Can not seem to getting to 300 percent on my ore. Best is 200. Grind wash induction then crystal. Am i missing a step?
I don't think that you are missing any step. I suppose you are starting with one or two or some other small number of ores?
The increase is apparent when the amount used is large, say half a stack or maybe full.
Overall, there is a level of randomness in the process, which is why you didn't get that much out of it.
slag furnace, that's the step you're missing, at least from what i recall, i don't really use factorization ore processing but i did do an extensive test world to see if i could come up with a workaround with logistics (couldn't ) and i'm positive the full 300% is 4 steps, not three.
i could be wrong if it's been changed lately though.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
slag furnace, that's the step you're missing, at least from what i recall, i don't really use factorization ore processing but i did do an extensive test world to see if i could come up with a workaround with logistics (couldn't ) and i'm positive the full 300% is 4 steps, not three.
i could be wrong if it's been changed lately though.
I took induction to be smelting the cleaned chunks. And he did write 4 steps:
weird, induction would be TE processing, i guess i mentally blocked out that word without realizing it since i knew it didn't belong.
at any rate, it wouldn't be the first time factorization or neptune lied to players, frankly i'd get used to it.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
weird, induction would be TE processing, i guess i mentally blocked out that word without realizing it since i knew it didn't belong.
at any rate, it wouldn't be the first time factorization or neptune lied to players, frankly i'd get used to it.
Induction is TE processing. As far as I know, induction isn't even used in factorization. I would assume that Cashean used that word in place of smelting.
yeah has to be the case, i'm just surprised i derped on it like that.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
While the Wrath Lamps are amazing, I'm not a big fan of having a big area all at max light level. An option to choose which light level you want the Wrath Lamp to create would be pretty nice.
I've been playing with Factorization for a few months and I enjoy it. I discovered today the clay sculpture and this mod instantly made it to my top 5. Congrats on making sculpting in minecraft so simple without limiting the possibilities. Can't wait to see this feature more fleshed out in future versions.
Can I suggest a sculpture copying maching? I think it would make a great addition.
Can I put any other armor from another mod into the mecha armor like nano armor or a jetpack. And will it work correctly like losing charge and so on
As awesome as that would be, I dont see that happening. Keep in mind Im not the dev though
What would happen if you added in a nano-chest, electric jetpack, AND lap-pack? Seems too overpowered compared to how much a gravisuit costs. Or what about TC goggles of revealing?
In single player, no problems. It works fine. However, in SMP when I right click on a barrel containing buildcraft pipes, I get an internal server error as follows. I will be cross-posting this to the buildcraft forums.
This error does not crash the server, just boots the client. It appears to be something to do with trying to get the name of the pipe item within SMP. You can still use them, stack them, get them out, just not right click on the barrel.
On a similar note, any items from IndustrialCraft 2 (build 112 for 1.4.6) work fine in single player, but in SMP they don't crash the client, but they don't have names either.
EDIT: It seems to be machines and pipes from buildcraft, the engines and builder and pump do it as well, and I suspect all of the machines from BC
My modpack can be found at: http://www.minecraftforum.net/topic/1657321-jtech-modpack-over-60-mods/
I don't think that you are missing any step. I suppose you are starting with one or two or some other small number of ores?
The increase is apparent when the amount used is large, say half a stack or maybe full.
Overall, there is a level of randomness in the process, which is why you didn't get that much out of it.
i could be wrong if it's been changed lately though.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
I took induction to be smelting the cleaned chunks. And he did write 4 steps:
at any rate, it wouldn't be the first time factorization or neptune lied to players, frankly i'd get used to it.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Induction is TE processing. As far as I know, induction isn't even used in factorization. I would assume that Cashean used that word in place of smelting.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Can I suggest a sculpture copying maching? I think it would make a great addition.
As awesome as that would be, I dont see that happening. Keep in mind Im not the dev though
What would happen if you added in a nano-chest, electric jetpack, AND lap-pack? Seems too overpowered compared to how much a gravisuit costs. Or what about TC goggles of revealing?
http://pastebin.com/nw8Gm514
If anyone has any suggestions, I would greatly appreciative it. Thanks(:
EDIT: I changed the config file ID's and got it to work(:
I have read your requirements, and I will follow the regulations.
Get Thermal Expansion and use a Liquid Transposer.
Buildcraft 3.4.0
Factorization 0.7.1.10
In single player, no problems. It works fine. However, in SMP when I right click on a barrel containing buildcraft pipes, I get an internal server error as follows. I will be cross-posting this to the buildcraft forums.
This error does not crash the server, just boots the client. It appears to be something to do with trying to get the name of the pipe item within SMP. You can still use them, stack them, get them out, just not right click on the barrel.
http://pastebin.com/ZxMfBWjs
cross-post: http://www.mod-build...-factorization/
On a similar note, any items from IndustrialCraft 2 (build 112 for 1.4.6) work fine in single player, but in SMP they don't crash the client, but they don't have names either.
EDIT: It seems to be machines and pipes from buildcraft, the engines and builder and pump do it as well, and I suspect all of the machines from BC