Theres nothing about this 4 pages back, might have been easier just to tell me aye?
TG
Two pages back you will see this post: Starter Bug
On the spawning:
I think that certain Pokémon should have a chance of spawning close to Natural Structures, Like Eevee, Porygon, and other "Urban Pokémon" spawning near NPC Villages...
On the Wiki: I'll be happy to keep a eye on it for grifers and make sure thing stay up to date (the best I can)! But you would still want to make sure that certain info is availible on the OP, seeing as people don't always like having to go to Wikis to find stuff they want to/need to know...
On Hostility:
Maybe adding a random "Natures" to the Pokémon that affect their hostility levels and stats in the wild, and how they act when tamed (Like a Pokémon with a "Bold" nature will willing attack another Pokémon despite it being stronger or weaker then it, and when tamed, it would venter ahead of it's trainer instead of just following the player... And it's Defense Stat would be higher then the other ones and it's Attack stat would be lower.)
On the spawning:
I think that certain Pokémon should have a chance of spawning close to Natural Structures, Like Eevee, Porygon, and other "Urban Pokémon" spawning near NPC Villages...
Interesting idea. Will have to write it into our upcoming features list.
On the Wiki: I'll be happy to keep a eye on it for grifers and make sure thing stay up to date (the best I can)! But you would still want to make sure that certain info is availible on the OP, seeing as people don't always like having to go to Wikis to find stuff they want to/need to know...
If you could that would be great. I think turning it into our resource for everything would be ideal and i really don't think people mind going to a wiki for info like that. I never have minded... I think having some stuff in the OP is a good idea, like current version and changelogs, maybe some short install info.
On Hostility:
Maybe adding a random "Natures" to the Pokémon that affect their hostility levels and stats in the wild, and how they act when tamed (Like a Pokémon with a "Bold" nature will willing attack another Pokémon despite it being stronger or weaker then it, and when tamed, it would venter ahead of it's trainer instead of just following the player... And it's Defense Stat would be higher then the other ones and it's Attack stat would be lower.)
Yeah i've been playing around with an idea like that a long time back if you remember? I had the idea of a runty and overly large random modifier that would adjust the render size as well as have a small impact on normal vs special stats. Haven't put this through though. Not sure if it would be a good idea or not
Edit: I know that's not entirely the same though. There is a nature stat in the original games which we could work with to create something like this
Alright, I know we're not talking Legendary Pokemon yet, but I thought I'd give a shot at one of the more simple and most iconic of them all.
Opinions?
Alright, I know we're not talking Legendary Pokemon yet, but I thought I'd give a shot at one of the more simple and most iconic of them all.
Opinions?
Awesome! Though Mew's tail widen slightly near the end...
wow amazing i wish i could do something amazing like that XD i think ill quit posting for a few days and learn techne alot better then start helping XD
Alright, I know we're not talking Legendary Pokemon yet, but I thought I'd give a shot at one of the more simple and most iconic of them all.
Opinions?
Hopefully this goes into the next next update! It looks cute!
Can't take them too high, in every image I've found of Mew his ears/horns are always below or level with the peak of his head. Though bringing them and out an does make it look better.
Can't take them too high, in every image I've found of Mew his ears/horns are always below or level with the peak of his head. Though bringing them and out an does make it look better.
Probably one of the better models out there atm. Very good work. Definitively something I'd bother hunting down.
There must be a way to make that even larger...
Not that I have a choice mind you.
Two pages back you will see this post: Starter Bug
On the spawning:
I think that certain Pokémon should have a chance of spawning close to Natural Structures, Like Eevee, Porygon, and other "Urban Pokémon" spawning near NPC Villages...
On the Wiki: I'll be happy to keep a eye on it for grifers and make sure thing stay up to date (the best I can)! But you would still want to make sure that certain info is availible on the OP, seeing as people don't always like having to go to Wikis to find stuff they want to/need to know...
On Hostility:
Maybe adding a random "Natures" to the Pokémon that affect their hostility levels and stats in the wild, and how they act when tamed (Like a Pokémon with a "Bold" nature will willing attack another Pokémon despite it being stronger or weaker then it, and when tamed, it would venter ahead of it's trainer instead of just following the player... And it's Defense Stat would be higher then the other ones and it's Attack stat would be lower.)
Interesting idea. Will have to write it into our upcoming features list.
If you could that would be great. I think turning it into our resource for everything would be ideal and i really don't think people mind going to a wiki for info like that. I never have minded... I think having some stuff in the OP is a good idea, like current version and changelogs, maybe some short install info.
Yeah i've been playing around with an idea like that a long time back if you remember? I had the idea of a runty and overly large random modifier that would adjust the render size as well as have a small impact on normal vs special stats. Haven't put this through though. Not sure if it would be a good idea or not
Edit: I know that's not entirely the same though. There is a nature stat in the original games which we could work with to create something like this
Many thanks for your help, will wait for the next update
TG
War doesn't decide who is right, just who is left...
just read that it's a bug thats supposed to be fixed in the next update, never mind
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
That would be because there was no changes. That mod is pretty much dead. This mod, however, is amazingly fabulously awesome
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Alright, I know we're not talking Legendary Pokemon yet, but I thought I'd give a shot at one of the more simple and most iconic of them all.
Opinions?
Awesome! Though Mew's tail widen slightly near the end...
And now let the begging for Mewtwo begin!
Hopefully this goes into the next next update! It looks cute!
Very good point. ;p Can't believe I missed that.
Haha, Mewtwo shall remain hidden until the Pixelmon the First Movie comes out. ;p
Chaos// You will someday, just gotta practice. I wouldn't be anywhere if I didn't practice, it also helped I have some 3D design experience. ;p
Mikelop// That would be neat, I'm not sure a legendary spawning system is in place yet.
Edit:: I wasn't going to do Mew for a while but I found this Gif.
And I had to try it. ^^
That's pretty awesome but i don't think the top of it's head is quite right. Maybe make the ears stick out a bit more
Probably one of the better models out there atm. Very good work. Definitively something I'd bother hunting down.
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );