itself? I ask because I use Biomes O Plenty and the oceans are by default much deeper than vanilla. When using Better Dungeons, the underwater structures seemed to spawn floating above the sea floor. Seeing as your structures have floors made of sand and living things inside them.. that might make a mess if it were just sort of bobbing around.
I was kinda hoping for something more like reefs, seaweed and such, but this is good too.
While I won't download this, I do recommend it for any underwater base lovers.
I'd give a 7.5/10
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This is pretty sweet. I have a few other mods that add things to the ocean, but underwater encampments aren't one of them. The new boats & submarine are a nice touch too. One question however - are the villages set to spawn at a set ocean depth or to spawn on the ocean floor itself? I ask because I use Biomes O Plenty and the oceans are by default much deeper than vanilla. When using Better Dungeons, the underwater structures seemed to spawn floating above the sea floor. Seeing as your structures have floors made of sand and living things inside them.. that might make a mess if it were just sort of bobbing around.
It should spawn at the bottom, but it may not work right with additional biomes. I'll take a look later.
I was kinda hoping for something more like reefs, seaweed and such, but this is good too.
While I won't download this, I do recommend it for any underwater base lovers.
I'd give a 7.5/10
We were only allowed 96 hours to complete the mod, so adding stuff like that was not feasible. We'll be adding some more underwater content later.
I thought maybe some different fish mobs, rays, turtles, sharks etc. also ocean terrain like deep sea, kelp forests, reefs and realistic ocean terrains would be cool too. I love the mod!! Keep up the good work
Considering this was made for ModJam,this is very impressing.
The things that I don't like with the mod though is that the regular boats became slower and that the Atlantium helmet gives you Night Vision which doesn't really make it easier to see,maybe give it ready-enchanted respiration III when crafted?
Anyways I really like the mod and DanTDM brought me here : )
But is the blue stuff that rare? i looked all over the beach for about 0 mins and didn't find any
I'm back from my hibernation. Most likely gone so don't pm me.
Possible Suggestion:
Certain rare mobs could live in the deep ocean near the vents.
I'm back from my hibernation. Most likely gone so don't pm me.
While I won't download this, I do recommend it for any underwater base lovers.
I'd give a 7.5/10
But I logged on with the same ID...
It should spawn at the bottom, but it may not work right with additional biomes. I'll take a look later.
We were only allowed 96 hours to complete the mod, so adding stuff like that was not feasible. We'll be adding some more underwater content later.
The things that I don't like with the mod though is that the regular boats became slower and that the Atlantium helmet gives you Night Vision which doesn't really make it easier to see,maybe give it ready-enchanted respiration III when crafted?
Anyways I really like the mod and DanTDM brought me here : )
No.
Although it wasn't in the scope of the Jam, we will be adding BoP support to our ores, and the villages.