it's a cool mod, but when im in firstperson view, it shows that i'm 2 blocks high, but when i'm in thirdperson, it shows me that im 1 block,making me feel very unconferabule
Then you're doing something wrong. Did you start with a Vanilla minecraft.jar? Did you install other mods after installing miniminer?
can u make it singleplayer commands compatible ? (the di.class makes spc mod incompatible)
di.class is EntityPlayerSP. That has the function that pushes the player out of blocks which has the player height hardcoded, so I'd have to basically make the tiny player a new class to avoid that conflict since otherwise the player will not be able to go into spaces less than 2 blocks. I'm working on it, but I am still quite new to java so it will take some time.
Suggestion: Randomly generated 'mouse holes' on mountainsides or something where the bosses are mice obviously and maybe some weird random prize like cheese.
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Proud user of Cliptys RPG Pack.
Report obvious spam threads, don't bump them- thats exactly what a spam bot is for.
Suggestion: Randomly generated 'mouse holes' on mountainsides or something where the bosses are mice obviously and maybe some weird random prize like cheese.
I can't promise this mod will ever be that in-depth.
To all of you asking if this is compatible with TinyBlocks: Yes, it is. Now shut up and start Minecrafting.
Thanks a lot. I've been wondering this for a while but never got around to trying it. If you PM Fumbles or I some screenshots we'll put them in the main thread.
See the post above yours for the answer to your question. Thanks for the kind words. Also, I really only care about mod showcases if they're by a popular youtube channel or are showcasing the mod's compatibility with other mods.
As you can see, I put a block of stone behind for scaling. I'm apologize for the nighttime shot. I am as tall as that block behind me. Next to it, I put tinyblocks of iron and diamond blocks spelling my name.
To show you it's compatible with the latest tinyblocks, I'm standing in regular sized redstone dust.
Next to it is the smaller version of redstone, some glowstone, a piston, and a lever. Tested out the redstone; I tried making the piston move, but it doesn't work. The redstone is on in this screenshot.
As you can see, I put a block of stone behind for scaling. I'm apologize for the nighttime shot. I am as tall as that block behind me. Next to it, I put tinyblocks of iron and diamond blocks spelling my name.
To show you it's compatible with the latest tinyblocks, I'm standing in regular sized redstone dust.
Next to it is the smaller version of redstone, some glowstone, a piston, and a lever. Tested out the redstone; I tried making the piston move, but it doesn't work. The redstone is on in this screenshot.
Thanks a lot. I'll tell Fumbles to edit that in as soon as he comes online. :tongue.gif:
Can there be a 1/2 block height version? Claysoldiers are a 1/2 block tall.
When I add the ability to do dynamic scaling, that will be possible. As of now, I'd have to just modify a bunch of values and release it as a separate version.
Then you're doing something wrong. Did you start with a Vanilla minecraft.jar? Did you install other mods after installing miniminer?
di.class is EntityPlayerSP. That has the function that pushes the player out of blocks which has the player height hardcoded, so I'd have to basically make the tiny player a new class to avoid that conflict since otherwise the player will not be able to go into spaces less than 2 blocks. I'm working on it, but I am still quite new to java so it will take some time.
Sure, once I make the mod more dynamic that should be easy.
Yeah, that's the skin I was using at the time and I didn't bother to change it to the default one. :tongue.gif:
1) Do I have to edit my skin to resize?
2) Are you going to add a cast of enemies to fight while you're tiny like ants and beetles?
Suggestion: Randomly generated 'mouse holes' on mountainsides or something where the bosses are mice obviously and maybe some weird random prize like cheese.
Report obvious spam threads, don't bump them- thats exactly what a spam bot is for.
1. No
2. That's possible, but I'd have to figure out how to make Minecraft models which would be a pain to learn.
I can't promise this mod will ever be that in-depth.
Thanks a lot. I've been wondering this for a while but never got around to trying it. If you PM Fumbles or I some screenshots we'll put them in the main thread.
See the post above yours for the answer to your question. Thanks for the kind words. Also, I really only care about mod showcases if they're by a popular youtube channel or are showcasing the mod's compatibility with other mods.
As you can see, I put a block of stone behind for scaling. I'm apologize for the nighttime shot. I am as tall as that block behind me. Next to it, I put tinyblocks of iron and diamond blocks spelling my name.
To show you it's compatible with the latest tinyblocks, I'm standing in regular sized redstone dust.
Next to it is the smaller version of redstone, some glowstone, a piston, and a lever. Tested out the redstone; I tried making the piston move, but it doesn't work. The redstone is on in this screenshot.
This I am aware of. I'm asking what kind of skin is this.
Thanks a lot. I'll tell Fumbles to edit that in as soon as he comes online. :tongue.gif:
Very nice. I like your tiny house :biggrin.gif:
When I add the ability to do dynamic scaling, that will be possible. As of now, I'd have to just modify a bunch of values and release it as a separate version.
I could do that. I plan to make this stay pretty simple, so I'll see if that ends up happening or not.
It's a terminator Steve skin. I don't have that skin anymore, but here's the image: http://i.imgur.com/1uSQG.png
So i had to make this: