This mod is incompatible with Liteloader / Macro Keybind Mod. In Addition to that this basically great mod makes my game freeze about every half minute (with mod it freezes, without the freezes stops immediately). Sadly I was not able to play the game properly with this modversion.
Weird, I haven't noticed any crash with CUI, and I have no problems with liteloader and macromod. How CUI is related to that mod?
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MagicLauncher is the best launcher I ever used! Hoping the developer would update for 1.13.x and 1.14.x
ok so i am really really new to the whole mods world. so new that i have yet to run one yet lol. so my thing is that im having issues with this mod. i followed the directions to a T, but for some reason im not being able to use it. i dont know if its mabey modloader didnt install right or what. it does not freeze, it doesnt go to a black screen. minecraft loads 100% normal. if anyone would be able to help me that would be awesome ty. ( and yes i deleted the MET folder)
Using MCPatcher, this is the only one in there (everything else on/off, doesn't matter) and I also don't get the lines of my selections.
Tried a whole lot of different settings and stuff but just wil not want me to get it to work....
Tnx for any solution!
I don't believe you can use MCPatcher to install this.
Could you please, please make a Forge ML compatible version? I have a lot of mods which use Forge and now I can't use this mod with those together.
Sorry if it is asked already, I just want to know.
It's in the works. It's more difficult than you'd imagine.
Hey guys, when you use WorldEditCUI, do you see the purple lines when you do selection? Because I don't see them, the mod is enabled with no errors, but idk what it causes this. Does it needs the lastest dev build? Because on servers I play, I dont see the selection.
Imma test it with the latest dev build, and I'll edit the post if it fixes the issue.
Edit: I used the latest dev build, no work. I see the OP says 5.4, but idk why in 1.3.1 one it worked. I don't know if its my mods I use which it causes this or something went wrong with CUI.
Currently, starting with 1.3.*, WE CUI and Macro/Keybind don't play nice. Is there a way this can be fixed? The mods are extremely handy together, being able to see what the macros are changing, and it sucks not being able to use both.
Currently, starting with 1.3.*, WE CUI and Macro/Keybind don't play nice. Is there a way this can be fixed? The mods are extremely handy together, being able to see what the macros are changing, and it sucks not being able to use both.
I'm not sure where that's happening, I'm using them both fine together. Make sure you install them in this order: ModLoader, LiteLoader, CUI, and then Macro in the mods/ folder.
You mean I need to install a stable WE? I'm using dev builds, I can't revert back to version 5.4. Why in 1.3.1 it worked with the dev builds and now it doesn't work and now I need the 5.4? >.<
Edit: The WorldEdit dev build I use is 5.4.3 (idk what build is) It should work! idk how in 1.3.1 it worked... Its the same plugin
Getting the same thing here. game freezes for 1-2 seconds every 30sec-1minute. Have uninstalled all mods and re-installed one at a time to pinpoint this problem and it is for sure this mod.
Server is running latest 5.4 World Edit.
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hey there i have been useing your mod for the past few versions and its been great.
however, i just updated and now i constantly get a lag spike of death every 15-30 seconds.
needless to say this is very annoying.
is this something i am doing or did something in the rendering script change?
note that i am useing a mac
Still no word on a update for this to fix the hangs and the problems when very far from 0,0? My creative world spawns at -60k blocks from 0,0 I can't even log in with this mod installed right now.
Using the dev WE CUI and it still doesn't work. Every server has we 5.4.* Fix it please! It worked in 1.3.1 why it doesn't work in 1.3.2! Gotta revert to my latest backup since using this mod doesn't work.
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MagicLauncher is the best launcher I ever used! Hoping the developer would update for 1.13.x and 1.14.x
Hmm quick dumb question; how do I disable wecui in game to stop the lag. I heard some people are simply disabling it when not needed? Or would I need to remove the mod instead when its not needed?
I'm also getting this. On a server that uses WorldEdit 5.4. This really, really sucks. Is there a way to fix it?
I had originally thought it was the latest recommended Forge build (241) causing it. Removed it, installed ModLoader and it's still happening. So I have proof that this is the problem.
I'm having trouble. I'm running a Tekkit Server and the grid does not display. Modloader and CUI have been both extracted into the minecraft.jar and I can't get it to work. Please advise.
Hmm quick dumb question; how do I disable wecui in game to stop the lag. I heard some people are simply disabling it when not needed? Or would I need to remove the mod instead when its not needed?
I use Magic Launcher and if i dont need WE CUI so i deactivate it in my modslist from Magic Launcher or better to say i activate it their if i need it.
To all others who cry for a fast fix for the problem, please read this topic and you can read that it is a bigger problem to fix and that he is working on it. All this crys for help dont realy help!
Weird, I haven't noticed any crash with CUI, and I have no problems with liteloader and macromod. How CUI is related to that mod?
I don't believe you can use MCPatcher to install this.
It's in the works. It's more difficult than you'd imagine.
The server needs WorldEdit 5.4.
Currently, starting with 1.3.*, WE CUI and Macro/Keybind don't play nice. Is there a way this can be fixed? The mods are extremely handy together, being able to see what the macros are changing, and it sucks not being able to use both.
And yes it happens when i get more then a thousand or so of 0x0
I'm not sure where that's happening, I'm using them both fine together. Make sure you install them in this order: ModLoader, LiteLoader, CUI, and then Macro in the mods/ folder.
You mean I need to install a stable WE? I'm using dev builds, I can't revert back to version 5.4. Why in 1.3.1 it worked with the dev builds and now it doesn't work and now I need the 5.4? >.<
Edit: The WorldEdit dev build I use is 5.4.3 (idk what build is) It should work! idk how in 1.3.1 it worked... Its the same plugin
Getting the same thing here. game freezes for 1-2 seconds every 30sec-1minute. Have uninstalled all mods and re-installed one at a time to pinpoint this problem and it is for sure this mod.
Server is running latest 5.4 World Edit.
however, i just updated and now i constantly get a lag spike of death every 15-30 seconds.
needless to say this is very annoying.
is this something i am doing or did something in the rendering script change?
note that i am useing a mac
also you should check out Link Removed
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IP: play.ecc.eco
Website: https://ecocitycraft.com
Wiki: https://ecocitycraft.com/wiki
Shop: https://ecocitycraft.com/shop
Discord: https://ecocitycraft.com/discord
I'm also getting this. On a server that uses WorldEdit 5.4. This really, really sucks. Is there a way to fix it?
I had originally thought it was the latest recommended Forge build (241) causing it. Removed it, installed ModLoader and it's still happening. So I have proof that this is the problem.
It dont work in the moment for forge.
I use Magic Launcher and if i dont need WE CUI so i deactivate it in my modslist from Magic Launcher or better to say i activate it their if i need it.
To all others who cry for a fast fix for the problem, please read this topic and you can read that it is a bigger problem to fix and that he is working on it. All this crys for help dont realy help!