Idk if i'm the only one but the two nonexplosive guns lag the game heavily when they're in hand. not even firing. But i do love this mod Does it work for servers possibly?
help got his error dang
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 12/9/13 9:24 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraft/src/ModLoader
at net.minecraft.saintspack.TickHandler.<init>(TickHandler.java:25)
at net.minecraft.saintspack.SoundEvents.onSound(SoundEvents.java:37)
at net.minecraftforge.event.ASMEventHandler_5_SoundEvents_onSound_SoundLoadEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.client.audio.SoundManager.func_110549_a(SoundManager.java:102)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:257)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: net.minecraft.src.ModLoader
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 19 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.saintspack.TickHandler.<init>(TickHandler.java:25)
at net.minecraft.saintspack.SoundEvents.onSound(SoundEvents.java:37)
at net.minecraftforge.event.ASMEventHandler_5_SoundEvents_onSound_SoundLoadEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.client.audio.SoundManager.func_110549_a(SoundManager.java:102)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:257)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 71186416 bytes (67 MB) / 300875776 bytes (286 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.99.19.964 Minecraft Forge 9.11.1.964 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.99.19.964} [Forge Mod Loader] (forge-1.6.4-9.11.1.964.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.964} [Minecraft Forge] (forge-1.6.4-9.11.1.964.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SaintsPack{0.3} [Saintspack] (Saintspack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
walljump{1.2} [WallJump] (Wall-Jump-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.4-Forge9.11.1.964
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2712, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Tomorrow I'll be uploading the first pack ever for this mod. Also, I don't know why but when I try to login on that page where it says 'Please post your pack here' it gives me an error; so I'll put the .zip file to download on this topic. Yes, I'm registered there. Sorry, but the instructions of how-to-make the pack were the worst. I'll also write a new one so people can understand what to do.
If I get too much requests, I'll make a thread to share all the requests and the ones that were made by me.
Tomorrow I'll be uploading the first pack ever for this mod. Also, I don't know why but when I try to login on that page where it says 'Please post your pack here' it gives me an error; so I'll put the .zip file to
download on this topic. Yes, I'm registered there. Sorry, but the instructions of how-to-make the pack were the worst. I'll also write a new one so people can understand what to do.
If I get too much requests, I'll make a thread to share all the requests and the ones that were made by me.
Edit:
You can google 'Youtube to mp3' and then download it by yourself.
Edit 2: I'm actually working in another song to be made into this mod.
Looking forward to it!
I will post the packs in a packlist on my site anyway.
Also the tutorial might seem very bad yo you because it's made completely noob-proof (literally everything is explained step by step into detail)
Installation:
To install this little add-on to the Saintspack you must follow the next steps:
1.- Extract both folders of this .zip file.
2.- Copy the folder 'assets' and everything inside into the 'Saintspack' .zip mod file.
3.- Copy the folder 'saintspack' inside 'MinecraftAssets' to the 'saintspack' folder on the main 'mods' folder
Installation:
To install this little add-on to the Saintspack you must follow the next steps:
1.- Extract both folders of this .zip file.
2.- Copy the folder 'assets' and everything inside into the 'Saintspack' .zip mod file.
3.- Copy the folder 'saintspack' inside 'MinecraftAssets' to the 'saintspack' folder on the main 'mods' folder
Now it should be installed.
Awesome!
One little problem though, You are overriding 'Packs.txt' so if people have other packs installed you will reset their list.
It doesn't work, I followed the directions and all it does is crash my minecraft. I don't know if i did it wrong? but what i did was i took the "EXTRACTTHIS" file and put it in mods, took "Saintspack.zip" and put it into the mods folder, then deleted the "EXTRACTTHIS" file. When it didn't work i tried by putting the "EXTRACTTHIS" with the "Santspack" and it still didn't work.
It doesn't work, I followed the directions and all it does is crash my minecraft. I don't know if i did it wrong? but what i did was i took the "EXTRACTTHIS" file and put it in mods, took "Saintspack.zip" and put it into the mods folder, then deleted the "EXTRACTTHIS" file. When it didn't work i tried by putting the "EXTRACTTHIS" with the "Santspack" and it still didn't work.
The only thing you have to do is put the 'EXTRACTTHIS' file in the mods folder, and then extract it there.
Then delete it.
The only thing you have to do is put the 'EXTRACTTHIS' file in the mods folder, and then extract it there.
Then delete it.
(DO NOT delete anything in the EXTRACTTHIS folder, you need EVERYTHING in there)
The Meaning of Life, the Universe, and Everything.
Location:
P2X-3YZ
Join Date:
4/28/2012
Posts:
362
Minecraft:
LokeYourLord
Member Details
Hi, your mod is awesome, and i made my own pack to it, 1 problem though, the textures load fine when i first get in, then 1 after 1 part start to dissappear from the guns textures, what the **** is that?
Hi, your mod is awesome, and i made my own pack to it, 1 problem though, the textures load fine when i first get in, then 1 after 1 part start to dissappear from the guns textures, what the **** is that?
Can someone seriously help me on that? On my gun, my textures are starting to dissappear 1 after 1, and i used different programs for edit, Gimp, Photoshop CS6. And its the same on both, i dont know why, is there any fix for this?
I know right. It's because the Maximum Ammo thing. If you have more than 50, the music doesn't sound correctly and the game is very laggy. Edit: New Dubstep Gun: Pokemon Pack Crafting Recipe: Lavender Town Dubstep Remix made by IceIsh Fuel: 371 - Golden Nuggets: 1 = 15 wubs Download link: https://www.mediafire.com/?sx9ymr2a8a8i9lr Enjoy!
Can I post this on my official Packs website?
Also, thanks for the bug report (Remember 0.3 means Beta!) I will look into this problem!
Also... Lavender town ~Shivers~
Can someone seriously help me on that? On my gun, my textures are starting to dissappear 1 after 1, and i used different programs for edit, Gimp, Photoshop CS6. And its the same on both, i dont know why, is there any fix for this?
Sorry but I don't really know what you mean by this, can you pm me with the entire story?
I think it must be a probelm of maximum ammo but, I have installed 3 packs: the Knife party, Super mario and lavender town, I get EXTREME fps drop from 20-30 I get 3-5 fps, adn only with 1 extra pack my fps is 13-15(even with optifine).
I think it must be a probelm of maximum ammo but, I have installed 3 packs: the Knife party, Super mario and lavender town, I get EXTREME fps drop from 20-30 I get 3-5 fps, adn only with 1 extra pack my fps is 13-15(even with optifine).
I know. I have to de-activate all the packs (unless I need that one) to get it to run better.
The more that you have active, less FPS.
I think it must be a probelm of maximum ammo but, I have installed 3 packs: the Knife party, Super mario and lavender town, I get EXTREME fps drop from 20-30 I get 3-5 fps, adn only with 1 extra pack my fps is 13-15(even with optifine).
I know. I have to de-activate all the packs (unless I need that one) to get it to run better. The more that you have active, less FPS.
I installed all the packs that have been made up untill now, and my game is ~106 FPS, they all run smoothly, even with Fraps on AND recording...
I might not be able to fix this very soon.
And my computer is not a supercomputer, it's a regular laptop.
I'll try and get some wub wub step going it's really nice to see my "Love Story" is quite popular, even though it's not your traditional WUB WUB WUB-step ^^
I still love the track.
And although it is called a the dubstep gun pack, I've been thinking about renaming it to music gun, since it should not be bound to dubstep only.
I installed all the packs that have been made up untill now, and my game is ~106 FPS, they all run smoothly, even with Fraps on AND recording...
I might not be able to fix this very soon.
And my computer is not a supercomputer, it's a regular laptop.
I still love the track.
And although it is called a the dubstep gun pack, I've been thinking about renaming it to music gun, since it should not be bound to dubstep only.
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 12/9/13 9:24 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraft/src/ModLoader
at net.minecraft.saintspack.TickHandler.<init>(TickHandler.java:25)
at net.minecraft.saintspack.SoundEvents.onSound(SoundEvents.java:37)
at net.minecraftforge.event.ASMEventHandler_5_SoundEvents_onSound_SoundLoadEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.client.audio.SoundManager.func_110549_a(SoundManager.java:102)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:257)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: net.minecraft.src.ModLoader
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 19 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.saintspack.TickHandler.<init>(TickHandler.java:25)
at net.minecraft.saintspack.SoundEvents.onSound(SoundEvents.java:37)
at net.minecraftforge.event.ASMEventHandler_5_SoundEvents_onSound_SoundLoadEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.client.audio.SoundManager.func_110549_a(SoundManager.java:102)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:257)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 71186416 bytes (67 MB) / 300875776 bytes (286 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.99.19.964 Minecraft Forge 9.11.1.964 5 mods loaded, 5 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.99.19.964} [Forge Mod Loader] (forge-1.6.4-9.11.1.964.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.964} [Minecraft Forge] (forge-1.6.4-9.11.1.964.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SaintsPack{0.3} [Saintspack] (Saintspack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
walljump{1.2} [WallJump] (Wall-Jump-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.4-Forge9.11.1.964
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2712, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
There is not a limit, it uses fuel...
No I can't because that would be illegal.
That is... Actually a good idea!
What version of Forge are you using?
Sorry, but the instructions of how-to-make the pack were the worst. I'll also write a new one so people can understand what to do.
If I get too much requests, I'll make a thread to share all the requests and the ones that were made by me.
Edit:
You can google 'Youtube to mp3' and then download it by yourself.
Edit 2: I'm actually working in another song to be made into this mod.
Looking forward to it!
I will post the packs in a packlist on my site anyway.
Also the tutorial might seem very bad yo you because it's made completely noob-proof (literally everything is explained step by step into detail)
Contents:
-Super Mario Dubstep Gun (SM64/SMG's Koopa's Road)
Crafting Recipe:
4 Red Mushrooms
1 Explosive Dubstep Gun
Fuel: 1 red mushroom = 50 of fuel
Note: This add-on requires the Explosive Dubstep gun from the extendedpack
Download here: https://www.mediafire.com/?yed7z5luc709icg
Installation:
To install this little add-on to the Saintspack you must follow the next steps:
1.- Extract both folders of this .zip file.
2.- Copy the folder 'assets' and everything inside into the 'Saintspack' .zip mod file.
3.- Copy the folder 'saintspack' inside 'MinecraftAssets' to the 'saintspack' folder on the main 'mods' folder
Now it should be installed.
Awesome!
One little problem though, You are overriding 'Packs.txt' so if people have other packs installed you will reset their list.
The only thing you have to do is put the 'EXTRACTTHIS' file in the mods folder, and then extract it there.
Then delete it.
If that doesn't work, show me your crashlog.
Edit:
New Dubstep Gun: Pokemon Pack
Crafting Recipe:
Lavender Town Dubstep Remix made by IceIsh
Fuel: 371 - Golden Nuggets: 1 = 15 wubs
Download link: https://www.mediafire.com/?sx9ymr2a8a8i9lr
Enjoy!
Can someone seriously help me on that? On my gun, my textures are starting to dissappear 1 after 1, and i used different programs for edit, Gimp, Photoshop CS6. And its the same on both, i dont know why, is there any fix for this?
Can I post this on my official Packs website?
Also, thanks for the bug report (Remember 0.3 means Beta!) I will look into this problem!
Also... Lavender town ~Shivers~
Sorry but I don't really know what you mean by this, can you pm me with the entire story?
I know. I have to de-activate all the packs (unless I need that one) to get it to run better.
The more that you have active, less FPS.
Crafting Recipe:
Fuel: 266 - Gold Ingot: 1 = 45 ammo
PewDiePie Song made by Dj Fortify
Download: https://www.mediafire.com/?04piw9z790vap77
Best gun ever
I installed all the packs that have been made up untill now, and my game is ~106 FPS, they all run smoothly, even with Fraps on AND recording...
I might not be able to fix this very soon.
And my computer is not a supercomputer, it's a regular laptop.
I still love the track.
And although it is called a the dubstep gun pack, I've been thinking about renaming it to music gun, since it should not be bound to dubstep only.