The Meaning of Life, the Universe, and Everything.
Join Date:
12/15/2011
Posts:
97
Member Details
Hey NB. Just want to point out that I've had some compatibility issues with another mod using this mod.
When using Coloured Enchantments with Equivalent Exchange, the items from EE have their item textures scrambled. The only way I was able to fix it was by removing Coloured Enchantments. If I may request, can you run some tests or find a way to make it more compatible with the Equivalent Exchange mod? Then I'll use it definitely :biggrin.gif: (Love the concept and would love to change my colours but for me I wanna still keep EE :sad.gif: )
As someone posted above, it may be more along the lines of conflicting with MinecraftForge, so it may need a tweak to fix that.
Is this mod never getting the optifine patch or is it just dead?
I was actually having major problems with the optifine patch as my decompiler didn't want to actually decompile the optifine class I needed. I then got destracted with my most recent mod as I had really awesome breakthroughs.
I will remove the "Now supports optifine part" and put that on hold
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
Also, doesn't really work with Mine+Battle. The shield enchant shows up on the hotbar and in the Mine+Battle hotbar, but not when the shield renders on the player.
@ iluvredwall
I think the problem is that the default colours for those enchantments are so similar. You can change them in the config file. I might chanfevthe default ones in the next release (maybe one to royal blue or white)
@ chif_ii
It has basically been dead for months, only being revived a few days ago. Even so it was never the most popular mod.
As for battlegear, yes I know (and stated so in the Battlegear thread). In fact also the spear should have issues in rendering. It's all due to the fact that I use a custom rendering for those items. I plan to make a "bridge" in the next version of battlegear.
@ iluvredwall
I think the problem is that the default colours for those enchantments are so similar. You can change them in the config file. I might chanfevthe default ones in the next release (maybe one to royal blue or white)
Oh, okay. Also, the OP says "Projectile" instead of "Respiration" so I got confused there too.
When using Coloured Enchantments with Equivalent Exchange, the items from EE have their item textures scrambled. The only way I was able to fix it was by removing Coloured Enchantments. If I may request, can you run some tests or find a way to make it more compatible with the Equivalent Exchange mod? Then I'll use it definitely :biggrin.gif: (Love the concept and would love to change my colours but for me I wanna still keep EE :sad.gif: )
As someone posted above, it may be more along the lines of conflicting with MinecraftForge, so it may need a tweak to fix that.
I was actually having major problems with the optifine patch as my decompiler didn't want to actually decompile the optifine class I needed. I then got destracted with my most recent mod as I had really awesome breakthroughs.
I will remove the "Now supports optifine part" and put that on hold
Hopefully I will be able to keep this updated.
Also if anyone wants the source, just PM me.
downloading now
[video][/video]
Also, doesn't really work with Mine+Battle. The shield enchant shows up on the hotbar and in the Mine+Battle hotbar, but not when the shield renders on the player.
I think the problem is that the default colours for those enchantments are so similar. You can change them in the config file. I might chanfevthe default ones in the next release (maybe one to royal blue or white)
@ chif_ii
It has basically been dead for months, only being revived a few days ago. Even so it was never the most popular mod.
As for battlegear, yes I know (and stated so in the Battlegear thread). In fact also the spear should have issues in rendering. It's all due to the fact that I use a custom rendering for those items. I plan to make a "bridge" in the next version of battlegear.
Oh, okay. Also, the OP says "Projectile" instead of "Respiration" so I got confused there too.