Question:My velociraptors overbreed.4 in 1 cage.next day=8 in cage.Next day=16 in cage.Today 54 in cage.They overbreed is there a way I can stop this?I don't wanna kill them because then they won't be my pets again and I don't like killing the babies .Help!
I had the same problem with ptarradons.Had to slaugter them all.
Hey, thanks for testing that stuff out for me and i do like your avatar did u make it yourself?
On topic: I have an idea to controll breeding.
#1. U know how after sheep breed they cant be bread after that for a wile? Well do that for rapters but Extended.. like a 2 day wait b4 they are able to mate again. Also when they are ready to mate the "hearts" particals fly around like normal minecraft animals.(The oldest rapter in the group is still the Alpha)
#2. Rapters go into "heat" at random times. Two rapters have to be in love before mating can happen. This would also reduce breeding.
#3. another way to keep population down is to have a rapter with the atribute of "Alpha" applied to 15% of babie rapters. when it grows up it will split from herd, possibly taking some followers with it, then the diffrent packs will(when they cross paths) fight each other. keeping the population down.
List of Dragoniths models PREPARE FOR A WALL OF PICTURES :ohmy.gif: (these should be considered to be added :wink.gif: :
Hey theultimate, now THIS is a list worthy of suggestion. :wink.gif:
These are dinos and other that actually fit in the mod.
WOW.. All of these should be added as soon as we get more archaeology stuffs. I LOVE THE DODO
@theultimate: I really like your stuff too! But from what I understand its really difficult to program water mobs.
Hey, thanks for testing that stuff out for me and i do like your avatar did u make it yourself?
On topic: I have an idea to controll breeding.
#1. U know how after sheep breed they cant be bread after that for a wile? Well do that for rapters but Extended.. like a 2 day wait b4 they are able to mate again. Also when they are ready to mate the "hearts" particals fly around like normal minecraft animals.(The oldest rapter in the group is still the Alpha)
#2. Rapters go into "heat" at random times. Two rapters have to be in love before mating can happen. This would also reduce breeding.
#3. another way to keep population down is to have a rapter with the atribute of "Alpha" applied to 15% of babie rapters. when it grows up it will split from herd, possibly taking some followers with it, then the diffrent packs will(when they cross paths) fight each other. keeping the population down.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/30/2011
Posts:
115
Location:
Antartica
Minecraft:
Dilophoraptor
Member Details
im having a bit of trouble with this mod
one is the order drum crashes my game
the next is my dinosaurs don't make any sounds what so ever
the last one is Mososaurus just doesn't do anything at all
Just thought of some more mechanics to Pack fighting:
#4. When one of the alpha's health is low the loosing pack will flee (sprinting to get away) loosing pack follows
#5. The winning pack will chase the loosers a certen distance from their territory than return to their home.
#6. If all of the pack(excluding alpha) is killed than the looser alpha becomes a follower of the winner.
#7. Alpha's have head feathers to distinguish them from other rapters.
#8. The alpha that splits from your herd will be wild.
#9. In order to create another alpha loyal to you, you must hatch a new rapter out side of the territory of any pack you own. additionally all of your packs wont fight each other.
Every time i try to download this mod it says "This account's public links are generating too much traffic and have been temporarily disabled!" :'( & i really want to try it.
Every time i try to download this mod it says "This account's public links are generating too much traffic and have been temporarily disabled!" :'( & i really want to try it.
Just thought of some more mechanics to Pack fighting:
#4. When one of the alpha's health is low the loosing pack will flee (sprinting to get away) loosing pack follows
#5. The winning pack will chase the loosers a certen distance from their territory than return to their home.
#6. If all of the pack(excluding alpha) is killed than the looser alpha becomes a follower of the winner.
#7. Alpha's have head feathers to distinguish them from other rapters.
#8. The alpha that splits from your herd will be wild.
#9. In order to create another alpha loyal to you, you must hatch a new rapter out side of the territory of any pack you own. additionally all of your packs wont fight each other.
Might I had a few more suggestions?
#10. Add this mechanic to any herd/pack animals.
#11. Predatory animals in packs are more bold and will attack larger prey than just pigs- like mammoths ( once they are implement) or even the mighty T-rex.
#11. Predatory animals in packs are more bold and will attack larger prey than just pigs- like mammoths ( once they are implement) or even the mighty T-rex.
most excellent }:smile.gif:not being able to download seems to be a "drop-box" problem :sad.gif:
then what's the point of having the mosasaurs? Also, how would you tame it? If you just want an underwater mount, the elasmosaurs is right there for ya. there'd just be no point to having it really. Alternativly, you could make an underwater base and have a tunnel leading up to the shore from the water.
then what's the point of having the mosasaurs? Also, how would you tame it? If you just want an underwater mount, the elasmosaurs is right there for ya. there'd just be no point to having it really. Alternativly, you could make an underwater base and have a tunnel leading up to the shore from the water.
I have a reason for them... lets say that you have a lake that that you dont want any living thing to survive in :biggrin.gif:
What ever happened to the archaeology part of this mod? It seems like all of the recent updates and the fan support have been directed towards the dinosaur part of the mod. Is the archaeology part of the mod just going to be left as is or is it going to be developed further? If it is going to be developed further I think it should be better blended into the fossil part of the mod, because right now it just seemed stapled on to a mod about dinos.
What ever happened to the archaeology part of this mod? It seems like all of the recent updates and the fan support have been directed towards the dinosaur part of the mod. Is the archaeology part of the mod just going to be left as is or is it going to be developed further? If it is going to be developed further I think it should be better blended into the fossil part of the mod, because right now it just seemed stapled on to a mod about dinos.
i can post list if i want alot of people like my post.
Hey theultimate, now THIS is a list worthy of suggestion. :wink.gif:
These are dinos and other that actually fit in the mod.
the list i came up wth wernt sugged 5 years ago
lol XD
Hey, thanks for testing that stuff out for me and i do like your avatar did u make it yourself?
On topic: I have an idea to controll breeding.
#1. U know how after sheep breed they cant be bread after that for a wile? Well do that for rapters but Extended.. like a 2 day wait b4 they are able to mate again. Also when they are ready to mate the "hearts" particals fly around like normal minecraft animals.(The oldest rapter in the group is still the Alpha)
#2. Rapters go into "heat" at random times. Two rapters have to be in love before mating can happen. This would also reduce breeding.
#3. another way to keep population down is to have a rapter with the atribute of "Alpha" applied to 15% of babie rapters. when it grows up it will split from herd, possibly taking some followers with it, then the diffrent packs will(when they cross paths) fight each other. keeping the population down.
WOW.. All of these should be added as soon as we get more archaeology stuffs. I LOVE THE DODO
@theultimate: I really like your stuff too! But from what I understand its really difficult to program water mobs.
Thats actually a pretty cool idea
one is the order drum crashes my game
the next is my dinosaurs don't make any sounds what so ever
the last one is Mososaurus just doesn't do anything at all
Just thought of some more mechanics to Pack fighting:
#4. When one of the alpha's health is low the loosing pack will flee (sprinting to get away) loosing pack follows
#5. The winning pack will chase the loosers a certen distance from their territory than return to their home.
#6. If all of the pack(excluding alpha) is killed than the looser alpha becomes a follower of the winner.
#7. Alpha's have head feathers to distinguish them from other rapters.
#8. The alpha that splits from your herd will be wild.
#9. In order to create another alpha loyal to you, you must hatch a new rapter out side of the territory of any pack you own. additionally all of your packs wont fight each other.
Its true :'(
i need to download it again *cry
Might I had a few more suggestions?
#10. Add this mechanic to any herd/pack animals.
#11. Predatory animals in packs are more bold and will attack larger prey than just pigs- like mammoths ( once they are implement) or even the mighty T-rex.
most excellent }:smile.gif:not being able to download seems to be a "drop-box" problem :sad.gif:
I have a reason for them... lets say that you have a lake that that you dont want any living thing to survive in :biggrin.gif:
arheology stuff is coming just wait