CustomSpawners either isn't installed or isn't in your .jar file. I got the same crash myself until I slapped it in the jar instead of the mods folder. Mind you, you have to move the contents of the customSpawners file into the jar, not the zipped file itself.
umm, well I know i installed everything right, it wasnt custom mob spawner for me, as it also worked with mo' creature (i removed this before installing anything else) i installed it all but that was the only one that crashed my mc.... musta been an error
Hey everybody. I know its been some time since I've been online. I've had a few things come up and decided to take some time off from Minecraft and modding. But I should be getting back up to speed again in the next few days. I'll read back through the last couple of pages and see what's been going on since I've been gone. So yeah, hope everyone has been well these past few weeks and has had lots of fun Minecraft adventures.
One of the first few comments mentioned that Runecraftory is incompatible with any mod that adds new drops to tall grass. I'm a bit confused because I have Redpower installed, and used to have Pam's Harvest craft installed as well. Both of those mods add new drop(s) to tall grass, but they both worked fine together.
Is the comment in question outdated, or does Redpower somehow add new drops to tall grass without editing a base class? I honestly don't see how Pam's Harvest Craft can add new drops to tall grass as well as Redpower, unless it has something to do with Forge.
My point is, does Runecraftory conflict with Redpower? I'm done with Pam's Harvest Craft (too buggy), but it's an interesting conundrum between the two.
(btw Redpower adds flax, which you obtain the seeds from tall grass)
One of the first few comments mentioned that Runecraftory is incompatible with any mod that adds new drops to tall grass. I'm a bit confused because I have Redpower installed, and used to have Pam's Harvest craft installed as well. Both of those mods add new drop(s) to tall grass, but they both worked fine together.
Is the comment in question outdated, or does Redpower somehow add new drops to tall grass without editing a base class? I honestly don't see how Pam's Harvest Craft can add new drops to tall grass as well as Redpower, unless it has something to do with Forge.
My point is, does Runecraftory conflict with Redpower? I'm done with Pam's Harvest Craft (too buggy), but it's an interesting conundrum between the two.
(btw Redpower adds flax, which you obtain the seeds from tall grass)
~Train~
Comment is outdated. Farmcraftory used to edit the tallgrass block, but I've long since changed the code to remove that incompatibility. In other words, Farmcraftory does not edit the tallgrass block anymore and should work unless something else conflicts.
Its kinda annoying about the Chefcraftory and Seasoncraftory's spoilers not being filled...
BUT...
To get started with the Chefcraftory, you need to craft a HarvestBox. This is done by making a Chest shape in your crafting table and placing a WHEAT SEED in the center. this makes a Harvestbox where you can sell your Farmcraftory crops (well some, not all seem to be compatible, especially Fruitcraftory)...
To sell, place 1 crop each time pressing the SELL button in the top right of the window, you will gain Luna, the Coins of the Runcraftory game. NOW Click the BUY button and this allows you to cycle through different things that you can buy, you won't find seeds (Though you should) but you will find the first item to be a COOKBOOK. This cookbook gives you the recipies for the Chefcraftory section. After that you can buy additional Kitchenware to make different things, though the are all cheap as...
Is there any plans for SMP or would that wait for 1.3?
I'd be willing to give SMP a shot sometime. However, I think I'd need some dedicated testers when that time would come (like someone who could set up a server and test). I don't know much about SMP modding either so all I can promise at this point is a condensed version of the mods. (For example, I don't have a clue how player levels would work in SMP, so that might be scrapped.) Anyway, I'm back into modding now so stay tuned for any updates.
u answered every 1 else qustion how a bout mine? the mod is instaled on my client for ssp it works fine but when im playing smp on any
server the game will crash for no reason after a bout 5mins then when trying to reconext to the server it will crash non stop
Sorry, I don't have an answer. My mod shouldn't affect SMP. I have it installed when I join servers and everything works fine. Use the info in the troubleshooting section to narrow down possibilities and check your own installation. Posting an error report would be helpful too. If you don't know how to get one, look it up. If nothing else works, use a modless jar file when connecting to servers.
I am wondering if anyone else has run into an issue of non-existent squid?
Rollback Post to RevisionRollBack
There is a rare mythical button called "Search" that likes to answer questions; however, due to its nature, it often blends in with its surroundings so as to remain hidden.
I'd be willing to give SMP a shot sometime. However, I think I'd need some dedicated testers when that time would come (like someone who could set up a server and test). I don't know much about SMP modding either so all I can promise at this point is a condensed version of the mods. (For example, I don't have a clue how player levels would work in SMP, so that might be scrapped.) Anyway, I'm back into modding now so stay tuned for any updates.
I'd be willing to test SMP out when you work on it, I wanted SMP of this mod to have a server for it
AS soon as i saw this mod i loved it but when i installed it the first 3 times it didnt work, everytime i tryed fishing the game froze so i checked the forum and it said the sound files were the problem. so i fixed it but now i can try to fish but my lure doesnt cast as well my gui toggle and seasons toggle doesnt work either. does anybody have any suggestions??
umm, well I know i installed everything right, it wasnt custom mob spawner for me, as it also worked with mo' creature (i removed this before installing anything else) i installed it all but that was the only one that crashed my mc.... musta been an error
that has NOTHING to do with minecraft, or this mod
So I cant see what the recipes are for FarmCraftory crops, please help
Thanks in advance...
TG
War doesn't decide who is right, just who is left...
EDIT: Could you add a line to your config that allows you to choose which corner to have the GUI for GUI Craftory.
I use Rei`s minimap in top right and CJB`s info in top left, be cool to be able to move Craftory to bottom left?
Not sure if thats possible...
War doesn't decide who is right, just who is left...
I know that, or move CJB to another place, but ive been using the other 2 for so long I keep looking in the corner and the Craftory is there instead.
TG
War doesn't decide who is right, just who is left...
Is the comment in question outdated, or does Redpower somehow add new drops to tall grass without editing a base class? I honestly don't see how Pam's Harvest Craft can add new drops to tall grass as well as Redpower, unless it has something to do with Forge.
My point is, does Runecraftory conflict with Redpower? I'm done with Pam's Harvest Craft (too buggy), but it's an interesting conundrum between the two.
(btw Redpower adds flax, which you obtain the seeds from tall grass)
~Train~
Comment is outdated. Farmcraftory used to edit the tallgrass block, but I've long since changed the code to remove that incompatibility. In other words, Farmcraftory does not edit the tallgrass block anymore and should work unless something else conflicts.
BUT...
To get started with the Chefcraftory, you need to craft a HarvestBox. This is done by making a Chest shape in your crafting table and placing a WHEAT SEED in the center. this makes a Harvestbox where you can sell your Farmcraftory crops (well some, not all seem to be compatible, especially Fruitcraftory)...
To sell, place 1 crop each time pressing the SELL button in the top right of the window, you will gain Luna, the Coins of the Runcraftory game. NOW Click the BUY button and this allows you to cycle through different things that you can buy, you won't find seeds (Though you should) but you will find the first item to be a COOKBOOK. This cookbook gives you the recipies for the Chefcraftory section. After that you can buy additional Kitchenware to make different things, though the are all cheap as...
I'd be willing to give SMP a shot sometime. However, I think I'd need some dedicated testers when that time would come (like someone who could set up a server and test). I don't know much about SMP modding either so all I can promise at this point is a condensed version of the mods. (For example, I don't have a clue how player levels would work in SMP, so that might be scrapped.) Anyway, I'm back into modding now so stay tuned for any updates.
Sorry, I don't have an answer. My mod shouldn't affect SMP. I have it installed when I join servers and everything works fine. Use the info in the troubleshooting section to narrow down possibilities and check your own installation. Posting an error report would be helpful too. If you don't know how to get one, look it up. If nothing else works, use a modless jar file when connecting to servers.
Grass blocks.
"truth is a pathless land" - Jiddu Krishnamurti
I'd be willing to test SMP out when you work on it, I wanted SMP of this mod to have a server for it
PLEASE HELP I REALLY WANT IT TO WORK