Umm is there a way to modify the enchant and potion effects so that they can go even higher than 32767 or 127? Also I'm not sure when the last update was made or if you fixed this but there was a bug with the coloring
Heres a bug i found. When you save an entity its picture appears really far away from its box. Can you fix this?
I thought I fixed that... I must have forgotten to try it with different gui scales. It will work better if you use a different gui scale. I'll fix it in the next update.
Very nice mods ! I like it, but the entities editor doesn't function in multiplayer Can you modifie change it please ?
This was made as a tool and not a cheat. If that were possible, which it isn't, that wouldn't happen anyway.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
Ok - I thought you were just another one of those guys who comes on wondering why it won't work in survival multiplayer. Sorry ^^"
In that case, I believe the server needs to have a certain plugin for this mod installed to allow the entity editor to work in creative; check the original post.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
I haven't updated the bukkit plugin to 1.7 yet. If you want it in multiplayer for 1.7, you could try installing the mod on a forge server. I haven't tested this yet, so it might not work. I wouldn't recommend doing this on a public server though, because it's not op-only(yet), and it's pretty easy to crash a server with the entity editor.
java.lang.NullPointerException: Rendering Block Entity
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98265_a(SourceFile:110)
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98281_h(SourceFile:236)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147517_a(SourceFile:20)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:15)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:10)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:771)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1727)
at shadersmodcore.client.Shaders.beginRender(Shaders.java:2619)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1297)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:984)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:873)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98265_a(SourceFile:110)
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98281_h(SourceFile:236)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147517_a(SourceFile:20)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:15)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:10)
-- Block Entity Details --
Details:
Name: MobSpawner // net.minecraft.tileentity.TileEntityMobSpawner
Block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (37,17,189), Chunk: (at 5,1,13 in 2,11; contains blocks 32,0,176 to 47,255,191), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:771)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1727)
at shadersmodcore.client.Shaders.beginRender(Shaders.java:2619)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java)
1st off can u make it with .png cus every time i try to download it it says it will harm my compter 2nd off when u downlaod it could it be more like when u installd skydaz mods like u just open it up and press install mod then wait and it installs cus this is a great mod but i can't download it ps i have a windows 8
1st off can u make it with .png cus every time i try to download it it says it will harm my compter 2nd off when u downlaod it could it be more like when u installd skydaz mods like u just open it up and press install mod then wait and it installs cus this is a great mod but i can't download it ps i have a windows 8
No, I'm not going to change the download to .png. Figure out how to temporarily disable your antivirus or whatever is blocking the download. I'm also not going to change how the mod is installed. It is really simple to install forge mods in 1.7, and there are probably hundreds of easy tutorials online that you can follow, including one in the OP.
Also, use proper (or at least reasonably good) spelling and grammar. Otherwise people won't take you seriously.
1st off can u make it with .png cus every time i try to download it it says it will harm my compter 2nd off when u downlaod it could it be more like when u installd skydaz mods like u just open it up and press install mod then wait and it installs cus this is a great mod but i can't download it ps i have a windows 8
You should probably get rid of whatever bogus antivirus you have and get something that doesn't flip out over image files or whatever.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
ummm.. Any ways to disable this on your server? since you can spawn this if you are in a creative server...
I haven't updated the plugin that disables this to 1.7 yet. You might be able to find another bukkit plugin that does the same thing, or just wait until I update it.
I made a Horse Spawner and i edited it the way i wanted it to be then when i click "save" to place it down it just crashes
After looking into it, I'm pretty sure that this is a bug with vanilla minecraft. Any horse spawners will crash the game unless they don't have any other entities or custom properties, which the mod doesn't support right now.
Warning: If you create a horse spawner, the game will crash before the horse spawner gets a chance to be placed. However, if you add more entities to the spawner so that a horse isn't the first thing that spawns, when it gets to the horse the game will crash and your world will get corrupted. So don't do that.
This is a great mod, but *please* change the "r" key to something non-alphanumeric when using search. I use search to pull up all items quickly, and it's annoying to have the menu change every time I search for something with "r" in it. I try to change the keybinding, but every time I restart Minecraft, it resets to default. (Some bug with my client, I guess.) This breaks the basic search function in the game.
Bug!: Something went wrong =(((( (Add quadruple-chinned rage here! xD) Connecting to server gives crash *Internal Exception: java.lang.ClassCastException: Cannot cast net.minecraft.client.NetHandlerLoginClient to net.minecraft.client.network.NetHandlerPlayClient* Rare chance of connecting, could be something to do with the WorldEdit CUI Handshake. Disabling WorldEdit on the server allows login to succeed, consistently. However, that is not a valid workaround for the majority of usersI am using newest Forge version 1.7.2-Forge10.12.0.1024Help!Source: https://github.com/M.../FML/issues/349 More lolz: http://imgur.com/dZRTnxP
The bug report you linked to has nothing to do with the mod, and it was fixed months ago. If the game crashes because of the mod, and not because of forge, post the full crash report here.
This is a great mod, but *please* change the "r" key to something non-alphanumeric when using search. I use search to pull up all items quickly, and it's annoying to have the menu change every time I search for something with "r" in it. I try to change the keybinding, but every time I restart Minecraft, it resets to default. (Some bug with my client, I guess.) This breaks the basic search function in the game.
It sounds like there's two bugs here that were caused by the 1.7 update. The keybinding is supposed to save, and you aren't supposed to be able to open the inventory editor if you're typing something into the search. I'll fix these both in the next update. For now, just keep your mouse off of any inventory slots while you're searching for stuff.
Can't you make a standalone until forge updates to 1.7.7?
I guess it would be possible, but mcp hasn't updated either, so I would have to decompile it myself and work with obfuscated source code. That would be a lot of work and I probably wouldn't finish before the next version of forge came out anyway.
I thought I fixed that... I must have forgotten to try it with different gui scales. It will work better if you use a different gui scale. I'll fix it in the next update.
This was made as a tool and not a cheat. If that were possible, which it isn't, that wouldn't happen anyway.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
Ok - I thought you were just another one of those guys who comes on wondering why it won't work in survival multiplayer. Sorry ^^"
In that case, I believe the server needs to have a certain plugin for this mod installed to allow the entity editor to work in creative; check the original post.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
I haven't updated the bukkit plugin to 1.7 yet. If you want it in multiplayer for 1.7, you could try installing the mod on a forge server. I haven't tested this yet, so it might not work. I wouldn't recommend doing this on a public server though, because it's not op-only(yet), and it's pretty easy to crash a server with the entity editor.
When click "r" and click on Spawner and try to spawn in a spawner it crashed me.
This is the Crash Report i got:
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 4/13/14 10:50 PM
Description: Rendering Block Entity
java.lang.NullPointerException: Rendering Block Entity
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98265_a(SourceFile:110)
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98281_h(SourceFile:236)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147517_a(SourceFile:20)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:15)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:10)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:771)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1727)
at shadersmodcore.client.Shaders.beginRender(Shaders.java:2619)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1297)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:984)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:873)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98265_a(SourceFile:110)
at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98281_h(SourceFile:236)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147517_a(SourceFile:20)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:15)
at net.minecraft.client.renderer.tileentity.TileEntityMobSpawnerRenderer.func_147500_a(SourceFile:10)
-- Block Entity Details --
Details:
Name: MobSpawner // net.minecraft.tileentity.TileEntityMobSpawner
Block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (37,17,189), Chunk: (at 5,1,13 in 2,11; contains blocks 32,0,176 to 47,255,191), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147549_a(SourceFile:100)
at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147544_a(SourceFile:92)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:771)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1727)
at shadersmodcore.client.Shaders.beginRender(Shaders.java:2619)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['herobrine_creeps'/6, l='MpServer', x=7.16, y=21.35, z=168.38]]
Chunk stats: MultiplayerChunkCache: 271, 280
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (1332,4,-641), Chunk: (at 4,0,15 in 83,-41; contains blocks 1328,0,-656 to 1343,255,-641), Region: (2,-2; contains chunks 64,-64 to 95,-33, blocks 1024,0,-1024 to 1535,255,-513)
Level time: 3032007 game time, 3804 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 39 total; [EntityHorse['Horse'/68, l='MpServer', x=83.94, y=17.00, z=123.03], EntityPainting['Painting'/50, l='MpServer', x=77.06, y=153.50, z=44.50], EntityPainting['Painting'/48, l='MpServer', x=79.50, y=153.50, z=42.06], EntityPainting['Painting'/49, l='MpServer', x=77.06, y=153.50, z=46.50], EntityHorse['Horse'/64, l='MpServer', x=83.94, y=17.00, z=114.13], EntityHorse['Horse'/67, l='MpServer', x=86.59, y=17.00, z=114.88], EntitySheep['Sheep'/7, l='MpServer', x=11.47, y=18.10, z=178.50], EntityPainting['Painting'/51, l='MpServer', x=77.06, y=152.50, z=54.00], EntityClientPlayerMP['herobrine_creeps'/6, l='MpServer', x=7.16, y=21.35, z=168.38], EntityPainting['Painting'/61, l='MpServer', x=83.00, y=153.50, z=42.06], EntityItem['item.tile.cloth.gray'/6518, l='MpServer', x=11.16, y=17.63, z=170.41], EntityBat['Bat'/21, l='MpServer', x=15.25, y=18.10, z=123.75], EntitySheep['Sheep'/20, l='MpServer', x=-4.38, y=17.00, z=107.19], EntitySheep['Sheep'/24, l='MpServer', x=33.78, y=17.00, z=153.19], EntityBat['Bat'/29, l='MpServer', x=32.95, y=18.81, z=107.88], EntityBat['Bat'/5309, l='MpServer', x=49.94, y=31.78, z=105.69], EntityBat['Bat'/6299, l='MpServer', x=47.49, y=17.00, z=104.65], EntityBat['Bat'/32, l='MpServer', x=28.82, y=19.81, z=109.32], EntityBat['Bat'/33, l='MpServer', x=20.48, y=18.10, z=112.97], EntityBat['Bat'/6300, l='MpServer', x=53.86, y=22.72, z=103.76], EntityXPOrb['Experience Orb'/7258, l='MpServer', x=446.76, y=542.99, z=5535.66], EntityBat['Bat'/4224, l='MpServer', x=41.45, y=17.65, z=90.34], EntityHorse['Horse'/42, l='MpServer', x=59.19, y=17.00, z=128.59], EntityBat['Bat'/6001, l='MpServer', x=26.28, y=18.10, z=123.75], EntityHorse['Horse'/43, l='MpServer', x=62.72, y=17.00, z=135.16], EntityBat['Bat'/4227, l='MpServer', x=33.39, y=17.30, z=111.98], EntityHorse['Horse'/44, l='MpServer', x=58.25, y=17.00, z=153.13], EntityPainting['Painting'/51, l='MpServer', x=77.06, y=152.50, z=54.00], EntityPainting['Painting'/50, l='MpServer', x=77.06, y=153.50, z=44.50], EntityPainting['Painting'/49, l='MpServer', x=77.06, y=153.50, z=46.50], EntityPainting['Painting'/48, l='MpServer', x=79.50, y=153.50, z=42.06], EntityHorse['Horse'/55, l='MpServer', x=75.16, y=17.00, z=109.63], EntityHorse['Horse'/54, l='MpServer', x=65.84, y=17.00, z=92.97], EntityHorse['Horse'/58, l='MpServer', x=65.66, y=17.00, z=138.13], EntityHorse['Horse'/57, l='MpServer', x=69.44, y=17.00, z=134.84], EntityHorse['Horse'/56, l='MpServer', x=69.63, y=17.00, z=139.97], EntityHorse['Donkey'/63, l='MpServer', x=81.28, y=17.00, z=109.34], EntityHorse['Horse'/62, l='MpServer', x=80.91, y=18.00, z=91.66], EntityPainting['Painting'/61, l='MpServer', x=83.00, y=153.50, z=42.06]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:384)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2436)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:894)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 381371080 bytes (363 MB) / 733478912 bytes (699 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 12 (672 bytes; 0 MB) allocated, 8 (448 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 Optifine OptiFine_1.7.2_HD_C2 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.7.2} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
examplemod{1.0} [Example Mod] (All-U-Want 2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
alluwant{2.0 beta} [All U want] (All-U-Want 2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.2-Forge10.12.0.1047
LWJGL: 2.9.0
OpenGL: GeForce GTX 765M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 92 (5152 bytes; 0 MB) allocated, 53 (2968 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I can smell the McDonald's
Can you tell me exactly what you did to make it crash in more detail? I can't fix it unless I can make it crash myself.
No, I'm not going to change the download to .png. Figure out how to temporarily disable your antivirus or whatever is blocking the download. I'm also not going to change how the mod is installed. It is really simple to install forge mods in 1.7, and there are probably hundreds of easy tutorials online that you can follow, including one in the OP.
Also, use proper (or at least reasonably good) spelling and grammar. Otherwise people won't take you seriously.
You should probably get rid of whatever bogus antivirus you have and get something that doesn't flip out over image files or whatever.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
I made a Horse Spawner and i edited it the way i wanted it to be then when i click "save" to place it down it just crashes
I haven't updated the plugin that disables this to 1.7 yet. You might be able to find another bukkit plugin that does the same thing, or just wait until I update it.
Thanks! Now I can fix the bug.
After looking into it, I'm pretty sure that this is a bug with vanilla minecraft. Any horse spawners will crash the game unless they don't have any other entities or custom properties, which the mod doesn't support right now.
Warning: If you create a horse spawner, the game will crash before the horse spawner gets a chance to be placed. However, if you add more entities to the spawner so that a horse isn't the first thing that spawns, when it gets to the horse the game will crash and your world will get corrupted. So don't do that.
EDIT: https://bugs.mojang.com/browse/MC-27442 Apparently there is a workaround involving riding xp orbs.
The bug report you linked to has nothing to do with the mod, and it was fixed months ago. If the game crashes because of the mod, and not because of forge, post the full crash report here.
Not without installing the mod on the server, which I don't suggest trying yet unless it's a private server.
It sounds like there's two bugs here that were caused by the 1.7 update. The keybinding is supposed to save, and you aren't supposed to be able to open the inventory editor if you're typing something into the search. I'll fix these both in the next update. For now, just keep your mouse off of any inventory slots while you're searching for stuff.
I can't update to 1.7.7 until forge does.
I guess it would be possible, but mcp hasn't updated either, so I would have to decompile it myself and work with obfuscated source code. That would be a lot of work and I probably wouldn't finish before the next version of forge came out anyway.