when ever i launch BetterVillages-0.3(1.7.2) or NatureOverhaul-0.8(1.7.2) i get this for both of them i run java 6: [spoiler]---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 2/10/14 9:37 PM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at bettervillages.BetterVillages.<clinit>(BetterVillages.java:41)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 36 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bettervillages.BetterVillages.<clinit>(BetterVillages.java:41)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 36454320 bytes (34 MB) / 128475136 bytes (122 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 2 total; -Xmx1G -XX:PermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.116.1027 Minecraft Forge 10.12.0.1027 12 mods loaded, 12 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.2.116.1027} [Forge Mod Loader] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
Forge{10.12.0.1027} [Minecraft Forge] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed
CrystalWing{1.7.2.r01} [CrystalWing] ([1.7.2]CrystalWing-universal-1.7.2.r01.jar) Unloaded->Constructed
DamageIndicatorsMod{3.0.5} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.5.jar) Unloaded->Constructed
FloatingRuins{1.7.2.r02} [FloatingRuins] ([1.7.2]FloatingRuins-universal-1.7.2.r02.jar) Unloaded->Constructed
TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed
thebombzenapi{2.3.3} [ThebombzenAPI] (ThebombzenAPI-v2.3.3-mc1.7.2.jar) Unloaded->Constructed
autoswitch{4.3.1} [AutoSwitch] (AutoSwitch-v4.3.1-mc1.7.2.jar) Unloaded->Constructed
bettervillages{0.2} [Better Villages Mod] (BetterVillages-0.3(1.7.2).jar) Unloaded
BoosterMod{1.0} [BoosterMod] (boostermod-1.0.jar) Unloaded
Launched Version: 1.7.2-Forge10.12.0.1027
LWJGL: 2.9.1
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)[spoiler]
and for nature overhaul: [spoiler]---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 2/11/14 4:11 PM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 43154640 bytes (41 MB) / 124751872 bytes (118 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 2 total; -Xmx1G -XX:PermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.116.1027 Minecraft Forge 10.12.0.1027 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.2.116.1027} [Forge Mod Loader] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
Forge{10.12.0.1027} [Minecraft Forge] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
natureoverhaul{0.8} [Nature Overhaul] (NatureOverhaul-0.8(1.7.2).jar) Unloaded
Launched Version: 1.7.2-Forge10.12.0.1027
LWJGL: 2.9.1
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)[spoiler]
java 7 maybe?
Thanks for all the work you're putting into this :-) But... There is a little issue with the airship from PChan3's mods. Although everything works, the airship is very hard to steer. Hitting the "down" key results in the airship diving down to the ground very quickly, and sometimes the "up" key got the same behaviour (increasing height very fast). Additionally it's near to impossible to maintain a steady height to travel, as it sometimes seems the airship keeps loosing or increasing height, depending on the last action.
Hit any other key (than up/down) to stabilize. Thanks for reporting.
Half solved my issue with above ground cities never being built. As underground cities where being built and not above ground ones I noticed that the later had street and wall length much greater and thus scaled down their default (to around 60 to 100) as well as increasing the distance for buildings being built. And low and behold I got 2 of the type of cities to appear ! (and also being able to spawn them with the build command, well when there is room for them that is) Still wish there was a way to input the type of monster spawner being used in the 1.6.4 version rather then being limited to the vanilla ones. I'm saying this as I'm configuring this to build roads in LOTR dimension for my users and thus have each tower populated with the correct LOTR mob rather then having to manually correct this.
I think mob spawners will be the next fix for this mod. A lot of progress has been made thanks to 1.7.2, so I am confident on this.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/10/2013
Posts:
67
Minecraft:
Jester5009
Member Details
So will we ever see ogreseans mods separated? The only reason I ask is because his mods range from serious gameplay changer (Creeper swarms or deadly caves for example) to downright silly and funny (Pig companion and raining bomb squids).
Additionally it's near to impossible to maintain a steady height to travel, as it sometimes seems the airship keeps loosing or increasing height, depending on the last action.
So will we ever see ogreseans mods separated? The only reason I ask is because his mods range from serious gameplay changer (Creeper swarms or deadly caves for example) to downright silly and funny (Pig companion and raining bomb squids).
Check the config file.
Note for NewDungeons:
-Improved command
-Fixed tripwire rendering
The Meaning of Life, the Universe, and Everything.
Join Date:
4/13/2012
Posts:
63
Minecraft:
jikijiki53
Member Details
The Level up Mod does not work on servers.
---- Minecraft Crash Report ----
// You're mean.
Time: 2/22/14 12:34 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:85)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:299)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:187)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at assets.levelup.LevelUp.load(LevelUp.java:48)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 32 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Awesome mods!!! Thank you! My favorite is the controller block. My gosh you can literally, "animate"! But one problem: I can't seem to figure out how to return the blocks I used up for the animation when resetting the animation block and remote. They disappear even if I select the frame that corresponds to a block of that frame. And if I destroy the animator block, everything disappears except the first selected frame (or block). I still don't quite get how they "work" but eh, experimenting is always the fun part! Thanks and I hope you continue updating these cool mods!
-edit-
Never mind I think I figured it out on how to get my blocks back. It seems to be glitchy. Sometimes the destroyed animator block will drop the "disappeared" blocks, but most of the time it won't. It also seems I can't select the same block twice when making a multi-block structure animation. That block won't appear twice in the animated frames. For example, when I tried to make a clock, the center block of the hand only registers to the first frame it was selected for, but not the rest. And supplying power to a "virgin" animator block (no frames registered), the game will crash. Anyway, more exploration with this cool mod!
Awesome mods!!! Thank you! My favorite is the controller block. My gosh you can literally, "animate"! But one problem: I can't seem to figure out how to return the blocks I used up for the animation when resetting the animation block and remote. They disappear even if I select the frame that corresponds to a block of that frame. And if I destroy the animator block, everything disappears except the first selected frame (or block). I still don't quite get how they "work" but eh, experimenting is always the fun part! Thanks and I hope you continue updating these cool mods!
-edit-
Never mind I think I figured it out on how to get my blocks back. It seems to be glitchy. Sometimes the destroyed animator block will drop the "disappeared" blocks, but most of the time it won't. It also seems I can't select the same block twice when making a multi-block structure animation. That block won't appear twice in the animated frames. For example, when I tried to make a clock, the center block of the hand only registers to the first frame it was selected for, but not the rest. And supplying power to a "virgin" animator block (no frames registered), the game will crash. Anyway, more exploration with this cool mod!
There are two ways of getting the blocks back.
The simplest is breaking the controll block, while it is powered, granted that the link is cut with the linker/remote. All the blocks should drop.
The other is to unpower the block. After some time, all the blocks should reappear at their original place.
We avoid duplicating blocks this way.
The one block per frame is annoying, i admit. You can overcome this by using controller and a bunch of carefully timed redstone, or by placing a new block yourself, after the original one has been taken away by the animator (you would only get it back by breaking the animator block, sadly)
I couldn't produce a crash when powering the "virgin" animator. A log would be nice.
Can't reproduce the error on my crash server.
Are you sure you have the latest version ?
Of course. My friend has installed the mod before but I thought it wasn't SMP compatible until I looked at the thread carefully and it was and I did try it again with the same report. I did use the latest version of the mod. For now the server (hardware) is not working at the moment so I can't do further testing until my friend fixes it.
There are two ways of getting the blocks back.
The simplest is breaking the controll block, while it is powered, granted that the link is cut with the linker/remote. All the blocks should drop.
The other is to unpower the block. After some time, all the blocks should reappear at their original place.
We avoid duplicating blocks this way.
The one block per frame is annoying, i admit. You can overcome this by using controller and a bunch of carefully timed redstone, or by placing a new block yourself, after the original one has been taken away by the animator (you would only get it back by breaking the animator block, sadly)
I couldn't produce a crash when powering the "virgin" animator. A log would be nice.
I'd sure like to see what you come up with.
Oh yeah that makes sense lol. After more experimenting with this mod I'm starting to fully understand how it works and since you explained how to get my blocks back... that's even better! I'll probably show what I do come up with that's worthy to be seen and not experimental at the moment.
Anyway do you intend to add more features to the controller block mod? Not saying it isn't grand the way it is (because it is since it's the ONLY mod of it's kind at the moment) but I think maybe a selection box that outlines the selected box to be registered for a frame (when the remote is held) would be awesome. Or if the tweaks to the speed/type could be changed between two or more frames rather than the entire animation cycle. Or a function to edit a frame and re-registering it to the animation cycle, like adding more blocks to a frame in an animation cycle... Unless these are already features I haven't discovered yet.
Nevertheless, regardless of updates to features or not, thanks for this great mod!
O.k. so I have come back to MC after a long while so consider me a Noob. First I changed the MC setting to 1.7.2. ok. Then I installed the latest forge in the mod folder. ok. Then I installed the NatureOverhaul in the mod folder. ok.
I start MC and.....Nothing. No crash. It looks like MC just ignores the mods. I must have missed something obvious. Please help!
O.k. so I have come back to MC after a long while so consider me a Noob. First I changed the MC setting to 1.7.2. ok. Then I installed the latest forge in the mod folder. ok. Then I installed the NatureOverhaul in the mod folder. ok.
I start MC and.....Nothing. No crash. It looks like MC just ignores the mods. I must have missed something obvious. Please help!
Edit the 1.7.2 profil and change the version of mc to 1.7.2-Forge10.12.0.1024
Also..Is there a way to adjust the mod setting for NO?
NatureOverhaul can be configured by its configuration file, in the /config folder, in the minecraft folder. (detailled at gameDir in your profile settings)
// I just don't know what went wrong
Time: 2/10/14 9:37 PM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at bettervillages.BetterVillages.<clinit>(BetterVillages.java:41)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 36 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bettervillages.BetterVillages.<clinit>(BetterVillages.java:41)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 36454320 bytes (34 MB) / 128475136 bytes (122 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 2 total; -Xmx1G -XX:PermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.116.1027 Minecraft Forge 10.12.0.1027 12 mods loaded, 12 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.2.116.1027} [Forge Mod Loader] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
Forge{10.12.0.1027} [Minecraft Forge] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed
CrystalWing{1.7.2.r01} [CrystalWing] ([1.7.2]CrystalWing-universal-1.7.2.r01.jar) Unloaded->Constructed
DamageIndicatorsMod{3.0.5} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.0.5.jar) Unloaded->Constructed
FloatingRuins{1.7.2.r02} [FloatingRuins] ([1.7.2]FloatingRuins-universal-1.7.2.r02.jar) Unloaded->Constructed
TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed
thebombzenapi{2.3.3} [ThebombzenAPI] (ThebombzenAPI-v2.3.3-mc1.7.2.jar) Unloaded->Constructed
autoswitch{4.3.1} [AutoSwitch] (AutoSwitch-v4.3.1-mc1.7.2.jar) Unloaded->Constructed
bettervillages{0.2} [Better Villages Mod] (BetterVillages-0.3(1.7.2).jar) Unloaded
BoosterMod{1.0} [BoosterMod] (boostermod-1.0.jar) Unloaded
Launched Version: 1.7.2-Forge10.12.0.1027
LWJGL: 2.9.1
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)[spoiler]
and for nature overhaul: [spoiler]---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 2/11/14 4:11 PM
Description: Initializing game
java.lang.NoClassDefFoundError: java/lang/ReflectiveOperationException
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: java.lang.ReflectiveOperationException
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:104)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 35 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 43154640 bytes (41 MB) / 124751872 bytes (118 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 2 total; -Xmx1G -XX:PermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.116.1027 Minecraft Forge 10.12.0.1027 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.2.116.1027} [Forge Mod Loader] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
Forge{10.12.0.1027} [Minecraft Forge] (forge-1.7.2-10.12.0.1027.jar) Unloaded->Constructed
natureoverhaul{0.8} [Nature Overhaul] (NatureOverhaul-0.8(1.7.2).jar) Unloaded
Launched Version: 1.7.2-Forge10.12.0.1027
LWJGL: 2.9.1
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)[spoiler]
java 7 maybe?
Yes. Need update to Java7.
Hit any other key (than up/down) to stabilize. Thanks for reporting.
You are welcome
I think mob spawners will be the next fix for this mod. A lot of progress has been made thanks to 1.7.2, so I am confident on this.
Don't know.
MCPC+ tend to crash for a lot of mods without any real reason.
What is Zombiecraft?
Personal Post
Community Post
Fixed.
Check the config file.
Note for NewDungeons:
-Improved command
-Fixed tripwire rendering
// You're mean.
Time: 2/22/14 12:34 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:677)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:85)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:299)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:187)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
at assets.levelup.LevelUp.load(LevelUp.java:48)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:536)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 32 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows Server 2008 R2 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 5030519144 bytes (4797 MB) / 5145886720 bytes (4907 MB) up to 5145886720 bytes (4907 MB)
JVM Flags: 2 total; -Xmx5G -Xms5G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 36 mods loaded, 36 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
SuperEnchants{0.4} [Super Enchants] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
SC0_SpaceCore{0.7.3} [SpaceCore] ([1.7.2] SpaceCore 0.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
SC0_Wings{1.2.4} [Survival Wings] ([1.7.2] Survival Wings 1.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized
CraftableAnimals{2.4 beta} [Craftable Animals] ([1.7.2]CraftableAnimals beta1.jar) Unloaded->Constructed->Pre-initialized->Initialized
extendedWorkbench{1.1.11 beta} [Extended Workbench] ([1.7.2]ExtendedWorkbench beta1.jar) Unloaded->Constructed->Pre-initialized->Initialized
FloatingRuins{1.7.2.r01} [FloatingRuins] ([1.7.2]FloatingRuins-universal-1.7.2.r01.jar) Unloaded->Constructed->Pre-initialized->Initialized
RecipesPlus{2.0} [RecipesPlus] ([1.7.2]RecipesPlus 2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) Unloaded->Constructed->Pre-initialized->Initialized
bcmod{1.7.2 - 2.2.0} [BCMod (Brad16840.Common mod)] (bcmod 1.7.2 - 2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
balancedexchange{1.7.2 - 2.2.1} [Balanced Exchange] (balancedexchange 1.7.2 - 2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BattleTowers{1.4.4} [Battle Towers] (BattleTowers-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
DungeonPack{1.7.2-2.0} [DungeonPack] (DungeonPack-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
ExtraUse{0.6} [Extra Uses] (ExtraUses-1.7.2-0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
CARuins{0.1.5} [Cellular Automata Generator] (Generatormods-0.1.5(1.7.2) (1).jar) Unloaded->Constructed->Pre-initialized->Initialized
GreatWallMod{0.1.5} [Great Wall Mod] (Generatormods-0.1.5(1.7.2) (1).jar) Unloaded->Constructed->Pre-initialized->Initialized
WalledCityMod{0.1.5} [Walled City Generator] (Generatormods-0.1.5(1.7.2) (1).jar) Unloaded->Constructed->Pre-initialized->Initialized
skillapi{0.1} [Skill API] (SkillAPI-0.1(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized
genericskills{0.1} [Generic Skills Pack] (GenericSkill Pack-0.1(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized
InfernalMobs{1.4.7} [Infernal Mobs] (InfernalMobs-1.7.2 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized
IronChest{6.0.4.713} [Iron Chest] (ironchest-1.7.2-6.0.4.713-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized
kwastimod{1.0.4} [Kwasti Bust Monsters] (KwastiMod1.7.2-1.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
levelup{0.3} [Level Up!] (LevelUp!-0.3(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Errored
more{1.0} [more] (M-Ore 1.7.2 3.0Pre.jar) Unloaded->Constructed->Pre-initialized->Initialized
newdungeons{1.7.2} [New Dungeons] (NewDungeons-0.3(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized
onlysilver{1.6.3-1.7.2} [OnlySilver] (OnlySilver-1.6.3-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
PetBat{1.3.0} [Pet Bat] (PetBat-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
AS_Ruins{12.1} [Ruins Spawning System] (Ruins-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
wuppy29_simplerecipes{1.8.0} [Simple Recipes] (Simple Recipes 1.8.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
taverns{2.2.0-0} [Village Taverns] (VillageTaverns-2.2.0-0.22.jar) Unloaded->Constructed->Pre-initialized->Initialized
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
YALSM{2.1.2} [Yet Another Leather Smelting Mod] (yalsm-2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
zeldaswordskills{1.7.2-0.1.1} [Zelda Sword Skills] (zeldaswordskills-1.7.2-0.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
I thank you very much for updating these great mods especially Formivore's.
-edit-
Never mind I think I figured it out on how to get my blocks back. It seems to be glitchy. Sometimes the destroyed animator block will drop the "disappeared" blocks, but most of the time it won't. It also seems I can't select the same block twice when making a multi-block structure animation. That block won't appear twice in the animated frames. For example, when I tried to make a clock, the center block of the hand only registers to the first frame it was selected for, but not the rest. And supplying power to a "virgin" animator block (no frames registered), the game will crash. Anyway, more exploration with this cool mod!
Can't reproduce the error on my crash server.
Are you sure you have the latest version ?
You are welcome
There are two ways of getting the blocks back.
The simplest is breaking the controll block, while it is powered, granted that the link is cut with the linker/remote. All the blocks should drop.
The other is to unpower the block. After some time, all the blocks should reappear at their original place.
We avoid duplicating blocks this way.
The one block per frame is annoying, i admit. You can overcome this by using controller and a bunch of carefully timed redstone, or by placing a new block yourself, after the original one has been taken away by the animator (you would only get it back by breaking the animator block, sadly)
I couldn't produce a crash when powering the "virgin" animator. A log would be nice.
I'd sure like to see what you come up with.
Of course. My friend has installed the mod before but I thought it wasn't SMP compatible until I looked at the thread carefully and it was and I did try it again with the same report. I did use the latest version of the mod. For now the server (hardware) is not working at the moment so I can't do further testing until my friend fixes it.
Oh yeah that makes sense lol. After more experimenting with this mod I'm starting to fully understand how it works and since you explained how to get my blocks back... that's even better! I'll probably show what I do come up with that's worthy to be seen and not experimental at the moment.
Anyway do you intend to add more features to the controller block mod? Not saying it isn't grand the way it is (because it is since it's the ONLY mod of it's kind at the moment) but I think maybe a selection box that outlines the selected box to be registered for a frame (when the remote is held) would be awesome. Or if the tweaks to the speed/type could be changed between two or more frames rather than the entire animation cycle. Or a function to edit a frame and re-registering it to the animation cycle, like adding more blocks to a frame in an animation cycle... Unless these are already features I haven't discovered yet.
Nevertheless, regardless of updates to features or not, thanks for this great mod!
I start MC and.....Nothing. No crash. It looks like MC just ignores the mods. I must have missed something obvious. Please help!
Edit the 1.7.2 profil and change the version of mc to 1.7.2-Forge10.12.0.1024
That got it! Thanks!!
Also..Is there a way to adjust the mod setting for NO?
They have not left a word since a month and the github repo they link doesn't exist.
The drill that appears below the activated block and drill down ?
No, just really hard to break, normally. The entire drill should collapse if you do.
There is not much to do if you can find walls,, there is a high chance that you installed correctly and you'll find cities. Explore
NatureOverhaul can be configured by its configuration file, in the /config folder, in the minecraft folder. (detailled at gameDir in your profile settings)