Bug Report. Sorry if this has already been said. When I send out ... say a level 70 Pokemon, because of the random pokemon attacking me, the wild pokemon will be level 12 or something like that and destroy my pokemon in one hit. And the rest of my team.
Two more things, Not so much bugs.
1.) Is there a way to disable random pokemon attacking you?
2.) Is there going to be something in a future update making it so when your pokemon runs out of moves it doesnt make it so you have to completely exit minecraft to exit the battle, Example. I used all of my moves and had nothing usable so I was stuck there until I exited the game itself.
Thanks
Another possible bug. When I put Pokemon back into the Pc They just disappear. Like it deletes them.
Also could someone covert this all into one Folder including the modified .jar correctly so i don'T have to put my Computer at excess risk with downloads
How would that put your computer any less risk? Also, it is against mojang's and these forums terms and conditions to post minecraft jars on here so it's not worth asking
java.lang.NullPointerException
at codechicken.nei.LayoutManager.objectUnderMouse(LayoutManager.java:136)
at codechicken.nei.forge.GuiContainerManager.objectUnderMouse(GuiContainerManager.java:552)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:141)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at codechicken.nei.LayoutManager.objectUnderMouse(LayoutManager.java:136)
at codechicken.nei.forge.GuiContainerManager.objectUnderMouse(GuiContainerManager.java:552)
at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:141)
The issue is Not Enough Items, as it conflicts with the Inventory GUI. If you would kindly tell the developers of NEI of this use, I'm us they'll get working on it quickly.
Hey, the installation video is down on your website. However, SCMowns, pretty much the modding god, made a video on how to install that you could embed:
Edit: I'm not sure if he did a 1.5 version, but this worked.
Edit again: This is completely off topic from the original post, but are there EVs/IVs, or is it like Red and Blue where you really had no control over stats?
Edit again: This is completely off topic from the original post, but are there EVs/IVs, or is it like Red and Blue where you really had no control over stats?
There are EV/IV. They are currently not working perfectly, but that has been fixed in the development code and will be in the next patch.
There are EV/IV. They are currently not working perfectly, but that has been fixed in the development code and will be in the next patch.
So how controllable will the EVs be? Will there be stat boost medicines (like in the originals, it boosts an EV by 10 points at a maximum of 100 EVs) and berries that decrease the stats so you can properly farm?
I'm also getting an error, it says: "ID 17 is mismatched between world and game" when I try to join a server.
Edit: Seems to be a slight incompatibility with the Timber mod.
I suggest you look into using MultiMC
Two more things, Not so much bugs.
1.) Is there a way to disable random pokemon attacking you?
2.) Is there going to be something in a future update making it so when your pokemon runs out of moves it doesnt make it so you have to completely exit minecraft to exit the battle, Example. I used all of my moves and had nothing usable so I was stuck there until I exited the game itself.
Thanks
Another possible bug. When I put Pokemon back into the Pc They just disappear. Like it deletes them.
I tried doing the same with Pokeballs, Ultra Balls etc.
I assume it's a bug..
How would that put your computer any less risk? Also, it is against mojang's and these forums terms and conditions to post minecraft jars on here so it's not worth asking
It's been fixed for the next version
The issue is Not Enough Items, as it conflicts with the Inventory GUI. If you would kindly tell the developers of NEI of this use, I'm us they'll get working on it quickly.
Edit again: This is completely off topic from the original post, but are there EVs/IVs, or is it like Red and Blue where you really had no control over stats?
There are EV/IV. They are currently not working perfectly, but that has been fixed in the development code and will be in the next patch.
slowly learnt it over many years
I'm also getting an error, it says: "ID 17 is mismatched between world and game" when I try to join a server.
Edit: Seems to be a slight incompatibility with the Timber mod.
It is, just like every other mod out there
No mods work on the xbox edition
You don't need singleplayer commands to spawn pokemon, we've added a /pokespawn command to do the work for you.
Try /pokespawn bulbasaur to get a bulbasaur
or /pokespawn charizard s to get a shiny charizard
Mod Loader works though
Uninstall optifine till they fix it