I love the mod and used it before the newest update without lag. However after the newest update I'm forced to play on tiny just to move a little. Until I figure out what's wrong I'll still be using your older version
I'm using Mo creatures, more stackables, and the recipe book.
I've tried new worlds and old worlds they still lag with this mod D;
I just put on the minimap mod which also shows entity locations and all I could see on the radar were the entities O.O I've never seen so many
this is so so so so cool!
thanks, and make all mobs tameable!
i wanna start a zoo with tamed bats!
me to ahem.....Oh no davey don't mess up the bats they belong above ground other wise my free coal farm will no longer wor.....I think I said to Much....(secretly wishes to tame bats and turn the moths into stick factories) a stroke of brilliance torch factory's !!!!
Rollback Post to RevisionRollBack
Help save my poor eggs...you wouldn't just let them die would you?
Please help me ! I have tried to get it to work, with no avail .
Generated 6/5/12 1:56 AM
Minecraft: Minecraft 1.2.5
OS: Mac OS X (x86_64) version 10.7.3
Java: 1.6.0_31, Apple Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 9400M OpenGL Engine version 2.1 NVIDIA-7.18.11, NVIDIA Corporation
java.lang.NoSuchMethodError: alb.getSaveFolder()Ljava/lang/String;
at aia.a(AnvilSaveHandler.java:21)
at xd.d(World.java:362)
at xd.<init>(World.java:345)
at xd.<init>(World.java:277)
at net.minecraft.client.Minecraft.a(Minecraft.java:1930)
at mw.c(SourceFile:171)
at iz.a(SourceFile:220)
at if.a(SourceFile:150)
at mw.a(SourceFile:192)
at lr.b(EntityRenderer.java:972)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT 79dd28c1 ----------
me to ahem.....Oh no davey don't mess up the bats they belong above ground other wise my free coal farm will no longer wor.....I think I said to Much....(secretly wishes to tame bats and turn the moths into stick factories) a stroke of brilliance torch factory's !!!!
Ok, but it somehow caused mayor lag in the nights for most people....however I seem to get a lot of lag issue complaints now >.>
I love the mod and used it before the newest update without lag. However after the newest update I'm forced to play on tiny just to move a little. Until I figure out what's wrong I'll still be using your older version
I'm using Mo creatures, more stackables, and the recipe book.
I've tried new worlds and old worlds they still lag with this mod D;
I just put on the minimap mod which also shows entity locations and all I could see on the radar were the entities O.O I've never seen so many
Personally thinking that MoCreatures messes with the CustomMobSpawner way of spawning mobs, making my mobs way more frequent....might fix thatTo the other people it might be the fact you are using an old world. Im almost never finding atmosmobs in the ocean and you guys get tons....I dont get it....
To the other people it might be the fact you are using an old world. Im almost never finding atmosmobs in the ocean and you guys get tons....I dont get it....
Ok so this isnt true. I do get sea creatures, but no lag whatoever :/
Yes, only Modload and Forge 3.1.3.105 was installed.
But maybe I have found my error. I installed Atmosmobs in /mods how did you say it first. Now I installed custommobspawner and atmosmobs in the jar and now its fine. I will see it in a few minutes :X
I appears that the game cant find a save folder O_o try re-installing Minecraft.
Ok, but it somehow caused mayor lag in the nights for most people....however I seem to get a lot of lag issue complaints now >.>
tons of moths spawning may be the problem since the ratio of bats to moths I found was 7(moths) to 2 bats further more I demand a squid spawning machine for when fish (and whales and sea turtles) come in squid seem to become rare...also if taming bats was accomplished it would be done with moth wings...
Rollback Post to RevisionRollBack
Help save my poor eggs...you wouldn't just let them die would you?
This really is a great mod, and it really makes minecraft less empty. The only problem in my opinion is that none of the mobs spawn in peacefull. I would love to have them in my millenaire village
The peacefull animals mods spawn just like the cows and pigs do, so they SHOULD spawn on peacefull. Bats and moths won't though.
lol, all the animals in the modified diamond throw swords, gold pants, shots and more.
New egg on some creative summon a few animals. Why?
This is to make some mobs more common. We didnt find any crabs and lizards while testing, however the code said they should spawn. So I made it that some mobs spawn with other mobs as a temporary fix :/ Sorry
I am also getting a lot of lag with a fresh .jar and everything. Great mod regardless, it's been very interesting watching it evolve. best of luck resolving it
I can't wait to find my first swordfish and sea turtle!
Thanks Daveyx0!
PS. I killed a creeper with a living swordfish.
I'm using Mo creatures, more stackables, and the recipe book.
I've tried new worlds and old worlds they still lag with this mod D;
I just put on the minimap mod which also shows entity locations and all I could see on the radar were the entities O.O I've never seen so many
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Generated 6/5/12 1:56 AM
Minecraft: Minecraft 1.2.5
OS: Mac OS X (x86_64) version 10.7.3
Java: 1.6.0_31, Apple Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 9400M OpenGL Engine version 2.1 NVIDIA-7.18.11, NVIDIA Corporation
java.lang.NoSuchMethodError: alb.getSaveFolder()Ljava/lang/String;
at aia.a(AnvilSaveHandler.java:21)
at xd.d(World.java:362)
at xd.<init>(World.java:345)
at xd.<init>(World.java:277)
at net.minecraft.client.Minecraft.a(Minecraft.java:1930)
at mw.c(SourceFile:171)
at iz.a(SourceFile:220)
at if.a(SourceFile:150)
at mw.a(SourceFile:192)
at lr.b(EntityRenderer.java:972)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:869)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT 79dd28c1 ----------
I appears that the game cant find a save folder O_o try re-installing Minecraft.
Ok, but it somehow caused mayor lag in the nights for most people....however I seem to get a lot of lag issue complaints now >.>
Personally thinking that MoCreatures messes with the CustomMobSpawner way of spawning mobs, making my mobs way more frequent....might fix thatTo the other people it might be the fact you are using an old world. Im almost never finding atmosmobs in the ocean and you guys get tons....I dont get it....
Ok so this isnt true. I do get sea creatures, but no lag whatoever :/
If your Mod is disabled, I have no lags and all things are fine?
Did you use a clean jar for the installation?
But maybe I have found my error. I installed Atmosmobs in /mods how did you say it first. Now I installed custommobspawner and atmosmobs in the jar and now its fine. I will see it in a few minutes :X
EDIT: Okay, it works fine now
The peacefull animals mods spawn just like the cows and pigs do, so they SHOULD spawn on peacefull. Bats and moths won't though.
This is to make some mobs more common. We didnt find any crabs and lizards while testing, however the code said they should spawn. So I made it that some mobs spawn with other mobs as a temporary fix :/ Sorry