There is no known fix for this I'm sorry :sad.gif: this has happened to me on several occasions. Its just a misplaced wall and it blocks off a room with stairs or rooms leading onward in the dungeon. But they are going to fix it I believe. You could try mining the walls where you think the entrance might be cause this happens with the Gold boss too sometimes after defeating him the walls don't despawn for you to exit so you would have to mine it open.
Ok cool. Thanks for the replies, much appreciated.
You won't be able to break the blocks, but you can noclip through the offending wall. the first part of the dungeons is 3 floors of a 3x3 grid of square rooms, so it should be easy enough to figure out which wall you need to clip through.
It worked thanks :smile.gif: <3 i love you :biggrin.gif:
How sweet? :laugh.gif: Anyway, TalonAlpha, you really have a knack at helping people with this mod. I never would have guessed mod loader was the problem.
I'm playing the Aether since it released and I have a few things to say atm.
The bronze dungeons are working completely fine for me, the silver dungeon are very bugged, for example the wall bug or the passive valkyres (I attack them but they don't strike back). The gold dungeons, I saw two for now, were a bit bugged too. First fight: I speak to the boss normally and he begins to attack, the way I came in closes up, when I hit the boss with an icy thing he gets hurt but doesn't spawn his tiny version. When he's dead I receive the key and 2 walls open, first the entrance and second the loot room. Second fight: I speak to the boss, the entrance doesn't close up and the boss spawns his tiny version when hit. Boss is down, I receive the key but I don't see the loot room opening.
The mobs: The poison dart mobs are way overpowered, they spawn all the time and the damage is too high, the aerwhales are just spazzing in the terrain, I didn't see one damn Moa, one flying pig, two sheeps, and the whole sky is full of these snowball clouds.
The hammer of notch is too strong for a bronze dungeon reward, the vampire blade is okay, the lighting knives are very dangerous, the phoenix bow is okay, the armour all in all is okay, pig slayer and things like holy sword are useless.
Zanite is common enough, gravitite is imo too rare, ambrosium is ok, things like quicksoil too.
That's it, I hope my english doesn't hurt your feelings too much.
Ya but who knows how long it will take me to do this cause i am going to do it as "legit" as i can... and so since i am going to make the holystone foundation into a basement i am going to have to build dirt scaffolding to go underneath the dungeon so i can make the basement taller, cause right now it is only able to be 2 high... and i plan to have my moa farm down there. I hope the only hacks i will have to do are for any blocks that i will not be able to remove.
I'm playing the Aether since it released and I have a few things to say atm.
The bronze dungeons are working completely fine for me, the silver dungeon are very bugged, for example the wall bug or the passive valkyres (I attack them but they don't strike back). The gold dungeons, I saw two for now, were a bit bugged too. First fight: I speak to the boss normally and he begins to attack, the way I came in closes up, when I hit the boss with an icy thing he gets hurt but doesn't spawn his tiny version. When he's dead I receive the key and 2 walls open, first the entrance and second the loot room. Second fight: I speak to the boss, the entrance doesn't close up and the boss spawns his tiny version when hit. Boss is down, I receive the key but I don't see the loot room opening.
The mobs: The poison dart mobs are way overpowered, they spawn all the time and the damage is too high, the aerwhales are just spazzing in the terrain, I didn't see one damn Moa, one flying pig, two sheeps, and the whole sky is full of these snowball clouds.
The hammer of notch is too strong for a bronze dungeon reward, the vampire blade is okay, the lighting knives are very dangerous, the phoenix bow is okay, the armour all in all is okay, pig slayer and things like holy sword are useless.
Zanite is common enough, gravitite is imo too rare, ambrosium is ok, things like quicksoil too.
That's it, I hope my english doesn't hurt your feelings too much.
Ok cool. Thanks for the replies, much appreciated.
Use a pickaxe its a stone boss :wink.gif: (hint he is a big cube)
It has to be a pickaxe made of aether material.
Make sure your settings are on Easy+?
Take a look at this list if you have any other mods: http://aethersupport.betaboard.net/t42-mods-that-are-compatible-with-aether
There actually is if you want a quick cheat using Single Player Commands and the Aether fix
http://www.minecraftforum.net/topic/94310-173-single-player-commands-v210-2/
http://www.minecraftforum.net/topic/501331-173-aether-singleplayercommands-fix/
You won't be able to break the blocks, but you can noclip through the offending wall. the first part of the dungeons is 3 floors of a 3x3 grid of square rooms, so it should be easy enough to figure out which wall you need to clip through.
When mining? It must be modloader then make sure you have the most recently updated modloader or resources you mine will not drop.
It's a bug. Just like when you try to sleep in the nether. Maybe the nether one is intentional, though.
I find them...well..fluffy. =3
Same. It's getting a little frustrating scrolling through pages of repetitive comments.
How sweet? :laugh.gif: Anyway, TalonAlpha, you really have a knack at helping people with this mod. I never would have guessed mod loader was the problem.
you might but i dont
The bronze dungeons are working completely fine for me, the silver dungeon are very bugged, for example the wall bug or the passive valkyres (I attack them but they don't strike back). The gold dungeons, I saw two for now, were a bit bugged too. First fight: I speak to the boss normally and he begins to attack, the way I came in closes up, when I hit the boss with an icy thing he gets hurt but doesn't spawn his tiny version. When he's dead I receive the key and 2 walls open, first the entrance and second the loot room. Second fight: I speak to the boss, the entrance doesn't close up and the boss spawns his tiny version when hit. Boss is down, I receive the key but I don't see the loot room opening.
The mobs: The poison dart mobs are way overpowered, they spawn all the time and the damage is too high, the aerwhales are just spazzing in the terrain, I didn't see one damn Moa, one flying pig, two sheeps, and the whole sky is full of these snowball clouds.
The hammer of notch is too strong for a bronze dungeon reward, the vampire blade is okay, the lighting knives are very dangerous, the phoenix bow is okay, the armour all in all is okay, pig slayer and things like holy sword are useless.
Zanite is common enough, gravitite is imo too rare, ambrosium is ok, things like quicksoil too.
That's it, I hope my english doesn't hurt your feelings too much.
Ya but who knows how long it will take me to do this cause i am going to do it as "legit" as i can... and so since i am going to make the holystone foundation into a basement i am going to have to build dirt scaffolding to go underneath the dungeon so i can make the basement taller, cause right now it is only able to be 2 high... and i plan to have my moa farm down there. I hope the only hacks i will have to do are for any blocks that i will not be able to remove.
they are trying to fix the bugs now!