My minecraft crashes when all I have installed is forge and the mod in my mods folder. Im running V.3.4.0 on 1.5.2. Here is the crash:
Time: 6/3/13 6:38 PM
Description: Failed to start game
java.lang.NullPointerException
at cpw.mods.fml.common.registry.EntityRegistry.doModEntityRegistration(EntityRegistry.java:171)
at cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityRegistry.java:151)
at resinresin.wars.warsmod.InitiateModWars(warsmod.java:1879)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 458752056 bytes (437 MB) / 643956736 bytes (614 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.17.716 Minecraft Forge 7.8.0.716 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{5.2.17.716} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge{7.8.0.716} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
TheWarsMod{3.4.0} [The Wars Mod by Resinresin] (Wars Mod Universal 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: Intel® HD Graphics Family GL version 3.0.0 - Build 8.15.10.2291, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
got the mod, start up minecraft (latest forge, mod v 3.4.0) and this comes up: Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\Aaron\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-04_17.53.47-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d325ab1e --------
Full report at:
C:\Users\Aaron\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-04_17.53.47-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/06/13 5:53 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 416519328 bytes (397 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
TheWarsMod{3.4.0} [The Wars Mod by Resinresin] (Wars Mod Universal 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5450 GL version 4.1.11005 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NullPointerException
at cpw.mods.fml.common.registry.EntityRegistry.doModEntityRegistration(EntityRegistry.java:171)
at cpw.mods.fml.common.registry.EntityRegistry.registerModEntity(EntityRegistry.java:151)
at resinresin.wars.warsmod.InitiateModWars(warsmod.java:1879)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:447)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c03891f6 ----------
please fix dis.
All these crashes have been fixed. sorry it was my fault
Is there a way to stop the custom biomes from the mod from being added into my SSP world? I've tried deleting the biomegen files but that only causes my Minecraft to get a white screen upon startup.
Is there a way to stop the custom biomes from the mod from being added into my SSP world? I've tried deleting the biomegen files but that only causes my Minecraft to get a white screen upon startup.
As far as I know its not possible.
Rollback Post to RevisionRollBack
span>"It’s not about the money. It’s about my sanity." -Notch
So, made a structure for this mod. Didn't spend much time on this, but you can name this whatever you want if you accept this. If you even do accept this it would be an absolute miracle. http://www.mediafire.com/?h1az1syl14m3c0t
Can you allow us to turn off the biome with the config files. I like the tall plateau but it appears every 3rd or 4th biome and really ruins exploration with it being too frequent. So I would like them to be rarer than reg biomes or able to turn them off. Thanks.
Also, would it be possible to make a block that allows players to keep their inventory on death if they are within a certain radius of the block. Such as, players can compete in arenas with their best gear without losing it, but only in the arenas.
Is there a way to stop the custom biomes from the mod from being added into my SSP world? I've tried deleting the biomegen files but that only causes my Minecraft to get a white screen upon startup.
i can add a config option for this if really needed
So, made a structure for this mod. Didn't spend much time on this, but you can name this whatever you want if you accept this. If you even do accept this it would be an absolute miracle. http://www.mediafire...h1az1syl14m3c0t
resin buddy. i did send you like 3 builds some time ago(like 1-2 months) that were made with build kit. did you approve them and now they're in the mod? if not it's still okay (i'm dafire2 -nethercastle-dafire2 bigcastle-dafire2 quartzhouse-dafire2) remember? xD
Can you allow us to turn off the biome with the config files. I like the tall plateau but it appears every 3rd or 4th biome and really ruins exploration with it being too frequent. So I would like them to be rarer than reg biomes or able to turn them off. Thanks.
Also, would it be possible to make a block that allows players to keep their inventory on death if they are within a certain radius of the block. Such as, players can compete in arenas with their best gear without losing it, but only in the arenas.
yeah i dont like entities that much only added them due to such high demand and havent really worked that much in them
DONE AND DONE xD
look on first page...
All these crashes have been fixed. sorry it was my fault
I am a great redstone engineer
and have smart creations
and willing to build.
As far as I know its not possible.
NEW CLASS SELECTION GUI!
MASSIVE CLEANUP!
+ tons of more features and secrets
- removed some pointless blocks and stuff
will be up all day now the mod is updated
post of pics of your work
they have been removed due to too many complaints
on the first page
i can add a config option for this if really needed
it is if i add a config option for it
i might put it in
ancient block
sorry no didnt have enough time
ok will ad config option soon
AMAZING IDEA! will do
thanks man
wow thanks
thanks soo much!
both are made by me
done and done
done and done
sure is just updated
Just breakdancing along...
Okay sure im a brony but DO YOU THINK I FLIPPIN CARE?! AM I PROUD OF IT?...Okay maybe but...DEAL WITH IT DANGIT!