I keep loading the rocket ship with fuel. but a few minutes after it's done. it crashes
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to /Users/student/Library/Application Support/minecraft/crash-reports/crash-2013-04-23_10.06.54-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d6c7613c --------
Full report at:
/Users/student/Library/Application Support/minecraft/crash-reports/crash-2013-04-23_10.06.54-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 10:07 AM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 355845456 bytes (339 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 3487 (195272 bytes; 0 MB) allocated, 3274 (183344 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 6, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_C4 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore [Galacticraft Core] (Galacticraft-1.5.1-a0.1.33.69.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.3.2.72.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 3193 (178808 bytes; 0 MB) allocated, 3110 (174160 bytes; 0 MB) used
Player Count: 1 / 8; [GCCorePlayerMP['MuscleMan1234'/375, l='Two', x=-21.25, y=68.00, z=259.42]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchMethodError: net.minecraftforge.liquids.LiquidTank.writeToNBT(Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraft/nbt/NBTTagCompound;
at micdoodle8.mods.galacticraft.core.tile.GCCoreTileEntityFuelLoader.func_70310_b(GCCoreTileEntityFuelLoader.java:327)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:310)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)
at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)
at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)
at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:903)
at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:344)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:576)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT c242851a ----------
I hope this gets fixed soon! I really want to use this mod!
I have a problem though that has crept up on one of the servers/client
The galacticraft core has attempted to register an enity with an id of 0 this may cause problems
then while playing my clients console starts spaming
[info] [stdout] 0.0
then after about 10 times that stops then this starts
[info] [stdout] 2000.0
when i look in my config i see I:idscematicirocketT1=0
will try deleting my conf file and see if it re-maps it which it does go right back to 0. The game is playing fine with no apparent problems and this spam is showing only in the client console not the server's is this normal and I have just never noticed?
If the game isn't breaking, then there's no problem. Unless you get errors, I would ignore the console
Not sure whether anyone else has had this problem but I cant put down the rocket (tin canister) on the lauch pads(I have put thm in a 3x3 box).
You have the launch pads set up properly, but to fuel the rocket, you use a fuel loader. You put the fuel inside and power it when it's next to the pad, then it fills the rocket's tank. I'm assuming you're trying to fuel the rocket?
Every block on the moon is a brewing stand, the ground the blocks below the ground everything is a brewing stand i just walk on brewing stands anywhere i go its really laggy too
Every block on the moon is a brewing stand, the ground the blocks below the ground everything is a brewing stand i just walk on brewing stands anywhere i go its really laggy too
Hrm, seems similar to the ender chest ores earlier. Report it, and I'll make sure Mic knows.
I keep loading the rocket ship with fuel. but a few minutes after it's done. it crashes
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to /Users/student/Library/Application Support/minecraft/crash-reports/crash-2013-04-23_10.06.54-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d6c7613c --------
Full report at:
/Users/student/Library/Application Support/minecraft/crash-reports/crash-2013-04-23_10.06.54-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 10:07 AM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 355845456 bytes (339 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 3487 (195272 bytes; 0 MB) allocated, 3274 (183344 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 6, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_C4 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore [Galacticraft Core] (Galacticraft-1.5.1-a0.1.33.69.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BasicComponents [Basic Components] (BasicComponents_v1.3.2.72.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 3193 (178808 bytes; 0 MB) allocated, 3110 (174160 bytes; 0 MB) used
Player Count: 1 / 8; [GCCorePlayerMP['MuscleMan1234'/375, l='Two', x=-21.25, y=68.00, z=259.42]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NoSuchMethodError: net.minecraftforge.liquids.LiquidTank.writeToNBT(Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraft/nbt/NBTTagCompound;
at micdoodle8.mods.galacticraft.core.tile.GCCoreTileEntityFuelLoader.func_70310_b(GCCoreTileEntityFuelLoader.java:327)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:310)
at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:127)
at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:232)
at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:284)
at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:903)
at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:344)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:576)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT c242851a ----------
I hope this gets fixed soon! I really want to use this mod!
Question crummy194...Do you help Micdoodle or something?...cause your on this thread alot...
Yeah, I do the models and textures now and took over this page for Mic pretty much. As of yet, I don't think anything's in the actual version, but the lander model in the dev version is mine. I'm actually working on the texture right now.
Any chance you could make this mod compatible with the Smart Moving mod? Installing Smart Moving, Player API, Render Player API, and Galacticraft works... but it makes the player really buggy. For example, the character body doesn't rotate when you turn in a different direction, and none of the Smart Moving animations are rendered... Here's what the maker of Render Player API said:
I had a look at Galacticrafts player rendering - it uses its own player rendering system.
This system is designed to meet Galacticrafts and only Galacticrafts needs - it completly messes up Render Player API along the way and is thereby 100% incompatible with it.
I can think of only way to increase compatibility in this situation: The creator of Galacticraft needs to be encouraged to use Render Player API instead of a completely proprietary system.
I keep seeing that customized ships are planned for the future. You might want to look at or talk to the creator of Steve's carts, as his minecarts are highly modular and it would be awesome to see your ships have that kind of visual customization if not functionality. But then again...solar powered spaceships with laser turrets would be pretty badass...
Any chance you could make this mod compatible with the Smart Moving mod? Installing Smart Moving, Player API, Render Player API, and Galacticraft works... but it makes the player really buggy. For example, the character body doesn't rotate when you turn in a different direction, and none of the Smart Moving animations are rendered... Here's what the maker of Render Player API said:
I had a look at Galacticrafts player rendering - it uses its own player rendering system.
This system is designed to meet Galacticrafts and only Galacticrafts needs - it completly messes up Render Player API along the way and is thereby 100% incompatible with it.
I can think of only way to increase compatibility in this situation: The creator of Galacticraft needs to be encouraged to use Render Player API instead of a completely proprietary system.
Problem is that on the planets, Mic has made custom movements for the player. So even if we were to make it compatible, I'm not sure the animations would mesh properly when the player flies or swims.
Update Forge
If the game isn't breaking, then there's no problem. Unless you get errors, I would ignore the console
You have the launch pads set up properly, but to fuel the rocket, you use a fuel loader. You put the fuel inside and power it when it's next to the pad, then it fills the rocket's tank. I'm assuming you're trying to fuel the rocket?
Wait, what? Like the ground?
Should be a skip button in the upper right. Hit it
Because you don't know how to read previous comments for answers.
Every block on the moon is a brewing stand, the ground the blocks below the ground everything is a brewing stand i just walk on brewing stands anywhere i go its really laggy too
Hrm, seems similar to the ender chest ores earlier. Report it, and I'll make sure Mic knows.
GET THE Newest VERSION OF FORGE!!!!!!!!!!!
No-one can.
When they're done.
There's 40-ish page. Can u plz save me the trouble and tell me how or re-quote the posts.
It's been said on almost every page, and asked constantly.
THEY HAVEN'T BEEN RELEASED YET.
Which, as they aren't in the .jar, SHOULD BE OBVIOUS.
I like you :3
Yeah, I do the models and textures now and took over this page for Mic pretty much. As of yet, I don't think anything's in the actual version, but the lander model in the dev version is mine. I'm actually working on the texture right now.
This system is designed to meet Galacticrafts and only Galacticrafts needs - it completly messes up Render Player API along the way and is thereby 100% incompatible with it.
I can think of only way to increase compatibility in this situation: The creator of Galacticraft needs to be encouraged to use Render Player API instead of a completely proprietary system.
http://www.minecraftforum.net/topic/680276-15-steves-carts-2-v200a91/
Problem is that on the planets, Mic has made custom movements for the player. So even if we were to make it compatible, I'm not sure the animations would mesh properly when the player flies or swims.