I'm having two issues, both relating with mohawks. This imgur album should explain my issue. http://imgur.com/a/Gps0Q
Both of these issues are very minor, but they still irk me a little. Just pointin' them out, not top priority to fix.
And lastly, if you can bring back dragon tails, that'd be awesome. A stubby cat tail looks strange on my skin.
That first issue I can fix. The second one Ive been trying to fix, but unsuccesfully so far.
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Backtools looks strange, and seems always break body and wings.... using V0.6.
Another mod called "hats" may also break model, I'm not sure about that....
link: http://ichun.us/mods/hats/
Could you add a RELOAD SKIN option. Or I have to restart the game... orz...
Referring back to my last issue - I tested the bug on a singleplayer game (because the screenshots i took was on a server) and i thought it was just the server. The bug was still there and i found that not just tools and weapons were able to appear on the back, but flat-faced entities like roses, books, and armor pieces appeared as well.
Having a backpack of a lava bucket is cool and all, but in actuality, i think it should stick with tools and weapons.
1)Backtools looks strange, and seems always break body and wings.... using V0.6.
Another mod called "hats" may also break model, I'm not sure about that....
link: http://ichun.us/mods/hats/
2)Could you add a RELOAD SKIN option. Or I have to restart the game... orz...
1) Are you trying to say that happens if you install the backtools mod? If the body looks like that your .minecraft/forgemodloader0.log will probably have errors in them. Could I have those?
2) All in good time.
Referring back to my last issue - I tested the bug on a singleplayer game (because the screenshots i took was on a server) and i thought it was just the server. The bug was still there and i found that not just tools and weapons were able to appear on the back, but flat-faced entities like roses, books, and armor pieces appeared as well.
Having a backpack of a lava bucket is cool and all, but in actuality, i think it should stick with tools and weapons.
Are you saying you dont like it because its unrealistic, because a bucket of lava on your back is ofcourse very unrealistic. Its way better if you just hold it in your hand...
I cant really see in the code whether something is a tool or weapon or not. Its all just items. Ofcourse I could limit it to only default minecraft items and tools, but then modded weapons and tools wont show up. Im not going to limit the things people can have on their backs besides for actuall blocks. Feel free to make fun of people that have buckets of lava on their back ofcourse.
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It looks like the gun puncture into my back lol~~~
I didnt install any backtool mods. Are you sure backtools didnt add to v0.6?
And....broken skin comes again...
Seems nothing wrong in forgemodloader0.log
2013-09-19 02:04:00 [INFO] [ForgeModLoader] InvTweaks: net.minecraft.client.gui.GuiTextField
2013-09-19 02:04:00 [INFO] [ForgeModLoader] InvTweaks: successfully transformed setFocused/func_73796_b
2013-09-19 02:04:06 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:08 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:18 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.client.gui.inventory.GuiContainerCreative (input size 12366), found 1 patch
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.client.gui.inventory.GuiContainerCreative (new size 15968)
2013-09-19 02:04:46 [INFO] [STDOUT] Inserted super call into axj.c
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.client.gui.achievement.GuiAchievements (input size 7316), found 1 patch
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.client.gui.achievement.GuiAchievements (new size 10361)
2013-09-19 02:05:21 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.enchantment.EnchantmentHelper (input size 6149), found 1 patch
2013-09-19 02:05:21 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.enchantment.EnchantmentHelper (new size 8100)
I will test it without other mods.
I find another small bug. Sometime quit from model setting, rotating body will be very slow.
Hey dude i was playing with aether mod with this mod and having accessories (gloves deam0us5 ears, Valkyrie wings, and such) dont render on the player im thinking its because of how your mod (Im not blaming you) is coded because battle gear and aether work fine and they both edit the player model im not sure
Hey dude i was playing with aether mod with this mod and having accessories (gloves deam0us5 ears, Valkyrie wings, and such) dont render on the player im thinking its because of how your mod (Im not blaming you) is coded because battle gear and aether work fine and they both edit the player model im not sure
They might be more compatible with the next update of the Aether, because they're getting rid of the PlayerCoreAPI.
Would it be possible to add the presets for Tall, Regular and Short models? For instance, in the only MPM, you could have a "Tall Human" or "Short Human". Just a difference of height, really, but i have no idea what to set the sliders to for the same effect.
Basically, presets for this
At the 2×0 pixel can be desided what size the model is.
Size 4: Is slightly bigger than the default size. Color: RGB: 255,0,0 or #FF0000
Size 3: Is the default size
Size 2: Is slightly smaller than the default size. Color: RGB: 0,255,0 or #00FF00
Size 1: Is smaller than the default size. Color: RGB: 0,0,255 or #0000FF
Size 0: Is the smallest size. Color: RGB: 255,0,255 or #FF00FF
I know you're still working out bugs and things, but I'd like to this suggestion out there and I'd love to help go over it with you if you'd like to talk about it with me...
I was just watching my player with the Horse body roaming around on my server, with the torso displaying the player armor, but it left the Horse half bare..
Would it be possible perhaps to implement a sort of armor display on the Horse Model body? (Not the Horse Mob Option) I'm not sure how you'd have to go about doing this, perhaps it's own custom modelling that would apply the player's texture for player armor, or perhaps pulling from the Horse Armor and finding a way to display the proper material on it? (I.E. Leather? As Iron, gold and Diamond are already covered in MC.) Perhaps for player boots, it would change the appearance of the hooves or put leg bracers on?
Of course i am sure if you did this, players would want something on the spider too I would assume. So for that perhaps some sort of plating that would sit over the "rear" of the spider's form? Since the legs on the model are very small and would be kind of pointless to display anything on. Unless you wanted to turn a boot texture into like little sweat band like things around the legs. XD
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I noticed you removed my suggestion of being able to customize the item position relative to your hand for something like a mage levitating his tools instead of holding them...
Is that still a thing or did you run into a roadblock while trying to do it?
I noticed you removed my suggestion of being able to customize the item position relative to your hand for something like a mage levitating his tools instead of holding them...
Is that still a thing or did you run into a roadblock while trying to do it?
Its something Ill do after alpha is over. The current todo list is for the alpha version. Ill put it back on when Im into beta. I did fix the floating items problem.
I know you're still working out bugs and things, but I'd like to this suggestion out there and I'd love to help go over it with you if you'd like to talk about it with me...
I was just watching my player with the Horse body roaming around on my server, with the torso displaying the player armor, but it left the Horse half bare..
Would it be possible perhaps to implement a sort of armor display on the Horse Model body? (Not the Horse Mob Option) I'm not sure how you'd have to go about doing this, perhaps it's own custom modelling that would apply the player's texture for player armor, or perhaps pulling from the Horse Armor and finding a way to display the proper material on it? (I.E. Leather? As Iron, gold and Diamond are already covered in MC.) Perhaps for player boots, it would change the appearance of the hooves or put leg bracers on?
Of course i am sure if you did this, players would want something on the spider too I would assume. So for that perhaps some sort of plating that would sit over the "rear" of the spider's form? Since the legs on the model are very small and would be kind of pointless to display anything on. Unless you wanted to turn a boot texture into like little sweat band like things around the legs. XD
I might be able todo something like that for the horse. Since the horse has armor textures.
I might be able todo something like that for the horse. Since the horse has armor textures.
Thanks for considering it Noppes. ^.^ And thank you again for all your hard work at making this even better than it was before! <3
Looking forward to more updates as they come. :3
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Ok Ive tested and with those mods its still working fine for me, which is weird. Im not really sure what could cause that.
That first issue I can fix. The second one Ive been trying to fix, but unsuccesfully so far.
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Now, I had a suggestion, but I can't remember...
Backtools looks strange, and seems always break body and wings.... using V0.6.
Another mod called "hats" may also break model, I'm not sure about that....
link: http://ichun.us/mods/hats/
Could you add a RELOAD SKIN option. Or I have to restart the game... orz...
Having a backpack of a lava bucket is cool and all, but in actuality, i think it should stick with tools and weapons.
1) Are you trying to say that happens if you install the backtools mod? If the body looks like that your .minecraft/forgemodloader0.log will probably have errors in them. Could I have those?
2) All in good time.
Are you saying you dont like it because its unrealistic, because a bucket of lava on your back is ofcourse very unrealistic. Its way better if you just hold it in your hand...
I cant really see in the code whether something is a tool or weapon or not. Its all just items. Ofcourse I could limit it to only default minecraft items and tools, but then modded weapons and tools wont show up. Im not going to limit the things people can have on their backs besides for actuall blocks. Feel free to make fun of people that have buckets of lava on their back ofcourse.
Want to support me? Become one of my patrons:
It looks like the gun puncture into my back lol~~~
I didnt install any backtool mods. Are you sure backtools didnt add to v0.6?
And....broken skin comes again...
Seems nothing wrong in forgemodloader0.log
2013-09-19 02:04:00 [INFO] [ForgeModLoader] InvTweaks: net.minecraft.client.gui.GuiTextField
2013-09-19 02:04:00 [INFO] [ForgeModLoader] InvTweaks: successfully transformed setFocused/func_73796_b
2013-09-19 02:04:06 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:08 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:18 [INFO] [STDOUT] Setting up custom skins
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.client.gui.inventory.GuiContainerCreative (input size 12366), found 1 patch
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.client.gui.inventory.GuiContainerCreative (new size 15968)
2013-09-19 02:04:46 [INFO] [STDOUT] Inserted super call into axj.c
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.client.gui.achievement.GuiAchievements (input size 7316), found 1 patch
2013-09-19 02:04:46 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.client.gui.achievement.GuiAchievements (new size 10361)
2013-09-19 02:05:21 [FINE] [ForgeModLoader] Runtime patching class net.minecraft.enchantment.EnchantmentHelper (input size 6149), found 1 patch
2013-09-19 02:05:21 [FINE] [ForgeModLoader] Successfully applied runtime patches for net.minecraft.enchantment.EnchantmentHelper (new size 8100)
I will test it without other mods.
I find another small bug. Sometime quit from model setting, rotating body will be very slow.
They might be more compatible with the next update of the Aether, because they're getting rid of the PlayerCoreAPI.
Profile pic by Cheshirette c:
It is because of the new fancy graphics feature. Turn graphincs to fancy to fix this
Instant fix. Thank you!
No problem
Ah thanks that might help me fix it.
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Basically, presets for this
I was just watching my player with the Horse body roaming around on my server, with the torso displaying the player armor, but it left the Horse half bare..
Would it be possible perhaps to implement a sort of armor display on the Horse Model body? (Not the Horse Mob Option) I'm not sure how you'd have to go about doing this, perhaps it's own custom modelling that would apply the player's texture for player armor, or perhaps pulling from the Horse Armor and finding a way to display the proper material on it? (I.E. Leather? As Iron, gold and Diamond are already covered in MC.) Perhaps for player boots, it would change the appearance of the hooves or put leg bracers on?
Of course i am sure if you did this, players would want something on the spider too I would assume. So for that perhaps some sort of plating that would sit over the "rear" of the spider's form? Since the legs on the model are very small and would be kind of pointless to display anything on. Unless you wanted to turn a boot texture into like little sweat band like things around the legs. XD
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Anklets of Awesomeness +3 Protection
Is that still a thing or did you run into a roadblock while trying to do it?
Its something Ill do after alpha is over. The current todo list is for the alpha version. Ill put it back on when Im into beta. I did fix the floating items problem.
I might be able todo something like that for the horse. Since the horse has armor textures.
Want to support me? Become one of my patrons:
Thanks for considering it Noppes. ^.^ And thank you again for all your hard work at making this even better than it was before! <3
Looking forward to more updates as they come. :3
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!