Now, this could not be appropriate thread, but Idk if 1.2.5. post is getting checked xD I added this mod to my tekkit SSP, and it works perfectly, no errors! (after I rewrite ID's ofc), but if added to tekkit server, it won't work, says:
"Failed to load.... well, laser mod,
Zip file Laser Mod 1.5.zip failed to read properly
Zip file Laser Mod 1.5.zip contained no mods,
...likely a corrupt jar..."
On previous thread its said somewhere that it should work in SMP, and even if it doesn't, I'm using tunngle atm which should override it.
So if anyone is interested in helping (and confirm it can be done) here, or in 1.2.5 thread, I will post log and all
Thanks for the great mod, and keep up with the good work!
Now, this could not be appropriate thread, but Idk if 1.2.5. post is getting checked xD I added this mod to my tekkit SSP, and it works perfectly, no errors! (after I rewrite ID's ofc), but if added to tekkit server, it won't work, says that .rar file does not contain mod.
On previous thread its said somewhere that it should work in SMP, and even if it doesn't, I'm using tunngle atm which should override it.
So if anyone is interested in helping (and confirm it can be done) here, or in 1.2.5 thread, I will post log and all
Thanks for the great mod, and keep up with the good work!
Just a question, are you sure it's supposed to be an rar file, I though most mod where zip or jar.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/29/2012
Posts:
90
Minecraft:
rookie1024
Member Details
You guys (derp) are working on a 1.4.6 port, right? right??? I know a lot of people have probably asked, but I feel worried that you have discontinued the mod.
It's coming, it's just taking a long time... And since school might start soon, it's gonna take a long time... I'm really working on it... there are going to be a lot of changes to get this first release out.
It's coming, it's just taking a long time... And since school might start soon, it's gonna take a long time... I'm really working on it... there are going to be a lot of changes to get this first release out.
Just keep up the good work Mr. Milio. I have been waiting for a fully working laser mod since I updated from 1.2.5 a long time ago. If I have to wait longer, I certainly will survive. Currently this mod is the only thing that keeps my interest, I love MineCraft, but this mod enhances it in more ways than just about any mod out there - without being overly complicated.
I've made a huge jump in the mod! The lasers "work", as in there is currently only the "white beam" (no colors integration yet). They just don't render, but the blocks are there! I say this is a big progress because this is what took me weeks to figure out
what do you think of this mod in the Mod pack of Feed the Beast? i really like this idea so i added it to the suggestions thread on their forums but they will ask your permission before addind it(if they choose to add it)
love this mod and don't give up!
Yes indeed.
Coming soon:
-HoverBoat port for 1.7.10 (Old version from ShaRose) - 90%
-TF2-like Killcam - 5%
-Simple Config File Block Adder - 50%
-Ender Pig - 80%
(Damn, I need to finish these!)
My mods:
-Ingame Account Switcher - Lets you change your account info ingame without having to restart Minecraft!
-Crafty Utils - Adds some random useful early-late game content
Arch Linux supporter since 2012!
"Gaming Gods grant me patience, but hurry..."
Yeah, you came up with the idea in the first place.
Also, the 1.4.5 v0.1 Alpha version... How buggy? Anything game breaking?
"Failed to load.... well, laser mod,
Zip file Laser Mod 1.5.zip failed to read properly
Zip file Laser Mod 1.5.zip contained no mods,
...likely a corrupt jar..."
On previous thread its said somewhere that it should work in SMP, and even if it doesn't, I'm using tunngle atm which should override it.
So if anyone is interested in helping (and confirm it can be done) here, or in 1.2.5 thread, I will post log and all
Thanks for the great mod, and keep up with the good work!
Just a question, are you sure it's supposed to be an rar file, I though most mod where zip or jar.
Ohh sry, you were right, .zip xD
Will edit. Thx.
YAY!!!!!! That is unbelievably reassuring.
I'd like to make some texturepack mod support.
Quoted from Meringue - Too bad i own and have to use PS (at work) - it's clunky and i hate it..
You are my hero, just so you know.
I've made a huge jump in the mod! The lasers "work", as in there is currently only the "white beam" (no colors integration yet). They just don't render, but the blocks are there! I say this is a big progress because this is what took me weeks to figure out
I think that goes for all of us without saying.
love this mod and don't give up!