The Skyrim Dragons mod has been stuck back in beta 1.7.3 for a while; I believe the developer was waiting to update the mod because he was trying to get it polished, but he hasn't been on for a while now. I imagine there's a LOT that would need to be changed around, probably not unlike the dual wielding mod, but these are the best dragons for minecraft out there, with perhaps the exception of the Enderdragon. I've tried PMing the maker but I haven't heard back. Would you be able to update it?
Instead of having to send you the 1.7.3 version, why not get Coupons 1.0.0 version here:
I've never even heard of the ice pixie mod before now. It's really cute. Thank you for updating it.
I'm also glad to see an updated butterfly mod. Did you by chance happen to fix the issue with a half a billion butterflies spawning in the desert at night?
I've never even heard of the ice pixie mod before now. It's really cute. Thank you for updating it.
I'm also glad to see an updated butterfly mod. Did you by chance happen to fix the issue with a half a billion butterflies spawning in the desert at night?
I don't think I fixed the bug... While I was playing their was still a ton of butterfly's everywhere.
I can't seem to find any working config file for yellow submarine. For some reason, trying to craft a net from the butterflies mod will give me a submarine, I guess it might be because they have the same item ID, but I can't change it since I don't see a properties file for the submarine, and all the butterflies prop does is change the spawn rate.
I can't seem to find any working config file for yellow submarine. For some reason, trying to craft a net from the butterflies mod will give me a submarine, I guess it might be because they have the same item ID, but I can't change it since I don't see a properties file for the submarine, and all the butterflies prop does is change the spawn rate.
Your right... I'll probably add a props file for submarine on Monday
Just wanted to do an error report. I downloaded the chocolate mod and I got this error message.
java.lang.NullPointerException
at fr.a(CraftingManager.java:175)
at ModLoader.addRecipe(ModLoader.java:401)
at mod_chocolate.AddRecipes(mod_chocolate.java:87)
at mod_chocolate.<init>(mod_chocolate.java:68)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
When you update the mods, can you update them to work with the Three Rules of id extension at the same time? That way it works with robitions 4096 ids, along with any other id extenders that may be made.
Also, would you be willing to update the Treelism Mod?
There is a rare mythical button called "Search" that likes to answer questions; however, due to its nature, it often blends in with its surroundings so as to remain hidden.
Most mob issues I have run into are caused by the Mob Spawning Api used by Mo'Creatures.
Rollback Post to RevisionRollBack
There is a rare mythical button called "Search" that likes to answer questions; however, due to its nature, it often blends in with its surroundings so as to remain hidden.
I don't know if you are handling Crafting Table II development now or not, but could we get the crash while using the crafting table gui with NEI installed fixed? Any type of scrolling the gui with mouse wheel or up/down arrows, etc will cause a crash.
When you update the mods, can you update them to work with the Three Rules of id extension at the same time? That way it works with robitions 4096 ids, along with any other id extenders that may be made.
Also, would you be willing to update the Treelism Mod?
I can ty my best but, their will be no promises. Sorry. But, I can try and update the Treelism Mod
Just wanted to do an error report. I downloaded the chocolate mod and I got this error message.
java.lang.NullPointerException
at fr.a(CraftingManager.java:175)
at ModLoader.addRecipe(ModLoader.java:401)
at mod_chocolate.AddRecipes(mod_chocolate.java:87)
at mod_chocolate.<init>(mod_chocolate.java:68)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
I don't know if you are handling Crafting Table II development now or not, but could we get the crash while using the crafting table gui with NEI installed fixed? Any type of scrolling the gui with mouse wheel or up/down arrows, etc will cause a crash.
I was no a server, checking on my villager farm, and found that they were ice pixies! how odd!
instead of that, maybe a craftable "mob egg" that can be thrown, and if it hits a mob, it drops the mob as a spawn egg.
https://discord.gg/0kvhqyfryyjfO7qY
No, Problem and I'll update it!
I have no idea why they are on your server but, Awesome!
And that is pretty interesting I might do that.
OK, their are still some other bugs though.
No Problem
https://assortedmods.com/
I know
https://assortedmods.com/
Instead of having to send you the 1.7.3 version, why not get Coupons 1.0.0 version here:
http://www.mediafire.com/?067ne7mx3dmkga3
or if you want to go to his thread:
http://www.minecraftforum.net/topic/658494-181100110coupons-mod-updates/page__hl__coupon
I'm also glad to see an updated butterfly mod. Did you by chance happen to fix the issue with a half a billion butterflies spawning in the desert at night?
I don't think I fixed the bug... While I was playing their was still a ton of butterfly's everywhere.
Thank You it will probably be easier to update this.
https://assortedmods.com/
Here a link to the mod.
www.minecraftforum.net/topic/354933-173-peach-dudes-v2/page__st__180
s to you.
Your right... I'll probably add a props file for submarine on Monday
Sure and Thanks For the Diamonds... I'm running low.
https://assortedmods.com/
at fr.a(CraftingManager.java:175)
at ModLoader.addRecipe(ModLoader.java:401)
at mod_chocolate.AddRecipes(mod_chocolate.java:87)
at mod_chocolate.<init>(mod_chocolate.java:68)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Also, would you be willing to update the Treelism Mod?
Ahh, fantastic.... Guess I'l remove subs in the mean time, I'm probably not going to get any blocks of gold anytime soon anyways.
Also, if you do update that mod, could you try to make it so it doesn't edit base classes?
My wip 32x texture pack.
http://www.minecraftforum.net/topic/856538-11-crafting-table-ii-v162-310112/page__st__680
I can ty my best but, their will be no promises. Sorry. But, I can try and update the Treelism Mod
Are you using any other mods that might conflict.
Hmmm, are you using any other mods also.
I don't know maybe... but, I really hate doing patches for other mods.
Again maybe but, that one looks like it edits a lot of base classes so it might be awhile.
What do you mean?
I didn't know it did but, I'll see.
No... Sorry
https://assortedmods.com/