Nope, I have no idea what's going on there. Please try re-installing and such. =/
Tried. No idea what's going on I think this is another case of Notches programing being full of hidden gremlins. but this mod back is pretty sweet. tons of new foods and stuff to farm and cook up, good way to keep me alive under ground. :tongue.gif: can't wait to use this mod with steam craft.
Tried. No idea what's going on I think this is another case of Notches programing being full of hidden gremlins. but this mod back is pretty sweet. tons of new foods and stuff to farm and cook up, good way to keep me alive under ground. :tongue.gif: can't wait to use this mod with steam craft.
With 1.8 coming this week (noted by Jeb and the Minecraft Facebook page), please remember the following:
1) All of my 1.7.3 mods will NOT work with 1.8 (some people need to be told this).
2) You can save your 1.7.3 game to continue to play my mods and still update to 1.8!*
3) I cannot update my mods till the following are updated themselves--Minecraft Coder Pack, ModLoader, and Minecraft Forge.
4) I will not release any of my 1.8 mods till all my mods are finished being converted to 1.8.
5) It may take me a week or so after all those other mods are updated for my own mods to be updated. Complaining in my forum thread will not help me go any faster.
6) Donations, however, may make me work faster. =)
* How to play 1.7.3 and 1.8 at the same time!
Step 1: Copy your current 1.7.3 bin folder. Paste it in /.minecraft/
Step 2: Re-download a fresh copy of 1.7.3 from the Minecraft Launcher
Step 3: Re-name the newly downloaded fresh 1.7.3 bin to something like /Clean 1.7.3 bin/
Step 4: Re-name your modded/copied bin folder from Step 1 /bin/
Step 5: Play as normal--just ALWAYS keep your /Clean 1.7.3 bin/ folder untouched. Always copy it to start a new fresh /bin/ folder, never modify it yourself.
Now, when 1.8 comes out, copy your current 1.7.3 /bin/ folder and download the update. Re-name your current 1.7.3 /bin/ folder /Modded 1.7.3 bin/. Then copy the newly downloaded 1.8 /bin/ folder and re-name the copy /Clean 1.8 bin/
Whenever you want to play your modded 1.7.3, just copy that folder and re-name it /bin/. Do the same for the other two, whenever you need to use them. Then, once all your mods have updated to 1.8 that you like to play, feel free to delete the 1.7.3 folders if you want.
Pam, I like the site. It's much easier to find the mods and information you're looking for than in the wall'o'text that is your forum post. Your poll is a little misleading, though. I think the people voting in favor of the old forum post might be under the impression that you plan to discontinue this topic.
Pam, I like the site. It's much easier to find the mods and information you're looking for than in the wall'o'text that is your forum post. Your poll is a little misleading, though. I think the people voting in favor of the old forum post might be under the impression that you plan to discontinue this topic.
Well, if I go with the website, I will be deleting the body of the original post to some degree, as I won't be updating anything here in terms of download links or pictures. So, my original post would basically just be
Pam's Mods
Links to website
Small descriptions of each mod
Disclaimer
Instead of the huge post it is now. Everything I'd need to update (besides adding small descriptions of new mods) would be on the website.
I've got a bit of a problem with HarvestCraft when I try to use it with Cubic Chunks. Trying to plant seeds is either making them look like random blocks (Buildcraft tanks, apple sapling) or causing crashes. I should note that the textures for seeds and generated bushes/fruits is fine. A crash report is included for reference:
Mods loaded: 28
ModLoader Beta 1.7.3
mod_Armor Beta 1.7.3
mod_BuildCraftCore 2.1.0
mod_BuildCraftBuilders 2.1.0
mod_BuildCraftEnergy 2.1.0
mod_BuildCraftFactory 2.1.0
mod_BuildCraftTransport 2.1.0
mod_ClayMan Beta 1.7.3
mod_Fairy Beta 1.7.3
mod_GreatWall v2.0.5
mod_InfiTools [Forge] v0.9 Rooted
mod_mocreatures v2.12.1 (MC 1.7_3)
mod_EE 1.7.3
mod_Zeppelin 1.7.3.0.10
mod_HiddenDoors v1.4 (for b1.7.2)
mod_MoreFlowers v1.2_3 (for b1.7.1)
mod_RecipeBook Beta 1.7.3
mod_RedPowerArray 1.7.1
mod_RedPowerCore 1.7.1
mod_RedPowerLighting 1.7.1
mod_RedPowerLogic 1.7.1
mod_RedPowerWiring 1.7.1
mod_RedstonePipe 2.0.1.1
mod_Shelf Beta 1.7.3
mod_Succubus Beta 1.7.2v1
mod_WalledCity v2.0.5
mod_IC2 v1.00
mod_Pamfood 1.7.3
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 187c7869 --------
Generated 9/7/11 1:33 PM
Minecraft: Minecraft Beta 1.7.3
OS: Windows 7 (x86) version 6.1
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at ChunkCube.setBlockID(ChunkCube.java:208)
at fd.c(World.java:490)
at fd.f(World.java:574)
at rk.a(SourceFile:21)
at iz.a(SourceFile:78)
at ob.a(PlayerController.java:119)
at net.minecraft.client.Minecraft.a(Minecraft.java:850)
at net.minecraft.client.Minecraft.k(Minecraft.java:1078)
at net.minecraft.client.Minecraft.run(Minecraft.java:492)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7efcc213 ----------
I've got a bit of a problem with HarvestCraft when I try to use it with Cubic Chunks. Trying to plant seeds is either making them look like random blocks (Buildcraft tanks, apple sapling) or causing crashes. I should note that the textures for seeds and generated bushes/fruits is fine. A crash report is included for reference:
Sorry but this is an issue with Cubic Chunks, not my mod. It seems Cubic Chunks is getting a null pointer exception. I'd be best to post this issue over in that mod's thread for help. =)
Odd that it's only doing it with your seeds, not the other 30 mods that I'm running. It's actually placing the other blocks like it's ignoring the config file for this mod; I guess I'll go over there and see if/what they can do.
You know what I'd like to see Pam? I'd like to see YOUR rendition of a hunger/drink mod....without 'lives' and soul shrines. Just a simple hunger/drink mod. That way you can balance your food with it...so it all works. And there could be new recipes for different 'drinks' that restore different amounts of 'hydration'. Just a thought. :smile.gif:
Also wouldn't mind a house furniture mod that utilized the new block ID system the forge has.
Yep, this is a known 'issue'. This is something I'll fix post 1.8 =)
Tried. No idea what's going on I think this is another case of Notches programing being full of hidden gremlins. but this mod back is pretty sweet. tons of new foods and stuff to farm and cook up, good way to keep me alive under ground. :tongue.gif: can't wait to use this mod with steam craft.
Well, sorry I couldn't be of any help.
You get pumpkin seeds from breaking Tall Grass blocks. =)
1) All of my 1.7.3 mods will NOT work with 1.8 (some people need to be told this).
2) You can save your 1.7.3 game to continue to play my mods and still update to 1.8!*
3) I cannot update my mods till the following are updated themselves--Minecraft Coder Pack, ModLoader, and Minecraft Forge.
4) I will not release any of my 1.8 mods till all my mods are finished being converted to 1.8.
5) It may take me a week or so after all those other mods are updated for my own mods to be updated. Complaining in my forum thread will not help me go any faster.
6) Donations, however, may make me work faster. =)
* How to play 1.7.3 and 1.8 at the same time!
Step 1: Copy your current 1.7.3 bin folder. Paste it in /.minecraft/
Step 2: Re-download a fresh copy of 1.7.3 from the Minecraft Launcher
Step 3: Re-name the newly downloaded fresh 1.7.3 bin to something like /Clean 1.7.3 bin/
Step 4: Re-name your modded/copied bin folder from Step 1 /bin/
Step 5: Play as normal--just ALWAYS keep your /Clean 1.7.3 bin/ folder untouched. Always copy it to start a new fresh /bin/ folder, never modify it yourself.
Now, when 1.8 comes out, copy your current 1.7.3 /bin/ folder and download the update. Re-name your current 1.7.3 /bin/ folder /Modded 1.7.3 bin/. Then copy the newly downloaded 1.8 /bin/ folder and re-name the copy /Clean 1.8 bin/
There, now you should have the following folders:
/Clean 1.7.3 bin/
/Clean 1.8 bin/
/Modded 1.7.3 bin/
Whenever you want to play your modded 1.7.3, just copy that folder and re-name it /bin/. Do the same for the other two, whenever you need to use them. Then, once all your mods have updated to 1.8 that you like to play, feel free to delete the 1.7.3 folders if you want.
Hurray!
Edit: Forget it. I just saw the message on the blog stating that bug has been fix. lol.
Downloading the latest version
Damn, you scared me. I thought it hadn't been fixed or something! Whew! =)
That is called VoodooFrog's Survivalism.
Lots of patience and a semi-steady hand in GIMP.
Well, if I go with the website, I will be deleting the body of the original post to some degree, as I won't be updating anything here in terms of download links or pictures. So, my original post would basically just be
Pam's Mods
Links to website
Small descriptions of each mod
Disclaimer
Instead of the huge post it is now. Everything I'd need to update (besides adding small descriptions of new mods) would be on the website.
However, it won't be released till after 1.8!
For shame.
Sorry but this is an issue with Cubic Chunks, not my mod. It seems Cubic Chunks is getting a null pointer exception. I'd be best to post this issue over in that mod's thread for help. =)
You know what I'd like to see Pam? I'd like to see YOUR rendition of a hunger/drink mod....without 'lives' and soul shrines. Just a simple hunger/drink mod. That way you can balance your food with it...so it all works. And there could be new recipes for different 'drinks' that restore different amounts of 'hydration'. Just a thought. :smile.gif:
Also wouldn't mind a house furniture mod that utilized the new block ID system the forge has.
Lady E