You know, I like your thinking, but what could be made better is that you make it so glowstone glows, and lava glows! Please. If you can, make it so lava/water moves too!
its a nice mod... but i dont really like how the texture go on it... you know... it just re-size it for the small block... would be awesome if the whole block that makes a full block would look like a normal full block... and a half block of it... well half block... gah im not in the mod to explain.
I understand what you wanna say, but I don't think it's a good idea because it will don't work for all blocks.
Yea, I think it a bug that put any colour wools into just white wools.. looks like a washing wool block grid.. Still he make a redstone works that everyone wan't ones being as redstone engineers..
Hey can you please make this mod compatible with Optifine?
EDIT: Even without Optifine and with nearly a clean Jar I get this:
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:270)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
EDIT: Nvm. Reinstalling all my mods one by one seemed to work...Weird though that it didn't before.
No, they aren't. It will be really difficult to make them light up because of two things :
The game is made to give only one Light Value for each type block
The game is made to give one brightness per block in world so it's hard to give one brightness per little block
(Light Value : how the block give light to others, brightness the light that the block receive for the sky and the blocks around)
Give it a light value equal to 1/512th the light value of Glowstone for each little block of Glowstone in the block. Almost negligible difference for only one block, but with 64 (just one face), you'll see something.
I think I've identified the issue with MP. The client is sending the information to the server, but the information is not being sent back to the client. Hence why you can see your own builds (because your client knows they are there), and when you relog you can see other player builds (since the server sends all that info at once when you log in).
A check every so often to send new block updates to all clients should fix that.
[SUGGESTION]add a new block (or re-texture the grey square and re-configure the recipe) to be a magnifying glass!
[EDIT] OH! and maybe depending on whether you used cobble,iron,gold, or diamond for the frame, the little blocks re-size!! (this will be difficult and unlikely, but awesome!:smile.gif:
just one
I understand what you wanna say, but I don't think it's a good idea because it will don't work for all blocks.
Would it be possible though to scale the blocks up to 1/8? I know there's a 1/8th mod, but the dev seemed to have given up on it :\
I don't really want to kept up two version of the mod...
Yea, I think it a bug that put any colour wools into just white wools.. looks like a washing wool block grid.. Still he make a redstone works that everyone wan't ones being as redstone engineers..
At that point... the blocks would be normal sized... and you would be playing minecraft.. inside of minecraft.... o_0
EDIT: Even without Optifine and with nearly a clean Jar I get this:
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:270)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
EDIT: Nvm. Reinstalling all my mods one by one seemed to work...Weird though that it didn't before.
Just having a little fun, (Its my computer setup).
Cool looking sofas, windows, write words using blocks (not signs) without needing a lot of space :tongue.gif:
Give it a light value equal to 1/512th the light value of Glowstone for each little block of Glowstone in the block. Almost negligible difference for only one block, but with 64 (just one face), you'll see something.
-snipped- Fail me fails. I forgot ModLoader MP.
A check every so often to send new block updates to all clients should fix that.
[EDIT] OH! and maybe depending on whether you used cobble,iron,gold, or diamond for the frame, the little blocks re-size!! (this will be difficult and unlikely, but awesome!:smile.gif:
See changelog on first post.
A little video :