Darn it, why'd I miss one part!(I could of sworn I did a search for all references to the UNKNOWN direction) Not fair heh. Air Pumps should directly pump in to fluiducts, natively, since they implement the same interface as tanks. It's the pressure vessel throwing the error, I do wonder why, I had the same code in two different files though... Must of been older code heh. (I should of never been lazy with that, now it's biting me in the ass heh).
Pressure Vessels, just temporary atm, I'd like to have them be any size really eventually. I forgot to balance the volume of them against other things, They should probably hold more than other things, considering the liquids contained are squished. I like the idea for urchins .As for your suggestion about tankers etc. That's been on my todo list since day one heh!. And yeah that's sort of what I was thinking for the other engine. And yes better kelp dishes are planned :P.
Any chance of it working at some point with IC2 power?
I have no clue what in the world RF is...
Probably not as IC2 power is even worse to deal with than BC Power is (I would have to implement a ton of interfaces, and do all sorts of other trickery). RF is the Power System, that Thermal Expansion uses, (lots of mod now support or exclusively use it). It's much easier to code with, and allows for more control. I understand objections to dropping BC power, but coding wise, RF allows me to do so much more, and makes it much simpler.
When I morphed into Bat flying over some desert/rivers, Minecraft crashed, from crash log it seems it related to Mariculture worldgen code.
When it first crashed I'm using 1.1.4 then I found there's new version so upgraded to 1.1.4b, but no luck.
Here is the crash log when using 1.1.4b
---- Minecraft Crash Report ----
// Why is it breaking
Time: 12/1/13 6:29 PM
Description: Exception generating new chunk
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Random.java:300)
at mariculture.world.terrain.MapGenRavineWater.func_75037_a(MapGenRavineWater.java:19)
at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73154_d(ChunkProviderGenerate.java:328)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:240)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Random.java:300)
at mariculture.world.terrain.MapGenRavineWater.func_75037_a(MapGenRavineWater.java:19)
at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73154_d(ChunkProviderGenerate.java:328)
-- Chunk to be generated --
Details:
Location: -2,-14
Position hash: -55834574850
Generator: RandomLevelSource
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:240)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
Change the Ravine chance in your worldgen.cfg, You got an incorrect version, that had invalid number. My default is meant to be 25, but 1.1.4 was shipping new versions with 0 which is what you have and will crash the game. This was corrected in 1.1.4a+, but since you installed 1.1.4, it kept that config setting.
Change the Ravine chance in your worldgen.cfg, You got an incorrect version, that had invalid number. My default is meant to be 25, but 1.1.4 was shipping new versions with 0 which is what you have and will crash the game. This was corrected in 1.1.4a+, but since you installed 1.1.4, it kept that config setting.
Change Ravine chance in worldgen.cfg fixed the problem, thanks.
It would be better if this was mentioned in the changelog or at least have some comments in the worldgen.cfg if setting ravine chance to a wrong number will crash the game.
Fair enough, it does say that I fixed the issues with the ravine config in the changelog for 1.1.a, guess I should of mentioned to new installers about it being accidentally set to 0 though.
Anyways Mariculture 1.1.4c is released Should hopefully fix the last of the TE Fluiduct crashes, also changed the pressure vessel default to store 32 buckets (akin to two buildcraft tanks). Now hopefully... no more major issues , and don't need to keep updating 1.1.X heh. (can't count how many times i've said this now xD)
(can't count how many times i've said this now xD)
LOL.
In NEI, the Mariculture Fish will simply not stay hidden, but which ones are shown
is random with every time I open my menu- (same difficulty with IC2 seed bags)
even if it's NEI's code, It's just got me curious. Since you work 'under the hood'
modding; Have you any idea why that happens?
Yeah that's known, it's annoying, not entirely sure what's causing it. Probably to do with the NBT data. Don't think there is anything I can do though, well not that I know of, sadly.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/16/2010
Posts:
52
Member Details
Well, an odd bug plagues me. Turns out that if you have openblocks 1.2.2, This mod, and tinker's construct 1.5.1 all running at the same time on a linux os based server that has NEI and connecting to it with a windows client.
Configs and modfiles are absolutely identical, even down to casing.
In the above instance, the client may look at recipes with NEI. The recipes will be all messed up, Ie: Molten Obisidan making glass. Spruce logs cutting up into birch slabs. Manny ingots made from molten brass.
If you attempt to make these recipes, they will appear to actually be bugged for a split second before the server catches up and indeed turns that molten bronze into a bronze bar, etc.
Using an absolutely identical server on a windows machine, even down to the commandline and java version (Both 64bit as well), the above bug will not occur.
Openblocks and tconstruct by itself works fine. Mariculture and Tconstruct by itself works fine. Pretty sure I was using mariculture and openblocks together before adding tconstruct just fine.
Can't say I've experienced it to that level. But yeah, the FluidRegistry and NEI is all kinds of weird. I've never had the output messup on the server side O.o. Pretty sure that's an issue with the way the Fluid System in forge works though.
also, in the console I find [INFO] [Mariculture] Mariculture failed to adjust the ocean depth
just wondering if the mod is actually trying to change something, or if there's a config setting
I can tweak to clean up the console msg
Can't say I've experienced it to that level. But yeah, the FluidRegistry and NEI is all kinds of weird. I've never had the output messup on the server side O.o. Pretty sure that's an issue with the way the Fluid System in forge works though.
Nah, the Fluid System is pretty solid as long as people use it correctly. It's very possible for someone to do late registrations and screw everything up, however.
Basically what happens is that fluids are saved to NBT as names, but are assigned IDs for packet purposes. Upon connecting to a server, the server forces its fluid map upon the client. This shouldn't be an issue, but apparently can be if someone is screwing things up with late registrations.
Basically this (in theory) ensures that fluids never have mismatches or ID conflicts. In practice, some modders don't get it right.
Heh, I wasn't sure, sorry for blaming it on the fluid system
zdVictim
If that message bugs you enough, you can change "Deep Oceans" in worldgen.cfg to false, won't make a difference since it's not doing anything anyways
When I first saw this mod a few months ago, I ignored it, not imagining that it could be cool. I was never a huge fan of tech mods, (before I started playing FTB), but I decided to give this mod a go. And it's amazing. So good work joshie. The only thing missing is some ocean mobs (unless there are and I'm missing something).
zdVictim
Yes indeed it does spread on coral rock :), That's the only thing it will spread on as well. Don't want it going wild like a virus heh. It will only spread in the daytime though, and is relatively slow.
master3019
Thanks very much! Yeah there are no mobs(yet), I've tried out some AI but everything has been too 'stupid' for my liking. I want to add a few mobs eventually, under it's own module of course, as I know some people wouldn't want the extra 'fluff'. I just need to get some AI I'm happy with working first.
Pressure Vessels, just temporary atm, I'd like to have them be any size really eventually. I forgot to balance the volume of them against other things, They should probably hold more than other things, considering the liquids contained are squished. I like the idea for urchins .As for your suggestion about tankers etc. That's been on my todo list since day one heh!. And yeah that's sort of what I was thinking for the other engine. And yes better kelp dishes are planned :P.
I wish you wouldn't, but you make those decisions.
Any chance of it working at some point with IC2 power?
I have no clue what in the world RF is...
USE SPOILERS PLEASE!
Probably not as IC2 power is even worse to deal with than BC Power is (I would have to implement a ton of interfaces, and do all sorts of other trickery). RF is the Power System, that Thermal Expansion uses, (lots of mod now support or exclusively use it). It's much easier to code with, and allows for more control. I understand objections to dropping BC power, but coding wise, RF allows me to do so much more, and makes it much simpler.
When it first crashed I'm using 1.1.4 then I found there's new version so upgraded to 1.1.4b, but no luck.
Here is the crash log when using 1.1.4b
---- Minecraft Crash Report ----
// Why is it breaking
Time: 12/1/13 6:29 PM
Description: Exception generating new chunk
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Random.java:300)
at mariculture.world.terrain.MapGenRavineWater.func_75037_a(MapGenRavineWater.java:19)
at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73154_d(ChunkProviderGenerate.java:328)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:240)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Random.java:300)
at mariculture.world.terrain.MapGenRavineWater.func_75037_a(MapGenRavineWater.java:19)
at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
at net.minecraft.world.gen.ChunkProviderGenerate.func_73154_d(ChunkProviderGenerate.java:328)
-- Chunk to be generated --
Details:
Location: -2,-14
Position hash: -55834574850
Generator: RandomLevelSource
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:43)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:208)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:240)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1127272936 bytes (1075 MB) / 2061631488 bytes (1966 MB) up to 2061631488 bytes (1966 MB)
JVM Flags: 38 total; -XX:ReservedCodeCacheSize=512m -XX:NewRatio=4 -XX:SurvivorRatio=3 -XX:TargetSurvivorRatio=80 -XX:MaxTenuringThreshold=8 -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:SoftRefLRUPolicyMSPerMB=0 -XX:MaxGCPauseMillis=20 -XX:GCPauseIntervalMillis=250 -XX:MaxGCMinorPauseMillis=7 -XX:+CMSClassUnloadingEnabled -XX:+ExplicitGCInvokesConcurrentAndUnloadsClasses -XX:+UseCMSInitiatingOccupancyOnly -XX:CMSInitiatingOccupancyFraction=50 -XX:+BindGCTaskThreadsToCPUs -XX:+TieredCompilation -XX:Tier0ProfilingStartPercentage=0 -XX:Tier3InvocationThreshold=3 -XX:Tier3MinInvocationThreshold=2 -XX:Tier3CompileThreshold=2 -XX:Tier3BackEdgeThreshold=10 -XX:Tier4InvocationThreshold=4 -XX:Tier4MinInvocationThreshold=3 -XX:Tier4CompileThreshold=2 -XX:Tier4BackEdgeThreshold=8 -XX:TieredCompileTaskTimeout=5000 -XX:Tier3DelayOn=50 -XX:Tier3DelayOff=25 -XX:+UseFastEmptyMethods -XX:-DontCompileHugeMethods -XX:+AlwaysCompileLoopMethods -XX:+CICompilerCountPerCPU -XX:+UseStringCache -XX:+UseNUMA -Xms2048m -Xmx2048m -XX:PermSize=256m
AABB Pool Size: 769 (43064 bytes; 0 MB) allocated, 769 (43064 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 62
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 127 mods loaded, 127 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniBows{1.2.0 build 14} [Infinity Bow Fix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics-Core{rv14.finale} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denLib{3.1.35} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.1.6} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.2.0} [BuildCraft] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.2.0} [BC Builders] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.2.0} [BC Energy] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.2.0} [BC Factory] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.2.0} [BC Transport] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{2.0.0.b8a} [CoFH Core] (CoFHCore-2.0.0.b8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{3.0.0.b8} [Thermal Expansion] (ThermalExpansion-3.0.0.b8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.0.307-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.307-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.6.2R2.7.3} [MineFactory Reloaded] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.3} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.3.0.7} [Forestry for Minecraft] (forestry-A-2.3.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.12} [Natura] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHLoot{2.0.0.b8a} [CoFH Loot] (CoFHCore-2.0.0.b8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHMasquerade{2.0.0.b8a} [CoFH Masquerade] (CoFHCore-2.0.0.b8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHSocial{2.0.0.b8a} [CoFH Social] (CoFHCore-2.0.0.b8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{2.0.0.b8a} [CoFH World] (CoFHCore-2.0.0.b8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization{0.8.18} [Factorization] (Factorization-0.8.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DartCraft{Beta 0.2.13} [DartCraft] (DartCraft Beta 0.2.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{0.4.6} [Ender IO] (EnderIO-1.6.4-0.4.6.78.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.misc{0.8.18} [Factorization Miscellaneous Nonsense] (Factorization-0.8.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.notify{0.8.18} [Factorization Notification System] (Factorization-0.8.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.dimensionalSlice{0.8.18} [Factorization Dimensional Slices] (Factorization-0.8.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FinndusFillies{1.0.0} [Finndus Fillies] (FinndusFillies-1.6.2-universal-1.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.4.0} [iChunUtil] (iChunUtil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{2.0.2} [Hats] (Hats2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HatStand{2.0.0} [HatStand] (HatStand2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HeldCore{01.03.03.00} [HeldCore] (HeldCore-1.6.4-01.03.03.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.57-dev} [Inventory Tweaks] (InventoryTweaks-MC1.6.4-1.57-dev-b85.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.4.1} [Waila] (Waila_1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.0.0} [JABBA] (JABBA_1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tubes{1.1.2} [Tubes] (Tubes-1.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.212} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.212.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.X_1.5.1} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-36.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.649} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.649.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{2.1.7} [Magic Bees] (magicbees-2.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
KBI-TC4AA{1.0.0} [KBI TC4 Additional Aspects] (KBI_TC4_Aspect_Additions_1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.4.0} [Modular Force Field System] (MFFS_v3.4.0.236.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv14.finale} [Applied Energistics] (appeng-rv14-finale-mc16x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.3} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.6.2R2.7.3} [MFR Compat: Atum] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.6.2R2.7.3} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.3} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.6.2R2.7.3} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.3} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.6.2R2.7.3} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.3} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.6.2R2.7.3} [MFR Compat: IC2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.3} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.3} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatPams{1.6.2R2.7.3} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.3} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.6.2R2.7.3} [MFR Compat: RP2] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.3} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.3} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.3} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.3} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.6.2R2.7.3} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.3} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.3-179.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
numina{0.0.1-32} [Numina] (Numina-1.6.2-0.0.1-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuits{0.8.0-47} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.8.0-47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.4.0} [Morph] (Morph-Beta-0.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.6} [NEI Plugins] (NEIPlugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura Compat: MFR] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|NotEnoughItems{0.1} [Natura Compat: NEI] (Natura_1.6.X_2.1.12.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-snapshot-100-forge9.11.0.898.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.2.2} [OpenBlocks] (OpenBlocks-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PluginsforForestry{3.2.30} [PluginsforForestry] (PluginsforForestry-1.6.4-3.2.30.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.1.0.13} [Project: Red-Core] (ProjectRedBase-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatability{4.1.0.13} [ProjectRed-Compatability] (ProjectRedCompat-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.1.0.13} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.1.0.13} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.1.0.13} [ProjectRed-Illumination] (ProjectRedLighting-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.1.0.13} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.b1} [Steve's Carts 2] (StevesCarts2.0.0.b1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{DEV.21b1027} [Tinkers' Mechworks] (TMechworks_1.6.4_0.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumcraftExtras{0.4} [Thaumcraft Extras] (Thaumcraft-Extras-0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
tukmc_Vz{Version [3.2.5] for 1.6.4} [TukMC] (TukMC[3.2.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.2.0} [BC Silicon] (buildcraft-A-1.6.4-4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars{4.4.19.224} [Compact Solar Arrays] (compactsolars-universal-1.6.4-4.4.19.224.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dartpatch{2.1} [DartPatch] (dartpatch_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.3.5} [Extra Utilities] (extrautils - 0.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0} [MapWriter] (mapwriter-2.0.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mariculture{1.1.4b} [Mariculture] (mariculture-1.6.X-v1.1.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.9.3.r47} [NEI Addons] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|AE{1.9.3.r47} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.9.3.r47} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExtraBees{1.9.3.r47} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.9.3.r47} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|MiscPeripherals{1.9.3.r47} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.212} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.212.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEI-Mystcraft-Plugin{01.05.01.00} [NEI Mystcraft Plugin] (MystNEI-Plugin-1.6.4-01.05.01.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.212} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.212.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct Environment: Sane and ready for action. Bugs may be reported.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 123 (6888 bytes; 0 MB) allocated, 123 (6888 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Odovbold'/183, l='Neverend2', x=137.65, y=85.77, z=-49.13]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Change Ravine chance in worldgen.cfg fixed the problem, thanks.
It would be better if this was mentioned in the changelog or at least have some comments in the worldgen.cfg if setting ravine chance to a wrong number will crash the game.
Anyways
Mariculture 1.1.4c is released
Should hopefully fix the last of the TE Fluiduct crashes, also changed the pressure vessel default to store 32 buckets (akin to two buildcraft tanks). Now hopefully... no more major issues , and don't need to keep updating 1.1.X heh. (can't count how many times i've said this now xD)
In NEI, the Mariculture Fish will simply not stay hidden, but which ones are shown
is random with every time I open my menu- (same difficulty with IC2 seed bags)
even if it's NEI's code, It's just got me curious. Since you work 'under the hood'
modding; Have you any idea why that happens?
USE SPOILERS PLEASE!
Configs and modfiles are absolutely identical, even down to casing.
In the above instance, the client may look at recipes with NEI. The recipes will be all messed up, Ie: Molten Obisidan making glass. Spruce logs cutting up into birch slabs. Manny ingots made from molten brass.
If you attempt to make these recipes, they will appear to actually be bugged for a split second before the server catches up and indeed turns that molten bronze into a bronze bar, etc.
Using an absolutely identical server on a windows machine, even down to the commandline and java version (Both 64bit as well), the above bug will not occur.
Openblocks and tconstruct by itself works fine. Mariculture and Tconstruct by itself works fine. Pretty sure I was using mariculture and openblocks together before adding tconstruct just fine.
What the frag?
also, in the console I find [INFO] [Mariculture] Mariculture failed to adjust the ocean depth
just wondering if the mod is actually trying to change something, or if there's a config setting
I can tweak to clean up the console msg
USE SPOILERS PLEASE!
Nah, the Fluid System is pretty solid as long as people use it correctly. It's very possible for someone to do late registrations and screw everything up, however.
Basically what happens is that fluids are saved to NBT as names, but are assigned IDs for packet purposes. Upon connecting to a server, the server forces its fluid map upon the client. This shouldn't be an issue, but apparently can be if someone is screwing things up with late registrations.
Basically this (in theory) ensures that fluids never have mismatches or ID conflicts. In practice, some modders don't get it right.
Source: I wrote the Forge Fluid System.
zdVictim
If that message bugs you enough, you can change "Deep Oceans" in worldgen.cfg to false, won't make a difference since it's not doing anything anyways
It'd be cool to have it do so if it doesn't.
USE SPOILERS PLEASE!
Yes indeed it does spread on coral rock :), That's the only thing it will spread on as well. Don't want it going wild like a virus heh. It will only spread in the daytime though, and is relatively slow.
master3019
Thanks very much! Yeah there are no mobs(yet), I've tried out some AI but everything has been too 'stupid' for my liking. I want to add a few mobs eventually, under it's own module of course, as I know some people wouldn't want the extra 'fluff'. I just need to get some AI I'm happy with working first.