Thanks. Oh gawd, I just made a client and installer with forge 4.0.0.229. Tested and worked.
Will test again later on or some other day, if you like I can let you know if it was compatible :-)
Cheers
Davidee, this is absolutely amazing! I only have the 1.2.5 versions of the paint gui and Mob Spawn Controls but they are amazing! I can't wait for my other favorite mods to update that way I can use the newer version of MSC.
Do you know why the MSC does not work for Mo' Creatures? Is it because he has his own gui? And do you know if there is a way to disconnect his gui and allow this one to work, because this is way better!
I know exactly why it doesn't work. Mo' Creatures uses the "CustomMobSpawner" mod which messes it up. In the 1.3.1 version, I have kind of implemented a version to fix it, but it isn't perfect. If the Mo' Creatures coder decides not to use the CustomMobSpawner, it'll work fine. Otherwise, you may (not sure yet) have to use the "MSC_Overrides" text file to override the settings in 1.3.2. We'll see.
Also, I've already spoken to the More Creeps and Weirdos coder, and he is going to try to drop the CustomSpawner, so the mod will work fine with that.
More Info: In 1.3.2, I have implemented a way to "prevent" the CustomSpawner from working. Note that CustomSpawner has not been updated, so I'm not sure that it'll work - he may change it. I also search the entity list looking for new mobs to add to the GUI. However, this method is not perfect, so I've included the option to override the settings.
And most likely I'm going to need to add scrolling to the Entity List screen. But that's an easy fix.
Where do you find forge 4.0.0.229 and i can only find 4.0.0.200 and that has certain sprit issues with a mod that requires the later version. the forge website doesn't have it either.
Latest recommend build is 4.0.0.230 and can be found here. (You want the universal one)
First off before i get to the problem, I love the Noteblock GUI Mod, It is a great thing for people like me who are trying to put Party Rock Anthem on Minecraft.
Sadly enough, I download NoteBlock GUi and I had Modloader already in from Optifine and Rei's Minimap. When I right clicked on the Noteblock, the game crashed, do you know what i did wrong?
First off before i get to the problem, I love the Noteblock GUI Mod, It is a great thing for people like me who are trying to put Party Rock Anthem on Minecraft.
Sadly enough, I download NoteBlock GUi and I had Modloader already in from Optifine and Rei's Minimap. When I right clicked on the Noteblock, the game crashed, do you know what i did wrong?
I can't help without a crash report. Are you using 1.3.2? Did you install the correct version of ModLoader? Post the crash report here in the spoiler tags. (found in your crash-reports folder)
I have tried it with and without magic launcher without results, i can play with modloader, but there are no traces of the mod, no controls and F6 doesn't do anything.
It sounds like you're installing it wrong. Go get a clean minecraft.jar (force update), then download and install ModLoader, then put the zip file into your mods folder and let me know how it goes.
And you did download the right version of the mod and ModLoader, correct?
I tried it again normal then got a brand new Modloader and this is what pulled up:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Clayton\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-25_22.34.47-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 8901b640 --------
Generated 8/25/12 10:34 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_30, Sun Microsystems Inc.
- Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 444396056 bytes (423 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Very likely
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 2 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41], ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50]]
- World MpServer Players: 1 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 100
- Forced Entities: 2 total; [ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50], atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- Retry Entities: 0 total; []
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at agw.a(BlockNote.java:49)
at atc.a(SourceFile:211)
at net.minecraft.client.Minecraft.c(SourceFile:974)
at net.minecraft.client.Minecraft.l(SourceFile:1227)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 18 more
--- END ERROR REPORT 40a128a4 ----------
Hey David, thanks so much for making these mods for us, much appreciated
I just had one request to make. If it isn't too much work, can you add a automatic timer to the reconnect mod? Like, if you get disconnected, it waits 5 seconds to try and reconnect. Or at least make it an option. I'm sure a lot of users here would appreicate if you can make something like that to add on to the amazing mod you already have. As of right now, the mod doesn't completely 'Auto-rejoin' if you get disconnected because you still have to push a button, you know?
Thanks in advance for anything you can do regarding this and keep up the great work!
I tried it again normal then got a brand new Modloader and this is what pulled up:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Clayton\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-25_22.34.47-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 8901b640 --------
Generated 8/25/12 10:34 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_30, Sun Microsystems Inc.
- Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 444396056 bytes (423 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Very likely
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 2 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41], ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50]]
- World MpServer Players: 1 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 100
- Forced Entities: 2 total; [ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50], atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- Retry Entities: 0 total; []
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at agw.a(BlockNote.java:49)
at atc.a(SourceFile:211)
at net.minecraft.client.Minecraft.c(SourceFile:974)
at net.minecraft.client.Minecraft.l(SourceFile:1227)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 18 more
--- END ERROR REPORT 40a128a4 ----------
Don't forget the spoiler tags! Anyways, it sounds like you didn't install ModLoader correctly as it can't find the ModLoader class "BaseMod". What version of ModLoader are you using?
Hey David, thanks so much for making these mods for us, much appreciated
I just had one request to make. If it isn't too much work, can you add a automatic timer to the reconnect mod? Like, if you get disconnected, it waits 5 seconds to try and reconnect. Or at least make it an option. I'm sure a lot of users here would appreicate if you can make something like that to add on to the amazing mod you already have. As of right now, the mod doesn't completely 'Auto-rejoin' if you get disconnected because you still have to push a button, you know?
Thanks in advance for anything you can do regarding this and keep up the great work!
I'm not really sure why anyone would need this feature, you know? I mean, you just have to press the button once and it starts, so I don't really see much of a point in it.
I'm not really sure why anyone would need this feature, you know? I mean, you just have to press the button once and it starts, so I don't really see much of a point in it.
Well for my situation, I need it to reconnect automatically because I afk on my server a lot to get my wheat and melons to grow. When I'm gone the server restarts a lot and because of 1.3.2 the crops are taking a LOONG time to grow on the server. I would really love this feature because it would save me hours of afking while I am ready to play the game. I guess it's not too useful of a feature but it would be much appreciated if you could add it as an option or if not that, if you could let me have the source so that I can add it myself.
I really like your mod the best. There is already a countdown rejoin mod out there but it doesn't work well.
Anyways, whatever your decision is, thanks for the mod mate.
Well for my situation, I need it to reconnect automatically because I afk on my server a lot to get my wheat and melons to grow. When I'm gone the server restarts a lot and because of 1.3.2 the crops are taking a LOONG time to grow on the server. I would really love this feature because it would save me hours of afking while I am ready to play the game. I guess it's not too useful of a feature but it would be much appreciated if you could add it as an option or if not that, if you could let me have the source so that I can add it myself.
I really like your mod the best. There is already a countdown rejoin mod out there but it doesn't work well.
Anyways, whatever your decision is, thanks for the mod mate.
Ah, I see. Well, I'll think about it - it may not be worth it. I'd have to redo the edit properties screen to add that in + add that into the save options.
Is there any way you can post an ALT link to your ​v1.3.2.0 for Minecraft 1.3.2 mod because Im havin issues with your link. I can navagate the ad fly site for any other mod or texture pack I want butthis one always tells me its blocked 8which its not) then starts the countdown to send me to the file, over and over again.
Which mod are you talking about? Anyways, it looks like you're having a problem with adfly? Is the "Skip Ad" button not working?
It was the Paintng Selection GUI mod and NO, the Skip Ad vanishes before I can click it and I get the blocked error.
I turned off my ad blocker, as always, and enabled all scripts on the site. I use adFly a lot so this is puzzlig why it only happens on a few mod links.
Hmm, I just tested it and it works fine. What browser are you using? Is it still doing it?
Yeah, I haven't heard of anything like this before.
when i used noteblockwithgui mod 1.3.1 on a server the buttons were there but when i pressed them they would not change to the note i pressed and i did install the mod correctly and i was using modloader if that helps
when i used noteblockwithgui mod 1.3.1 on a server the buttons were there but when i pressed them they would not change to the note i pressed and i did install the mod correctly and i was using modloader if that helps
Most likely you have to use the Forge version. Sorry!
i have a suggestion for a mod. if you could make something just like the mob spawn controls gui, but controls the structures that can generate per biome/dimension, and is used before creating the world this way there could be things like villages or nether fortresses in the end, or obsidian pillars in the overworld, that would be epic. this would be useful for people who spawn in caves in the nether, or just think the obsidian pillars look cool. here's a pointless diamond.
Haha, no problem!
I know exactly why it doesn't work. Mo' Creatures uses the "CustomMobSpawner" mod which messes it up. In the 1.3.1 version, I have kind of implemented a version to fix it, but it isn't perfect. If the Mo' Creatures coder decides not to use the CustomMobSpawner, it'll work fine. Otherwise, you may (not sure yet) have to use the "MSC_Overrides" text file to override the settings in 1.3.2. We'll see.
Also, I've already spoken to the More Creeps and Weirdos coder, and he is going to try to drop the CustomSpawner, so the mod will work fine with that.
More Info: In 1.3.2, I have implemented a way to "prevent" the CustomSpawner from working. Note that CustomSpawner has not been updated, so I'm not sure that it'll work - he may change it. I also search the entity list looking for new mobs to add to the GUI. However, this method is not perfect, so I've included the option to override the settings.
And most likely I'm going to need to add scrolling to the Entity List screen. But that's an easy fix.
Latest recommend build is 4.0.0.230 and can be found here. (You want the universal one)
Sadly enough, I download NoteBlock GUi and I had Modloader already in from Optifine and Rei's Minimap. When I right clicked on the Noteblock, the game crashed, do you know what i did wrong?
I can't help without a crash report. Are you using 1.3.2? Did you install the correct version of ModLoader? Post the crash report here in the spoiler tags. (found in your crash-reports folder)
It sounds like you're installing it wrong. Go get a clean minecraft.jar (force update), then download and install ModLoader, then put the zip file into your mods folder and let me know how it goes.
And you did download the right version of the mod and ModLoader, correct?
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Clayton\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-25_22.34.47-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 8901b640 --------
Generated 8/25/12 10:34 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_30, Sun Microsystems Inc.
- Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 444396056 bytes (423 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Very likely
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 2 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41], ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50]]
- World MpServer Players: 1 total; [atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 100
- Forced Entities: 2 total; [ny['Slime'/824, l='MpServer', x=827.50, y=4.00, z=-410.50], atg['Cl@yton'/170, l='MpServer', x=861.12, y=5.62, z=-407.41]]
- Retry Entities: 0 total; []
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at agw.a(BlockNote.java:49)
at atc.a(SourceFile:211)
at net.minecraft.client.Minecraft.c(SourceFile:974)
at net.minecraft.client.Minecraft.l(SourceFile:1227)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 18 more
--- END ERROR REPORT 40a128a4 ----------
The painting in game is show up fine. (Sorry for late responding)
Forge is now out for 1.3.2 and the Macro Keybinds mod adds a extra 2 pages for controls.
I just had one request to make. If it isn't too much work, can you add a automatic timer to the reconnect mod? Like, if you get disconnected, it waits 5 seconds to try and reconnect. Or at least make it an option. I'm sure a lot of users here would appreicate if you can make something like that to add on to the amazing mod you already have. As of right now, the mod doesn't completely 'Auto-rejoin' if you get disconnected because you still have to push a button, you know?
Thanks in advance for anything you can do regarding this and keep up the great work!
Don't forget the spoiler tags! Anyways, it sounds like you didn't install ModLoader correctly as it can't find the ModLoader class "BaseMod". What version of ModLoader are you using?
What mod are you using that allows for higher resolution paintings?
Well that works!
I'm not really sure why anyone would need this feature, you know? I mean, you just have to press the button once and it starts, so I don't really see much of a point in it.
Well for my situation, I need it to reconnect automatically because I afk on my server a lot to get my wheat and melons to grow. When I'm gone the server restarts a lot and because of 1.3.2 the crops are taking a LOONG time to grow on the server. I would really love this feature because it would save me hours of afking while I am ready to play the game. I guess it's not too useful of a feature but it would be much appreciated if you could add it as an option or if not that, if you could let me have the source so that I can add it myself.
I really like your mod the best. There is already a countdown rejoin mod out there but it doesn't work well.
Anyways, whatever your decision is, thanks for the mod mate.
Ah, I see. Well, I'll think about it - it may not be worth it. I'd have to redo the edit properties screen to add that in + add that into the save options.
But thank you!
Which mod are you talking about? Anyways, it looks like you're having a problem with adfly? Is the "Skip Ad" button not working?
What do you mean? I should get rid of the description/images?
How did you install it? I would try getting a clean minecraft.jar and installing it again.
Hmm, I just tested it and it works fine. What browser are you using? Is it still doing it?
Yeah, I haven't heard of anything like this before.
Thank you!
Most likely you have to use the Forge version. Sorry!
Thank you!