I reached level 2 a while ago... I think I'm up to level 10 or so at this point. I would recommend that you don't post any mods unless you want to get flamed by a bunch of kids accusing you of stealing the mods. Thanks for the offer.
I see you were finally able to upload your mods, and still the kiddies whine that they are stolen.
Silly question but anyway possible to get IC Numbers to show things like power left?
industrialcraft does power levels in a different way than regular tools. this is so there isn't tens of thousands of damage values for the item, so you'd have to code specifically for IC items.
I want to change the location of my armor options.
Huh? If you are talking about changing where the armor items are located on the screen, see the OP section for Config and change the value of alignmode to whatever position you want.
I think you broke the item overlay. It was working before with my setup and now it doesn't show up. There are empty spaces instead of icons.
Edit: It works with the default size but they start to disappear when I resize the window bigger. That didn't happen before.
Edit2: I'm using a pumpkin and the chest piece's enchanting glow is showing up on the bottom of the pumpkin icon.
Can you post your config file contents, .minecraft/modloader.txt, and specific steps to reproduce the issue? I just tried it out using ML and Forge with only ArmorStatusHUD in the mods folder... tried resizing the window, switching from full screen to windowed, changing the GUI scale, with and without enchanted items, and with all sorts of items/blocks being held. I didn't see any issues at all.
Edit: It would also be good to know how you have the mod installed... MultiMC, Magic Launcher, manually, etc.
Getting the same thing as posters above as soon as a resize my window....
The mods I have installed are ModLoader, REI's, Optifine, StatusEffectHUD, ArmorHUD and WorldEditCUI. I am also running the Faithful 32 texture pack
ArmorHUD cfg
#damageColorList (java.lang.String:100,f; 80,7; 60,e; 40,6; 25,c; 10,4) -- This is a list of percent damage thresholds and text color codes that will be used when item damage is <= the threshold. Format used: "," separates the threshold and the color code, ";" separates each pair. Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
#damageDisplayType (java.lang.String:value) -- Valid damageDisplayType strings are value, percent, or none
#showMaxDamage (boolean:false) -- Set to true to show the max damage when damageDisplayType=value
#showEquippedItem (boolean:true) -- Set to true to show info for your currently equipped item, false to disable
#xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
#yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
#yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
#applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
#applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
#showInChat (boolean:false) -- Set to true to show info when chat is open, false to disable info when chat is open
#
#**ONLY EDIT WHAT IS BELOW THIS**
#
#Thu Oct 04 09:36:37 PDT 2012
showInChat=false
yOffset=2
applyXOffsetToCenter=false
showItemOverlay=true
alignMode=bottomright
applyYOffsetToMiddle=false
damageDisplayType=value
enableItemName=false
xOffset=2
yOffsetBottomCenter=41
checksum=m6ux8n
showMaxDamage=false
allowUpdateCheck=true
damageColorList=100,f; 80,7; 60,e; 40,6; 25,c; 10,4
showEquippedItem=true
Modloader.txt
Oct 4, 2012 9:36:37 AM ModLoader init
FINE: ModLoader 1.3.2 Initializing...
Oct 4, 2012 9:36:37 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\bin\minecraft.jar
Oct 4, 2012 9:36:37 AM ModLoader readFromClassPath
FINER: Zip found.
Oct 4, 2012 9:36:37 AM ModLoader addMod
FINE: Mod Initialized: "mod_WorldEditCUI 1.3.2a for Minecraft version 1.3.2" from mod_WorldEditCUI.class
Oct 4, 2012 9:36:37 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\mods\[1.3.2]ReiMinimap_v3.2_05.zip
Oct 4, 2012 9:36:37 AM ModLoader readFromModFolder
FINER: Zip found.
Oct 4, 2012 9:36:37 AM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.2_05 [1.3.2]" from mod_ReiMinimap.class
Oct 4, 2012 9:36:37 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\mods\ArmorStatusHUDv1.2(1.3.2).zip
Oct 4, 2012 9:36:37 AM ModLoader readFromModFolder
FINER: Zip found.
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: allowUpdateCheck set to true
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: alignMode set to bottomright
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: enableItemName set to false
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: showItemOverlay set to true
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: damageColorList set to 100,f; 80,7; 60,e; 40,6; 25,c; 10,4
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: damageDisplayType set to value
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: showMaxDamage set to false
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: showEquippedItem set to true
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: xOffset set to 2
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: yOffset set to 2
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: yOffsetBottomCenter set to 41
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: applyXOffsetToCenter set to false
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: applyYOffsetToMiddle set to false
Oct 4, 2012 9:36:37 AM ModLoader setupProperties
FINER: showInChat set to false
Oct 4, 2012 9:36:38 AM ModLoader addMod
FINE: Mod Initialized: "ArmorStatusHUD v1.2(1.3.2)" from mod_ArmorStatusHUD.class
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\mods\rei_minimap
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Directory found.
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\mods\StatusEffectHUDv1.52(1.3.2).zip
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Zip found.
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: allowUpdateCheck set to true
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: alignMode set to topleft
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: enableBackground set to false
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: enableEffectName set to true
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: effectNameColor set to f
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: durationColor set to f
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: xOffset set to 2
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: yOffset set to 2
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: yOffsetBottomCenter set to 41
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: applyXOffsetToCenter set to false
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: applyYOffsetToMiddle set to false
Oct 4, 2012 9:36:38 AM ModLoader setupProperties
FINER: showInChat set to true
Oct 4, 2012 9:36:38 AM ModLoader addMod
FINE: Mod Initialized: "StatusEffectHUD v1.52(1.3.2)" from mod_StatusEffectHUD.class
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\patrick\Desktop\Minecraft Multi-Version\Versions\1.3.2\.minecraft\mods\WorldEditCUI
Oct 4, 2012 9:36:38 AM ModLoader readFromModFolder
FINER: Directory found.
Oct 4, 2012 9:36:38 AM ModLoader init
FINE: Mod Loaded: "mod_WorldEditCUI 1.3.2a for Minecraft version 1.3.2"
Oct 4, 2012 9:36:38 AM ModLoader init
FINE: Mod Loaded: "mod_ReiMinimap v3.2_05 [1.3.2]"
Oct 4, 2012 9:36:38 AM ModLoader init
FINE: Mod Loaded: "ArmorStatusHUD v1.2(1.3.2)"
Oct 4, 2012 9:36:38 AM ModLoader init
FINE: Mod Loaded: "StatusEffectHUD v1.52(1.3.2)"
Oct 4, 2012 9:36:38 AM ModLoader addAllRenderers
FINE: Initialized
I think you broke the item overlay. It was working before with my setup and now it doesn't show up. There are empty spaces instead of icons. Edit: It works with the default size but they start to disappear when I resize the window bigger. That didn't happen before. Edit2: I'm using a pumpkin and the chest piece's enchanting glow is showing up on the bottom of the pumpkin icon.
Getting the same thing as posters above as soon as a resize my window.... The mods I have installed are ModLoader, REI's, Optifine, StatusEffectHUD, ArmorHUD and WorldEditCUI. I am also running the Faithful 32 texture pack
It looks like something goofy is going on where the renderer seems to think that the image isn't on the screen anymore once you make the screen larger. If you have showInChat=true and resize the window while you can see the items they get cut off for some reason. I'm looking into it, but I won't be able to push out a fix until tonight at the earliest.
Edit: I also only saw this when using the right-alignment... I think if you stick to the bottom left of the screen (the default) it might be the best workaround for now.
Edit2: I found the errant code... I will try to push out a fix shortly. I really wish I understood graphics rendering!
I think you broke the item overlay. It was working before with my setup and now it doesn't show up. There are empty spaces instead of icons. Edit: It works with the default size but they start to disappear when I resize the window bigger. That didn't happen before. Edit2: I'm using a pumpkin and the chest piece's enchanting glow is showing up on the bottom of the pumpkin icon.
Getting the same thing as posters above as soon as a resize my window.... The mods I have installed are ModLoader, REI's, Optifine, StatusEffectHUD, ArmorHUD and WorldEditCUI. I am also running the Faithful 32 texture pack
The window resizing icons disappearing issue is now fixed in the current download. I decided to be lazy and just fix the download instead of doing another new release, so go ahead and download it again to get the fix.
AWESOME mods, love them! i've been using a bunch of mods that dont add tools and blocks so much as change how minecraft works (advanced HUD, camera craft, these mods, etc.) and they are a great addition.
Edit: whenever i close and reopen the world all my armor disappears. I'm in creative mode, i'll try with survival (if it happens in survival that'll cause a problem)
Edit 2: it happens in survival and creative, when i exit and re-enter a world the armor is removed from my inventory and disappears. maybe a possible conflict with one of my other mods?
AWESOME mods, love them! i've been using a bunch of mods that dont add tools and blocks so much as change how minecraft works (advanced HUD, camera craft, these mods, etc.) and they are a great addition.
Edit: whenever i close and reopen the world all my armor disappears. I'm in creative mode, i'll try with survival (if it happens in survival that'll cause a problem)
Edit 2: it happens in survival and creative, when i exit and re-enter a world the armor is removed from my inventory and disappears. maybe a possible conflict with one of my other mods?
That makes absolutely so sense for any of my mods... there are precisely 0 lines of code that set any inventory slots to null. Are you sure that this only happens when you're using one of these mods? If so, which mod is it?
Did you look into the enchanting glow overlapping the icon on top of the glowing icon by two pixels? It's just not the pumpkin, it shows up on all items. Obviously can only see it on an armor piece and I rarely use any unenchanted armor now so the pumpkin was the only thing that had the problem.
That's another one I didn't see... I'll do some more tests with that.
Yeah really, Its a bit annoying seeing the armor hud on the left with the chat and ****. Please show us how to move it.
Thanks for the help, but anyways, here is a picture Watch. Just change it from bottomleft to bottomright.
I see you were finally able to upload your mods, and still the kiddies whine that they are stolen.
https://discord.gg/0kvhqyfryyjfO7qY
industrialcraft does power levels in a different way than regular tools. this is so there isn't tens of thousands of damage values for the item, so you'd have to code specifically for IC items.
https://discord.gg/0kvhqyfryyjfO7qY
Edit: It would also be good to know how you have the mod installed... MultiMC, Magic Launcher, manually, etc.
The mods I have installed are ModLoader, REI's, Optifine, StatusEffectHUD, ArmorHUD and WorldEditCUI. I am also running the Faithful 32 texture pack
ArmorHUD cfg
Modloader.txt
Edit: I also only saw this when using the right-alignment... I think if you stick to the bottom left of the screen (the default) it might be the best workaround for now.
Edit2: I found the errant code... I will try to push out a fix shortly. I really wish I understood graphics rendering!
Edit: whenever i close and reopen the world all my armor disappears. I'm in creative mode, i'll try with survival (if it happens in survival that'll cause a problem)
Edit 2: it happens in survival and creative, when i exit and re-enter a world the armor is removed from my inventory and disappears. maybe a possible conflict with one of my other mods?
"I'm gonna get my engineers to invent a combustible lemon that BURNS YOUR HOUSE DOWN!!!" -Cave Johnson