Hello All.
I need some help, i downloaded the new version of EE 3 - and install it, and i works fine. Then i go into MC and look what items the mod add, i don't add half the stuff, i adds like 28 Items, is that right or am i doing something wrong?
Thanks in advance.
What do you think is missing? EE3's still in heavy development, so you're probably thinking some of the stuff that will be added isn't there, which it isn't.
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Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
They? Who's "they"? And who said they're not keeping the transmutation table?
Actually, I think Pahimar announced they were replacing the Transmutation Table with a completely different EMC-based transmutation system.
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Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
No need to get stressy!what is redwater for anyway
Currently redwater is not for anything but I believe it will be involved in the crafting of various items possibly blocks once EE3 is a bit more developed.
I aim to please ... and occasionally mentally scar. "Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
There are a few things I love about EE and I would hate to see gone....
pasive EE collectiong and storage.....
something to let you fly
something that collects and condences items you gain so you don't have 10 stacks of dirt and cobble stone x.x
tools that use EE instead of durablity
mass digging tools or distruction tools
oh and alchemical fuel sorces
<,< and i still like red matter ....
I apologize, but that's mostly what made EE2 so game-breaking.
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Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
It's not based off of FMA, it's based off of EE2 (which was based off of EE, which was based off of X3n0's ... Well, hatred for extra, useless cobble- if I remember right). The 'Red Water' is just a FMA 'easter egg' implemented into it.
It's not BASED off of FMA, but it doesn't mean he's not taking inspiration from it.
Exactly what I meant. The Red Water is just a nod to FMA, an easter egg, whatever you want to call it.
I'm skimming through this thinking: This is awesome when suddenly NO COLLECTORS OR CONDENSORS :ragequit
and because you ragequitted there you didn't see that Pahimar plans on replacing them with something else that performs the same function in a different way.
I apologize, but that's mostly what made EE2 so game-breaking.
No one is forcing you to use anything in any mod.... don't gripe a mod is game braking.... if you don't like it or part of it, just don't use it or that part.
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I aim to please ... and occasionally mentally scar. "Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
I question why you people worship a mod that isn't even 1/1000000000th of the way finished yet. That's just setting your hopes up to be dashed easily.
I don't see why he can't just get some help to update EE2 instead of reworking the inter mod from the ground up x.x
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I aim to please ... and occasionally mentally scar. "Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
Your avatar gave me an idea, you can have transmutation chalk to draw transmutation circles on the ground, then have it so you can draw connecting lines as your EMC wires you mentioned about.
and in alchemy the phlosephers 'stone' is derived from or is a red liquid
and it's also none as the water stone of life...... red water and the stone are not a FMA creation... nore is trasmutation or transmutation circles
I don't see why he can't just get some help to update EE2 instead of reworking the inter mod from the ground up x.x
Because the owner of the source code for EE2 does not want it updated and since he or Pahimar who also does not want to update it are the only ones who can it will not be. As has been stated on almost every page over the last 160 pages.
Also given the massive changes in Minecraft between 1.2.5 and now, it would most likely be a full rewrite anyway.
No one is forcing you to use anything in any mod.... don't gripe a mod is game braking.... if you don't like it or part of it, just don't use it or that part.
Except that whenever you didn't use it, everybody else on a server who did use it is so much farther ahead of you.
I question why you people worship a mod that isn't even 1/1000000000th of the way finished yet. That's just setting your hopes up to be dashed easily.
I question why you are criticizing a mod that isn't even 1/1000000000th of the way finished yet. And also, we are not yet "praising" (at least not me). We're basically just fending off the criticizers and encouraging pahimar.
and in alchemy the phlosephers 'stone' is derived from or is a red liquid
and it's also none as the water stone of life...... red water and the stone are not a FMA creation... nore is trasmutation or transmutation circles
I don't see why he can't just get some help to update EE2 instead of reworking the inter mod from the ground up x.x
Because it's closed source. Only pahimar and x3n0ph0b3 can, or only if x3n0 gives explicit permission to someone, like he did to pahimar. pahimar is not allowed to give EE2 source code to other people, and since both pahimar and x3n0 are not updating it, bye-bye EE2.
Great thing about EE3 being open source...if you want things added....add them yourself in the form of an addon. Bam no more reason to QQ
And an API! *GASP* No more EE2 complainers! XD
Anyway, a little hotfix to the last build. https://github.com/50Wliu/EE3-Downloads-Scroll down, and follow instructions . Changelog included in the repository. Really the only thing is that alchemical chests render properly now and actually work. Also, I changed the .jar format so it doesn't have any +'s in them anymore when you download it.
What do you think is missing? EE3's still in heavy development, so you're probably thinking some of the stuff that will be added isn't there, which it isn't.
They? Who's "they"? And who said they're not keeping the transmutation table?
Actually, I think Pahimar announced they were replacing the Transmutation Table with a completely different EMC-based transmutation system.
Currently redwater is not for anything but I believe it will be involved in the crafting of various items possibly blocks once EE3 is a bit more developed.
Wasn't the transmutation table an "EMC based" transmutation system.
Will be used for crafting the Philosopher's Stone and other stuff.
Well, the way pahimar stated it in the OP is up for debate...
pasive EE collectiong and storage.....
something to let you fly
something that collects and condences items you gain so you don't have 10 stacks of dirt and cobble stone x.x
tools that use EE instead of durablity
mass digging tools or distruction toolsoh and alchemical fuel sorces
<,< and i still like red matter ....
"Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
I apologize, but that's mostly what made EE2 so game-breaking.
Exactly what I meant. The Red Water is just a nod to FMA, an easter egg, whatever you want to call it.
and because you ragequitted there you didn't see that Pahimar plans on replacing them with something else that performs the same function in a different way.
No one is forcing you to use anything in any mod.... don't gripe a mod is game braking.... if you don't like it or part of it, just don't use it or that part.
"Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
Jeb, Grum And All Those Other Folks Are Doing A Horrible Job; JGAATOFADAHJ
and in alchemy the phlosephers 'stone' is derived from or is a red liquid
and it's also none as the water stone of life...... red water and the stone are not a FMA creation... nore is trasmutation or transmutation circles
I don't see why he can't just get some help to update EE2 instead of reworking the inter mod from the ground up x.x
"Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
Because the owner of the source code for EE2 does not want it updated and since he or Pahimar who also does not want to update it are the only ones who can it will not be. As has been stated on almost every page over the last 160 pages.
Also given the massive changes in Minecraft between 1.2.5 and now, it would most likely be a full rewrite anyway.
Except that whenever you didn't use it, everybody else on a server who did use it is so much farther ahead of you.
I question why you are criticizing a mod that isn't even 1/1000000000th of the way finished yet. And also, we are not yet "praising" (at least not me). We're basically just fending off the criticizers and encouraging pahimar.
Because it's closed source. Only pahimar and x3n0ph0b3 can, or only if x3n0 gives explicit permission to someone, like he did to pahimar. pahimar is not allowed to give EE2 source code to other people, and since both pahimar and x3n0 are not updating it, bye-bye EE2.
And an API! *GASP* No more EE2 complainers! XD
Anyway, a little hotfix to the last build.
https://github.com/50Wliu/EE3-Downloads-Scroll down, and follow instructions . Changelog included in the repository. Really the only thing is that alchemical chests render properly now and actually work. Also, I changed the .jar format so it doesn't have any +'s in them anymore when you download it.