I LOVE this mod.
I am a huge fan of extra dimensions, and the whole mystic-mysterious realm of enchanted forests thing just interests me.
I suggest some sort of ironwood boots that lets you climb canopy trees-it's kinda a pain to climb them.
also, splash potions of harming will instantly destroy one of the lich's shields. i don't know if this was intended, just letting you know.
Rollback Post to RevisionRollBack
"You cannot play god and then wash your hands of the things you have created." - Commander Adama, Battlestar Galactica
another thing is....... dont take on the Naga until you know what your doing O-O trust me on that one.... the lich king isnt that hard if you know what to do..... and im hoping you will add new mobs and bosses.... the lil blue creatures scare the crap out of me when i hear creepy laughter nearby and i dont see anything
I had to disable this and Forge due to my computer being a raging piece of crap (memory overflow CONSTANTLY), but I have to say, what I saw was pretty impressive.
You managed to capture a mystique that the Aether didn't.
I also really like the psuedo-celt vibe going on.
I am playing on a mac with ML and am having problems. I can't get this mod to work at all. I have downloaded and installed Forge 4.0.0.241
I'm betting that you don't have forge installed correctly. Please tell how you have it installed.
java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem at ayq.a(SoundManager.java:313) at apn.a(SourceFile:63) at apn.d(SourceFile:112) at apn.m(SourceFile:100) at net.minecraft.client.Minecraft.l(Minecraft.java:1482) at net.minecraft.client.Minecraft.J(Minecraft.java:834) at net.minecraft.client.Minecraft.run(Minecraft.java:764) at java.lang.Thread.run(Thread.java:680) Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:100) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 8 more Caused by: java.lang.NullPointerException --- END ERROR REPORT 8345946 ----------
Forge wants to give you a new version of the sound system, and it isn't going in nicely.
You're using a mac, and installing forge requires merging folders, but the behavior of Finder on the Mac is to replace folders, not merge folders.
Are you using magic launcher? If not, please try it.
Otherwise, try the command line unzip program to install forge.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I have a question: when you build the portal and travel to the twilight forest, is there any relation between the coordinates of the portal in the overworld and the coordinates off the portal in the twilight? or the portal in the twilight is the center (0,0) of the new dimension?
I'm wondering this because I'm very lost xD
Minecraft has stopped running because it encountered a problem; Failed to start game
This error has been saved to C:\Users\Danny Desktop\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-08_21.20.26-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 5171c440 --------
Generated 9/8/12 9:20 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 404721104 bytes (385 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.165.344 Minecraft Forge 4.0.0.241 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
TwilightForest [The Twilight Forest] (twilightforest) Unloaded->Errored
- LWJGL: 2.4.2
- OpenGL: Intel(R) G45/G43 Express Chipset GL version 2.1.0 - Build 8.15.10.2302, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Sphax PureBDCraft 128x MC13.zip
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: twilightforest.TwilightForestMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:443)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:141)
at net.minecraft.client.Minecraft.a(Minecraft.java:405)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: twilightforest.TwilightForestMod
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:100)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:341)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:442)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:142)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:93)
... 31 more
--- END ERROR REPORT 57ac4744 ----------
just some misc feedback after trying it the last couple days:
Is there any way we could do something with bunnies or squirrels? I'd love to wear them on my head. <3 At the moment they seem useless, but they do add to the scenery.
the basilisk seems overtuned or I was doing it wrong. I couldn't hit it with my sword very well so I put down patches of lava to try to slow it down and light it on fire. it seemed to be taking damage, but kept teleporting around the whole fight which seemed to clear potion effects. After fighting it for who knows how long, two sets of armor later, IT STILL WASN'T DEAD. I resorted to creative mode and just spamming splash potions of harming, which killed it. It seems like unless you fight it in creative mode that way, the pieces of it don't come off and it never gets any smaller. Did I fight it wrong, or is this fight bugged?
Also I'm getting awful lag spikes fairly constantly, currently working with:
-toomanyitems
-optifine
-forge (most recent star version)
-this
I don't know if those other mods are problematic, shouldn't be, I got optifine to fix this.
Were those massive tower castles removed in this latest version? I know I found one in MC 1.2.5, but on MC 1.3.2, I've looked in about 4 different worlds for a couple hours each and couldn't find any.
Were those massive tower castles removed in this latest version? I know I found one in MC 1.2.5, but on MC 1.3.2, I've looked in about 4 different worlds for a couple hours each and couldn't find any.
You mean the mage tower / castle looking things?
I am finding them all over so they aren't removed
You mean the mage tower / castle looking things?
I am finding them all over so they aren't removed
Lucky! I was doing a let's playing on MC 1.2.5 and found one right away, but now when I tried to update it, it corrupted the world (the tree's where made out of emerald blocks and leaves where wooden planks, and fireflies were ender chests....) so I thought I should just start a new world, but I can't find the castles....
I am a huge fan of extra dimensions, and the whole mystic-mysterious realm of enchanted forests thing just interests me.
I suggest some sort of ironwood boots that lets you climb canopy trees-it's kinda a pain to climb them.
also, splash potions of harming will instantly destroy one of the lich's shields. i don't know if this was intended, just letting you know.
another thing is....... dont take on the Naga until you know what your doing O-O trust me on that one.... the lich king isnt that hard if you know what to do..... and im hoping you will add new mobs and bosses.... the lil blue creatures scare the crap out of me when i hear creepy laughter nearby and i dont see anything
better than u hahah
You managed to capture a mystique that the Aether didn't.
I also really like the psuedo-celt vibe going on.
I'm betting that you don't have forge installed correctly. Please tell how you have it installed.
Forge wants to give you a new version of the sound system, and it isn't going in nicely.
You're using a mac, and installing forge requires merging folders, but the behavior of Finder on the Mac is to replace folders, not merge folders.
Are you using magic launcher? If not, please try it.
Otherwise, try the command line unzip program to install forge.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
I'm wondering this because I'm very lost xD
This error has been saved to C:\Users\Danny Desktop\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-08_21.20.26-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 5171c440 --------
Generated 9/8/12 9:20 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 404721104 bytes (385 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.165.344 Minecraft Forge 4.0.0.241 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
TwilightForest [The Twilight Forest] (twilightforest) Unloaded->Errored
- LWJGL: 2.4.2
- OpenGL: Intel(R) G45/G43 Express Chipset GL version 2.1.0 - Build 8.15.10.2302, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Sphax PureBDCraft 128x MC13.zip
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: twilightforest.TwilightForestMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:443)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:141)
at net.minecraft.client.Minecraft.a(Minecraft.java:405)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: twilightforest.TwilightForestMod
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:100)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:341)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:442)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:142)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:93)
... 31 more
--- END ERROR REPORT 57ac4744 ----------
please help!
Is there any way we could do something with bunnies or squirrels? I'd love to wear them on my head. <3 At the moment they seem useless, but they do add to the scenery.
the basilisk seems overtuned or I was doing it wrong. I couldn't hit it with my sword very well so I put down patches of lava to try to slow it down and light it on fire. it seemed to be taking damage, but kept teleporting around the whole fight which seemed to clear potion effects. After fighting it for who knows how long, two sets of armor later, IT STILL WASN'T DEAD. I resorted to creative mode and just spamming splash potions of harming, which killed it. It seems like unless you fight it in creative mode that way, the pieces of it don't come off and it never gets any smaller. Did I fight it wrong, or is this fight bugged?
Also I'm getting awful lag spikes fairly constantly, currently working with:
-toomanyitems
-optifine
-forge (most recent star version)
-this
I don't know if those other mods are problematic, shouldn't be, I got optifine to fix this.
You mean the mage tower / castle looking things?
I am finding them all over so they aren't removed
Lucky! I was doing a let's playing on MC 1.2.5 and found one right away, but now when I tried to update it, it corrupted the world (the tree's where made out of emerald blocks and leaves where wooden planks, and fireflies were ender chests....) so I thought I should just start a new world, but I can't find the castles....