Hey there, Ive just upgraded alot of mods from my private modpack and it looks like the newest version of MFR doesn't want to work with UE or aluminum wire from galacticraft (I think)
Heres a video of what i'm talking about
I also reported this as a bug on UE and decided to report it here as well.
Hey there, Ive just upgraded alot of mods from my private modpack and it looks like the newest version of MFR doesn't want to work with UE or aluminum wire from galacticraft (I think)
The biofuel generator produces only RF and MJ. Says the same in the tool tip. UE and EU are neither RF nor MJ.
Support for receiving UE energy is somewhat spotty and requires being directly adjacent to an emitter (not a wire).
I've looked through this topic and didn't find this error yet, so... http://pastebin.com/4WXguKyK
Please help me! thanks
EDIT: Ill try build #187/newest
EDIT: Newest build didn't work, same crash...
EDIT: Nope, Damn! It crashes with 187 too
can someone please tell me why my crash log comes up with this?
java.lang.arrayindexoutofboundsexception: 32255
im aware that the id is invalid but i have looked and looked thru my cfgs and nothing has that id, also if i delete the cfg and let it create a new one it works fine, however i have to edit the ids or lose items in my world, once an id is edited bam, crash...
more over, no ids are being overriden or moved on start up, so that isnt it.
any suggestions?
and if someone asks, i cant upload my logs due to using a cell phone to post this.
thanks.
Edit: Nevermind, tired of this stupid id system... took sshots of my base etc and am just going to rebuild in creative....
I've looked through this topic and didn't find this error yet, so... http://pastebin.com/4WXguKyK
Please help me! thanks
EDIT: Ill try build #187/newest
EDIT: Newest build didn't work, same crash...
EDIT: Nope, Damn! It crashes with 187 too
Looks like a microblocks error. What is happening when you crash?
The biofuel generator produces only RF and MJ. Says the same in the tool tip. UE and EU are neither RF nor MJ.
Support for receiving UE energy is somewhat spotty and requires being directly adjacent to an emitter (not a wire).
From my understanding this is a MFR Issue as after I downgraded to the old version (2/7/2) it was fine and UE supports RF Power so it could work right? but it doesnt.
It was something done in the 2.7.3 version because the 2.7.2 version still works fine with UE.
Mechanism is buggy right now and I wouldnt blame mfr for UE not working right. Its going through changes and they probably arent doing something right with RF. I would check with them.
I've looked through this topic and didn't find this error yet, so... http://pastebin.com/4WXguKyK
Please help me! thanks
EDIT: Ill try build #187/newest
EDIT: Newest build didn't work, same crash...
EDIT: Nope, Damn! It crashes with 187 too
This is a bug with multiparts, updating multiparts should solve the problem.
From my understanding this is a MFR Issue as after I downgraded to the old version (2/7/2) it was fine and UE supports RF Power so it could work right? but it doesnt.
It was something done in the 2.7.3 version because the 2.7.2 version still works fine with UE.
UE's support for RF seems to only be semi-functional; try using more than one wire, I did see it working but it wasn't working very well.
can someone please tell me why my crash log comes up with this?
java.lang.arrayindexoutofboundsexception: 32255
im aware that the id is invalid but i have looked and looked thru my cfgs and nothing has that id, also if i delete the cfg and let it create a new one it works fine, however i have to edit the ids or lose items in my world, once an id is edited bam, crash...
more over, no ids are being overriden or moved on start up, so that isnt it.
any suggestions?
and if someone asks, i cant upload my logs due to using a cell phone to post this.
thanks.
Edit: Nevermind, tired of this stupid id system... took sshots of my base etc and am just going to rebuild in creative....
The highest ID you can assign to an item is 31744 in the configs because minecraft adds 256 to all IDs.
I have an interesting issue involving a missing machine. I'm running a server using minecraft 1.6.4 and the newest version of forge, Power Crystals Core 1.1.8 build 9, and mfr 2.7.3-179. It works perfectly fine, except for the fact that there is no auto-spawner. I have tried looking up the recipe online and building it just to make sure, and nothing happened. I don't know what is causing this issue, as there was no crash, but some code might be missing?
I have an interesting issue involving a missing machine. I'm running a server using minecraft 1.6.4 and the newest version of forge, Power Crystals Core 1.1.8 build 9, and mfr 2.7.3-179. It works perfectly fine, except for the fact that there is no auto-spawner. I have tried looking up the recipe online and building it just to make sure, and nothing happened. I don't know what is causing this issue, as there was no crash, but some code might be missing?
The recipe exists and shows up in-game. Check your config to see if it was disabled.
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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Member Details
Hello, Skyboy.
1 . Make RedNet support by a cable of microblocks of ForgeMultipart
2 . Also there are no several logical elements, for example state cell.
Thank you that you update mod.
P.S. Something happened to PowerCrystals or it simply ceased to do MFR for its personal reasons?
I am also wondering if there is a way to deny a creature from being picked up with a safari net?
Right now, I can pick up battletower golems from the Battletowers mod and this is a problem for me since I want players to have to actually fight the boss, and not just pick him up, loot the chests and run away.
Is there a deny creature pickup config that could be added?
Heres a video of what i'm talking about
I also reported this as a bug on UE and decided to report it here as well.
The biofuel generator produces only RF and MJ. Says the same in the tool tip. UE and EU are neither RF nor MJ.
Support for receiving UE energy is somewhat spotty and requires being directly adjacent to an emitter (not a wire).
http://pastebin.com/1YPX8bQ7
Any help is appreciated, this is by far one of my favorite mods
You have two copies of PowerCrystalsCore in your mods folder.
2013-12-04 01:10:12 [SEVERE] at powercrystals.minefactoryreloaded.modhelpers.forgemultiparts.FMP.addSubtypes(FMP.java:53)
2013-12-04 01:10:12 [SEVERE] at powercrystals.minefactoryreloaded.modhelpers.forgemultiparts.FMP.Init(FMP.java:34)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-12-04 01:10:12 [SEVERE] at java.lang.reflect.Method.invoke(Method.java:613)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-12-04 01:10:12 [SEVERE] at java.lang.reflect.Method.invoke(Method.java:613)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-12-04 01:10:12 [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-12-04 01:10:12 [SEVERE] at java.lang.reflect.Method.invoke(Method.java:613)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-12-04 01:10:12 [SEVERE] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
2013-12-04 01:10:12 [SEVERE] at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
2013-12-04 01:10:12 [SEVERE] at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:175)
2013-12-04 01:10:12 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:633)
2013-12-04 01:10:12 [SEVERE] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
any fixes for this?
BTW:Thanks for the Port! Power Converter would be awesome, but i understand your point.
There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: powercrystals.minefactoryreloaded.api.FactoryRegistry.registerLiquidDrinkHandler
when trying to use the latest MFR with the latest tinkers contruct 1.5.1 version for 1.64MC
Oddly enough I think the problem may lie with Artifice though. I have his latest 1.1.3 version and TC launches fine with MFR if I take Artifice out.
The different spaced font causes the text to be clipped; I can't offer any support for resource packs that change the kerning of minecraft's font.
You can delete the powercrystals folder from artifice's jar/zip and it will work.
I made a mistake while adding FMP integration, you can use build #187 from the jenkins to fix the problem until I make another release.
http://pastebin.com/4WXguKyK
Please help me! thanks
EDIT: Ill try build #187/newest
EDIT: Newest build didn't work, same crash...
EDIT: Nope, Damn! It crashes with 187 too
Coming soon:
-HoverBoat port for 1.7.10 (Old version from ShaRose) - 90%
-TF2-like Killcam - 5%
-Simple Config File Block Adder - 50%
-Ender Pig - 80%
(Damn, I need to finish these!)
My mods:
-Ingame Account Switcher - Lets you change your account info ingame without having to restart Minecraft!
-Crafty Utils - Adds some random useful early-late game content
Arch Linux supporter since 2012!
java.lang.arrayindexoutofboundsexception: 32255
im aware that the id is invalid but i have looked and looked thru my cfgs and nothing has that id, also if i delete the cfg and let it create a new one it works fine, however i have to edit the ids or lose items in my world, once an id is edited bam, crash...
more over, no ids are being overriden or moved on start up, so that isnt it.
any suggestions?
and if someone asks, i cant upload my logs due to using a cell phone to post this.
thanks.
Edit: Nevermind, tired of this stupid id system... took sshots of my base etc and am just going to rebuild in creative....
Looks like a microblocks error. What is happening when you crash?
From my understanding this is a MFR Issue as after I downgraded to the old version (2/7/2) it was fine and UE supports RF Power so it could work right? but it doesnt.
It was something done in the 2.7.3 version because the 2.7.2 version still works fine with UE.
This is a bug with multiparts, updating multiparts should solve the problem.
UE's support for RF seems to only be semi-functional; try using more than one wire, I did see it working but it wasn't working very well.
The highest ID you can assign to an item is 31744 in the configs because minecraft adds 256 to all IDs.
Well Anyways, I'll stick with the old version of MFR for now and see if this bug arises in the future.
Post the FML log. The ID mismatches are normal, MFR is replacing the milk bucket, glass panes, and ice with its own versions.
The recipe exists and shows up in-game. Check your config to see if it was disabled.
1 . Make RedNet support by a cable of microblocks of ForgeMultipart
2 . Also there are no several logical elements, for example state cell.
Thank you that you update mod.
P.S. Something happened to PowerCrystals or it simply ceased to do MFR for its personal reasons?
You dont have the latest version of AE. You 13c and 14 final is out.
http://www.technicpack.net/modpack/details/gyrocraft.190943
I am also wondering if there is a way to deny a creature from being picked up with a safari net?
Right now, I can pick up battletower golems from the Battletowers mod and this is a problem for me since I want players to have to actually fight the boss, and not just pick him up, loot the chests and run away.
Is there a deny creature pickup config that could be added?
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