Looks like this is going to have to be posted on every single page until the average IQ increases to the level where looking at previous pages for a solution is something done automatically rather than something people are told to do.
-link-
I bet even those letters aren't going to be big enough
Well my scan comes up clean and mediafire scans it when it's uploaded, so I dunno
Go back a few more pages and look for some of the other links if you don't want to risk it.
How come the first link got removed then? In the Mediafire FAQ it says that if the scan finds malware it deletes the file and won't let anyone download it. Try uploading the file to VirusTotal and do a scan on it.
i will wait till the 1st post is updated, but today is 1.6 so it wont be updated for a bit
those were supposed to be separate quotes to people, forums combined them, and who cares about 1.6? this is not for that.
If you really wanted the download all you had to do was read the post above your question, it said right there.
This might be a stupid question, but can GLSL shaders be ported to Forge? Then this mod doesn't has to get updated.
That is one of Karyonix hopes, he wants to write it as a coremod, to be used with Forge. That would be the day, but with the amazing work going on lately between him and SonicEther ... it could come sooner than later!
I don't even know what bump-shadow-waving is
Is it one thing or three?
Hmm, well bump-shadow-waving is one of the shaderpacks on the 1st page, it looks to be developed by Karyonix..
You don't have to use that shaderpack though, you can download SEUS 10 RC7 (the new release is coming very soon, it is AMAZING!) or Chocapic's V3 or Sildur's latest and use them instead.
If you just want to disable waving leaves, grass, wheat, fire, or water you can do that independently in each shaderpack too.
Just look for the lines:
#define waving_leaves
#define waving_grass
#define waving_wheat
#define waving_water
Then add a comment (//) infront of that line to disable it. That's all you have to do!
Basically put Forge/Optifine/GLSL Shaders all into 1 ZIP file (in that order) and drop it into the instMODS folder of your FTB instance (C:\Minecraft\Instances\FTB\instMODS).
Then, create the shaderpacks folder in the instances\FTB\Minecraft folder, and drop your shaders in there.
No. Optifine Ultra D3 is really unstable.
Because why get one of something when you could get one hundred?
Let me fix it for you.
ALTERNATIVE DOWNLOAD OF THE
GLSL SHADERS MOD VERSION 1.46 FOR MINECRAFT 1.5.2 YOU NEED OPTIFINE D3 ULTRA 1.5.2
There we go, nice and clear.
How come the first link got removed then? In the Mediafire FAQ it says that if the scan finds malware it deletes the file and won't let anyone download it. Try uploading the file to VirusTotal and do a scan on it.
If you really wanted the download all you had to do was read the post above your question, it said right there.
Well I'm sure Optifine is getting spammed to be updated and those noobs out there are thinking, if optifine isnt up this wont be until optifine is.
That is one of Karyonix hopes, he wants to write it as a coremod, to be used with Forge. That would be the day, but with the amazing work going on lately between him and SonicEther ... it could come sooner than later!
Hmm, well bump-shadow-waving is one of the shaderpacks on the 1st page, it looks to be developed by Karyonix..
You don't have to use that shaderpack though, you can download SEUS 10 RC7 (the new release is coming very soon, it is AMAZING!) or Chocapic's V3 or Sildur's latest and use them instead.
If you just want to disable waving leaves, grass, wheat, fire, or water you can do that independently in each shaderpack too.
Just look for the lines:
#define waving_leaves
#define waving_grass
#define waving_wheat
#define waving_water
Then add a comment (//) infront of that line to disable it. That's all you have to do!
We already know..
If you checked any of the last say 4 or 5 pages it is spammed throughout in HUGE RED LETTERS!
Here is a tutorial, was trying to find the Reddit one:
http://forum.feed-th...-shaders.11135/
Basically put Forge/Optifine/GLSL Shaders all into 1 ZIP file (in that order) and drop it into the instMODS folder of your FTB instance (C:\Minecraft\Instances\FTB\instMODS).
Then, create the shaderpacks folder in the instances\FTB\Minecraft folder, and drop your shaders in there.
Here is another tutorial from the FTB Forums:
http://forum.feed-th...he-beast.22693/
EDIT: Ahh found it ... and a 3rd tutorial
http://www.reddit.com/r/feedthebeast/comments/19nk2b/tutorial_installing_sonic_ethers_unbelievable/