Hmm hey just checked out your planning to do list looks like you did put some of my ideas and others in there :biggrin.gif: can't wait for smp. Going to force you on my server and watch you get your brains eaten :biggrin.gif:.
I saw that you plan on multiplayer, think you could add it to Bukkit as well? If this would happen, I would so dedicate An entire world just to the zombie survival mod. So far I love the sound of it. Continue your awesome work! Also, another feature you could add is your own randomly generated buildings make city type buildings naturally generate. I would love a more metropolis feel to the survival.
I saw that you plan on multiplayer, think you could add it to Bukkit as well? If this would happen, I would so dedicate An entire world just to the zombie survival mod. So far I love the sound of it. Continue your awesome work! Also, another feature you could add is your own randomly generated buildings make city type buildings naturally generate. I would love a more metropolis feel to the survival.
I may mess around with new buildings in the future. I'm not a fan of how the code to make buildings works, though haha
Great mod, really looking forward to SMP! As another person suggested, it would be amazing if you could have "Zombies" be a mode that can be changed during the creation of the map... Not knowing a thing about Java I have no idea how difficult that may be though.
Looks good, I'm just worried that it will mess up my saves. Would it be possible to put a World Mode, so to speak, in with New World Generation? For instance, when creating a New World, you can choose between Creative, Survival, Hardcore, and Zombie Survival.
Hi , can I have the permission to decompile the files to do some modification to it ?
My current idea is
1) health regen decrease even further, but provide potion-like items( bandage) in supply
2) increase the number of hit for pistol to kill a zombie from 2 to 3.
3) enable food , and provide food in supply as well
4) double spawner room or triple spawner room.
5) gun can be found from supply instead of spawn at start, (makes adding more gun fun )
6) instead of fix supply items, make them random like chest.
I know this are alot of things to request so i thought if i could help change them to make my game more fun :biggrin.gif:
I will not post any links to the modification i made unless you approve =)
edit: nvm i doubt i will be able to change much stuffs
Hmm soo Jack you figured out what went wrong with smp version yet?
Sick banner, I'm putting that in the OP.
The two issues with smp as of now:
- Bullet entities aren't spawning when you fire
- You don't spawn with a specific inventory
I think Minecraft has a protection against that being done client side to prevent tricksters from giving themselves diamonds, tnt and bedrock and going to town on a server. I'm sure there's a way to assign inventory server-side, since a bunch of bukkit tools have "kits" that change your inventory. It's just a matter of figuring out how to do so. From the looks of it, the server has no "preparePlayerToSpawn" function... I could assign inventory on death but that would mean you have to die before you can start killing zombies haha.
As for the bullets... I have an idea why they're not working but haven't tested anything yet.
I think Minecraft has a protection against that being done client side to prevent tricksters from giving themselves diamonds, tnt and bedrock and going to town on a server. I'm sure there's a way to assign inventory server-side, since a bunch of bukkit tools have "kits" that change your inventory. It's just a matter of figuring out how to do so. From the looks of it, the server has no "preparePlayerToSpawn" function... I could assign inventory on death but that would mean you have to die before you can start killing zombies haha.
As for the bullets... I have an idea why they're not working but haven't tested anything yet.
Thanks i'd make it a lot better but i' lazy lol i'll work on it later maybe.
Hmm do you think you could fix it somehow? Also you don't have to get the items when you spawn you could make it where you have to obtain them but there easy to get. Here's code for banner btw if you want to add it easily.
Good thing that's all it was :3
Thanks to gtkshroom for the banner!
I may mess around with new buildings in the future. I'm not a fan of how the code to make buildings works, though haha
Thanks to gtkshroom for the banner!
Thanks bud
Thanks to gtkshroom for the banner!
Thanks to gtkshroom for the banner!
My current idea is
1) health regen decrease even further, but provide potion-like items( bandage) in supply
2) increase the number of hit for pistol to kill a zombie from 2 to 3.
3) enable food , and provide food in supply as well
4) double spawner room or triple spawner room.
5) gun can be found from supply instead of spawn at start, (makes adding more gun fun )
6) instead of fix supply items, make them random like chest.
I know this are alot of things to request so i thought if i could help change them to make my game more fun :biggrin.gif:
I will not post any links to the modification i made unless you approve =)
edit: nvm i doubt i will be able to change much stuffs
Give meh now! :biggrin.gif:. lol
Kinda broken right now. We'll see if I can fix it.
Thanks to gtkshroom for the banner!
EDIT: Oops, didn't see that in the notes. But I was still hoping for a few creepers to show up but, oh well.
Let your anger be as a monkey in a piñata... hiding amongst the candy... hoping the kids don't break through with the stick!
We are what we eat and we are who we meet. These are not mutually exclusive.
This video actually does a really good job of outlining the various features in the mod. You even caught that grenades explode on contact with fire :3
Thanks to gtkshroom for the banner!
Sick banner, I'm putting that in the OP.
The two issues with smp as of now:
- Bullet entities aren't spawning when you fire
- You don't spawn with a specific inventory
I think Minecraft has a protection against that being done client side to prevent tricksters from giving themselves diamonds, tnt and bedrock and going to town on a server. I'm sure there's a way to assign inventory server-side, since a bunch of bukkit tools have "kits" that change your inventory. It's just a matter of figuring out how to do so. From the looks of it, the server has no "preparePlayerToSpawn" function... I could assign inventory on death but that would mean you have to die before you can start killing zombies haha.
As for the bullets... I have an idea why they're not working but haven't tested anything yet.
Thanks to gtkshroom for the banner!
Thanks i'd make it a lot better but i' lazy lol i'll work on it later maybe.
Hmm do you think you could fix it somehow? Also you don't have to get the items when you spawn you could make it where you have to obtain them but there easy to get. Here's code for banner btw if you want to add it easily.