A detailed walkthrough of the error, its code path and all known details is as follows:
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-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.inventory.GuiCrafting
Mouse location: Scaled: (272, 117). Absolute: (816, 666)
Screen size: Scaled: (640, 340). Absolute: (1920, 1018). Scale factor of 3
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1026)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
java.lang.ClassCastException: omnitools.item.ItemArtifact cannot be cast to buildcraft.transport.ItemPipe
at buildcraft.transport.render.PipeItemRenderer.renderPipeItem(PipeItemRenderer.java:26)
at buildcraft.transport.render.PipeItemRenderer.renderItem(PipeItemRenderer.java:94)
at net.minecraftforge.client.ForgeHooksClient.renderInventoryItem(ForgeHooksClient.java:160)
at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:441)
at net.minecraft.client.gui.inventory.GuiContainer.drawSlotItem(GuiContainer.java:476)
at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:463)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:146)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- Head --
Stacktrace:
at buildcraft.transport.render.PipeItemRenderer.renderPipeItem(PipeItemRenderer.java:26)
at buildcraft.transport.render.PipeItemRenderer.renderItem(PipeItemRenderer.java:94)
at net.minecraftforge.client.ForgeHooksClient.renderInventoryItem(ForgeHooksClient.java:160)
at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:441)
at net.minecraft.client.gui.inventory.GuiContainer.drawSlotItem(GuiContainer.java:476)
at net.minecraft.client.gui.inventory.GuiContainer.func_74192_a(GuiContainer.java:463)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:146)
That second crash looks like an ID conflict. I dare say it caused the first crash too. What's it's trying to do is register the lexicon(since that's what your crafting) as a buildcraft pipe. Changing one of the items ID should fix it
That second crash looks like an ID conflict. I dare say it caused the first crash too. What's it's trying to do is register the lexicon(since that's what your crafting) as a buildcraft pipe. Changing one of the items ID should fix it
Thanks for the help. Wonder why it didn't crash on startup telling me that there was a conflict.
There was this really awesome mod that just got discontinued and it released it's source code to the public. It added some machines that used MJ to crush ore into serveral differnent stages multiplying your ores at a reasonable cost and then allows you to smelt it into liquid to transport around in pipes and tanks. It was really cool and fun to play with and I was wondering whether or not it could be absorded into TE? It would suit quite well I think.
hey, i got a problem that might be caused by this mod, i have several energy frames that are full of energy, but they wont release very much energy at once. i have forestry stills that run extremely slow and buildcraft lasers that will stop part way through.
King Lemming, we will miss you bro! I wanted to say thank you for the hours of endless entertainment you provided me through your mods. Your time and hard work will not be forgotten. I wish you luck in all your future endeavors. I hope to see some dedicated followers who share your vision continue to support and update your mods. Thank you again!
well,maybe i'm just too lazy to read this 29-page thread to find what i want.When does cofh retroatively generate ores?Is there a command for it,or it will do it when the chunk is loaded?I'm really curious about that.
King Lemming, we will miss you bro! I wanted to say thank you for the hours of endless entertainment you provided me through your mods. Your time and hard work will not be forgotten. I wish you luck in all your future endeavors. I hope to see some dedicated followers who share your vision continue to support and update your mods. Thank you again!
He's not quitting, is he? I thought he was just taking a break?
I can *not* find Ferrous Ore anywhere. I have branch mined Y6, Y12, Y16, and Y20. Burned through 13 Diamond Pickaxes.
Tons of Tin, Copper, Gold, Thaumcraft shards, coal, redstone. I found just under one stack of diamonds doing Y6 and Y12.
But no Ferrous Ore. The only pointers I have to it are: "Found on lower layers" and "found by pulverizing Iron" and I've pulverized two full stacks of Iron Ore and not got any ferrous anything - just iron dust.
What am I doing wrong? I want to build an Induction Smelter but I can't get invar ingots.
(I'm using the latest version of TE - not using any modpacks. Thermal Expansion, Buildcraft, Forestry + addons, Thaumcraft, and Ars Magica)
I can *not* find Ferrous Ore anywhere. I have branch mined Y6, Y12, Y16, and Y20. Burned through 13 Diamond Pickaxes.
Tons of Tin, Copper, Gold, Thaumcraft shards, coal, redstone. I found just under one stack of diamonds doing Y6 and Y12.
But no Ferrous Ore. The only pointers I have to it are: "Found on lower layers" and "found by pulverizing Iron" and I've pulverized two full stacks of Iron Ore and not got any ferrous anything - just iron dust.
What am I doing wrong? I want to build an Induction Smelter but I can't get invar ingots.
(I'm using the latest version of TE - not using any modpacks. Thermal Expansion, Buildcraft, Forestry + addons, Thaumcraft, and Ars Magica)
Odd, I usually ended up with too much. Of course, I do a TON of digging too. Keep looking at lower levels...try Y16 and lower.
Odd, I usually ended up with too much. Of course, I do a TON of digging too. Keep looking at lower levels...try Y16 and lower.
Yeah, I was down there but found nothing.
Oddly enough - and I don't know what the heck is going on, now - I just pulverized a stack of iron ore and got some pulverized ferrous. That didn't happen at all with 3 other stacks or iron ore... but now I have what I need so I guess it's all good.
craftable upgrades for powered furnaces/pulverizers.
rich slag to be used in other recipes
a smart block to manage the induction smelter with only one input side, perferably works with AE or logistic pipes for alloy smelting/harden glass on demand.
lava based mining system similar to a quarry but at targeted depths and nether friendly... maybe lava fracturing (fracking) or something.
That second crash looks like an ID conflict. I dare say it caused the first crash too. What's it's trying to do is register the lexicon(since that's what your crafting) as a buildcraft pipe. Changing one of the items ID should fix it
Thanks for the help. Wonder why it didn't crash on startup telling me that there was a conflict.
I am a prehistoric histories and manga / anime fan.
Use Pipe Plugs.
Give a man a fish, and he'll be fed for a day.
Anyway would you mind checking out the mod? http://www.minecraftforum.net/topic/1614036-1467-bc-addon-liquid-metals-0118/
The source code is here: https://bitbucket.org/Fred4106/liquidmetals/src/
If so, where?
I've looked on the wiki and it only has one for MC 1.5.2.
Thanks
anything known to cause this?
if you want i can give you pics
He's not quitting, is he? I thought he was just taking a break?
Ok good I was worried.
Yeah, when I first read the 'goodbye' one, I peed a little bit.
I used the following;
regular dropbox link
copy image url dropbox link
shorten url
photobucket direct link
file path
It just turns me into random NPC skins.
None of these commands work on Feed The Beast Unleashed or Dire_Wolf_v1.5
Tons of Tin, Copper, Gold, Thaumcraft shards, coal, redstone. I found just under one stack of diamonds doing Y6 and Y12.
But no Ferrous Ore. The only pointers I have to it are: "Found on lower layers" and "found by pulverizing Iron" and I've pulverized two full stacks of Iron Ore and not got any ferrous anything - just iron dust.
What am I doing wrong? I want to build an Induction Smelter but I can't get invar ingots.
(I'm using the latest version of TE - not using any modpacks. Thermal Expansion, Buildcraft, Forestry + addons, Thaumcraft, and Ars Magica)
Odd, I usually ended up with too much. Of course, I do a TON of digging too. Keep looking at lower levels...try Y16 and lower.
Yeah, I was down there but found nothing.
Oddly enough - and I don't know what the heck is going on, now - I just pulverized a stack of iron ore and got some pulverized ferrous. That didn't happen at all with 3 other stacks or iron ore... but now I have what I need so I guess it's all good.
if so how? trying to make auto quarry system with turtles
craftable upgrades for powered furnaces/pulverizers.
rich slag to be used in other recipes
a smart block to manage the induction smelter with only one input side, perferably works with AE or logistic pipes for alloy smelting/harden glass on demand.
lava based mining system similar to a quarry but at targeted depths and nether friendly... maybe lava fracturing (fracking) or something.
Zug