Okay new problem emerged my sorting machine is jamming because there is 1 64 stack in a barrel and it won't send more stacks down the line to the barrel even though barrels have room for 64 stacks of 64 O_o; it didn't see this problem when I was doing a quarry earlier and sending the ores to barrels. What gives...
I have about 25+ other mods besides the FTB pack, so that's gonna be a lot of work, i was already counting on it being the only option though.
too bad .sadface.jpeg
I did it (I have 102 mods loaded - some my own). It took about an hour but it is definitely worth it. I gave most mods a maximum of 20 block IDs (mods like IC2 got 50) and just started at 257 onwards.
Rollback Post to RevisionRollBack
"Do not turn this invitation down. It has been said that petting the tummy of a kitten is like frolicking in the back hair of an angle" - theoatmeal.com
Can you hook up power the the deployer and block breaker besides using the lever which is all I've seen used? OR How do you get them to work with the frames and frame motor?
Just so you know, Power would refer to Blutric power (in this thread). You give the deployer and a block breaker a redstone signal.
Yes there are ways beside a lever and redstone or red alloy wire.
1) You can use jacketed wire.
2) Redstone tubes. Redstone + Pneumatic Tube
3) In the quarries, what is generally used are Redstone Tube Frames. They are Support Frames + Redstone Tube. You need a jaceketed wire to connect red alloy wire to Redstone Tube.
Looks like the problem with marble generation & mystcraft is still not fixed. Using RedPower 2 PR6. Tried restarting the server few times I get the error each time. Any suggestions/fixes?
Thanks,
netWilk
2013-01-08 11:51:06 [INFO] [STDERR] java.lang.NoClassDefFoundError: l
2013-01-08 11:51:06 [INFO] [STDERR] at a.<init>(CrashReport.java:27)
2013-01-08 11:51:06 [INFO] [STDERR] at a.a(CrashReport.java:319)
2013-01-08 11:51:06 [INFO] [STDERR] at yc.a(World.java:412)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenMarble.searchBlock(WorldGenMarble.java:32)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenMarble.a(WorldGenMarble.java:65)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenHandler.generate(WorldGenHandler.java:117)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:90)
2013-01-08 11:51:06 [INFO] [STDERR] at im.a(ChunkProviderServer.java:259)
2013-01-08 11:51:06 [INFO] [STDERR] at zz.a(Chunk.java:1258)
2013-01-08 11:51:06 [INFO] [STDERR] at im.c(ChunkProviderServer.java:153)
2013-01-08 11:51:06 [INFO] [STDERR] at il.<init>(PlayerInstance.java:35)
2013-01-08 11:51:06 [INFO] [STDERR] at ik.a(SourceFile:172)
2013-01-08 11:51:06 [INFO] [STDERR] at ik.a(SourceFile:203)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.a(ServerConfigurationManager.java:163)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.c(ServerConfigurationManager.java:206)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.a(ServerConfigurationManager.java:123)
2013-01-08 11:51:06 [INFO] [STDERR] at it.completeConnection(NetLoginHandler.java:195)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107)
2013-01-08 11:51:06 [INFO] [STDERR] at it.d(NetLoginHandler.java:179)
2013-01-08 11:51:06 [INFO] [STDERR] at it.c(NetLoginHandler.java:72)
2013-01-08 11:51:06 [INFO] [STDERR] at hu.a(ServerListenThread.java:56)
2013-01-08 11:51:06 [INFO] [STDERR] at ht.b(SourceFile:29)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
2013-01-08 11:51:06 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-08 11:51:06 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-01-08 11:51:06 [SEVERE] [Minecraft] Encountered an unexpected exception NoClassDefFoundError
java.lang.NoClassDefFoundError: l
at a.<init>(CrashReport.java:27)
at a.a(CrashReport.java:319)
at yc.a(World.java:412)
at com.eloraam.redpower.world.WorldGenMarble.searchBlock(WorldGenMarble.java:32)
at com.eloraam.redpower.world.WorldGenMarble.a(WorldGenMarble.java:65)
at com.eloraam.redpower.world.WorldGenHandler.generate(WorldGenHandler.java:117)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:90)
at im.a(ChunkProviderServer.java:259)
at zz.a(Chunk.java:1258)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:35)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(ServerConfigurationManager.java:163)
at gm.c(ServerConfigurationManager.java:206)
at gm.a(ServerConfigurationManager.java:123)
at it.completeConnection(NetLoginHandler.java:195)
at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153)
at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107)
at it.d(NetLoginHandler.java:179)
at it.c(NetLoginHandler.java:72)
at hu.a(ServerListenThread.java:56)
at ht.b(SourceFile:29)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
edit: workaround, manually change your dimension back to 0 in your player.dat file using NBTedit or similar. Could be a long drop (or stuck in wall) back in 0 though
Are we not supposed to be able to charge batteries in the charging bench. Because I seem to remember Direwolf saying something like that early on in his server play.
I keep getting this crash. I have tried everything. I delete the config and it fixes it for just one launch of the game then back to this. I have tried doing auto resolve block id's in the config. I have used a block id dump and assigned unused block id's I am using the FTB config files. I can't get anything to work.
I keep getting this crash. I have tried everything. I delete the config and it fixes it for just one launch of the game then back to this. I have tried doing auto resolve block id's in the config. I have used a block id dump and assigned unused block id's I am using the FTB config files. I can't get anything to work.
To be able to charge the battery would need an induction coil, like in the Wiki article you linked. The recipe for RP batteries do not include copper coils.
edit: Neither does the sonic screwdriver, so that should also not be chargeable by the charging bench.
Yea, I mean the battery recipe is "nikolite" surrounding iron and tin bars. It's not all that realistic. I think that the "spirit" of the charging bench was that it would charge all the bluelectric tools. At least that was my feeling on it.
Oh man it's finally here!
I've been taking a break from minecraft recently, but I just came back to some fantastic news!
I started a new world, and am happily chugging away with redpower
two things:
my game crashes whenever I use the "pick block" button on a logic circuit, and when I try to re-enter the same world, it juts crashes on load.
This isn't a big deal, since I never use the pick block functionality in survival (what I care about the most), but I had some sweet machines in creative, and they're all gone now.
Using "pick block" on wires yeilds a brick cover, so I'm just guessing the internal item links or ID's aren't really working.
secondly: does anybody have a good texture pack for running RP2 and buildcraft? Right now I'm using Mythra's new realism, and I really like it, but it's only a vanilla texture pack.
I'd prefer a 16x, but wouldn't mind using a 32x, but I don't want more than that.
Oh man it's finally here!
I've been taking a break from minecraft recently, but I just came back to some fantastic news!
I started a new world, and am happily chugging away with redpower
two things:
my game crashes whenever I use the "pick block" button on a logic circuit, and when I try to re-enter the same world, it juts crashes on load.
This isn't a big deal, since I never use the pick block functionality in survival (what I care about the most), but I had some sweet machines in creative, and they're all gone now.
Using "pick block" on wires yeilds a brick cover, so I'm just guessing the internal item links or ID's aren't really working.
secondly: does anybody have a good texture pack for running RP2 and buildcraft? Right now I'm using Mythra's new realism, and I really like it, but it's only a vanilla texture pack.
I'd prefer a 16x, but wouldn't mind using a 32x, but I don't want more than that.
There is a Soartex fanver that's nice, it's got RP2 and a ton of other mods.
I keep getting this crash. I have tried everything. I delete the config and it fixes it for just one launch of the game then back to this. I have tried doing auto resolve block id's in the config. I have used a block id dump and assigned unused block id's I am using the FTB config files. I can't get anything to work.
Someone said this earlier in the thread but it turned out not to be possible.
I am a genius, I forgot to link the paste bin D'oh http://pastebin.com/aFn7rrha
I'm only using tekkit for the custom mod pack feature until FTB gets it going, so don't lecture me on why its bad because I agree.
I am a genius, I forgot to link the paste bin D'oh http://pastebin.com/aFn7rrha
I'm only using tekkit for the custom mod pack feature until FTB gets it going, so don't lecture me on why its bad because I agree.
A lot of those type of RP2 errors that I've seen are id mismatches, it's just not complaining about the ID mismatch yet. Are you messing with the RP2 id's, cause that code doesn't like anyone to fiddle under the hood so to speak.
Except that she has requested that persons desiring to include RP2 into modpacks including private packs ask for permission, so as a general point of respect it is good to ask.
That said, Eloraam, I would like your permission to include RP2 into a private server mod pack using the Feed The Beast launcher.
A lot of those type of RP2 errors that I've seen are id mismatches, it's just not complaining about the ID mismatch yet. Are you messing with the RP2 id's, cause that code doesn't like anyone to fiddle under the hood so to speak.
I'm using the FTB config files and I know what I'm doing, This has never happened before, but I have been hearing its a bug with the latest PR that it assigns ids very wrong.
I did it (I have 102 mods loaded - some my own). It took about an hour but it is definitely worth it. I gave most mods a maximum of 20 block IDs (mods like IC2 got 50) and just started at 257 onwards.
Just so you know, Power would refer to Blutric power (in this thread). You give the deployer and a block breaker a redstone signal.
Yes there are ways beside a lever and redstone or red alloy wire.
1) You can use jacketed wire.
2) Redstone tubes. Redstone + Pneumatic Tube
3) In the quarries, what is generally used are Redstone Tube Frames. They are Support Frames + Redstone Tube. You need a jaceketed wire to connect red alloy wire to Redstone Tube.
Thanks,
netWilk
2013-01-08 11:51:06 [INFO] [STDERR] java.lang.NoClassDefFoundError: l
2013-01-08 11:51:06 [INFO] [STDERR] at a.<init>(CrashReport.java:27)
2013-01-08 11:51:06 [INFO] [STDERR] at a.a(CrashReport.java:319)
2013-01-08 11:51:06 [INFO] [STDERR] at yc.a(World.java:412)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenMarble.searchBlock(WorldGenMarble.java:32)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenMarble.a(WorldGenMarble.java:65)
2013-01-08 11:51:06 [INFO] [STDERR] at com.eloraam.redpower.world.WorldGenHandler.generate(WorldGenHandler.java:117)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:90)
2013-01-08 11:51:06 [INFO] [STDERR] at im.a(ChunkProviderServer.java:259)
2013-01-08 11:51:06 [INFO] [STDERR] at zz.a(Chunk.java:1258)
2013-01-08 11:51:06 [INFO] [STDERR] at im.c(ChunkProviderServer.java:153)
2013-01-08 11:51:06 [INFO] [STDERR] at il.<init>(PlayerInstance.java:35)
2013-01-08 11:51:06 [INFO] [STDERR] at ik.a(SourceFile:172)
2013-01-08 11:51:06 [INFO] [STDERR] at ik.a(SourceFile:203)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.a(ServerConfigurationManager.java:163)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.c(ServerConfigurationManager.java:206)
2013-01-08 11:51:06 [INFO] [STDERR] at gm.a(ServerConfigurationManager.java:123)
2013-01-08 11:51:06 [INFO] [STDERR] at it.completeConnection(NetLoginHandler.java:195)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153)
2013-01-08 11:51:06 [INFO] [STDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107)
2013-01-08 11:51:06 [INFO] [STDERR] at it.d(NetLoginHandler.java:179)
2013-01-08 11:51:06 [INFO] [STDERR] at it.c(NetLoginHandler.java:72)
2013-01-08 11:51:06 [INFO] [STDERR] at hu.a(ServerListenThread.java:56)
2013-01-08 11:51:06 [INFO] [STDERR] at ht.b(SourceFile:29)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
2013-01-08 11:51:06 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-08 11:51:06 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-08 11:51:06 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-01-08 11:51:06 [SEVERE] [Minecraft] Encountered an unexpected exception NoClassDefFoundError
java.lang.NoClassDefFoundError: l
at a.<init>(CrashReport.java:27)
at a.a(CrashReport.java:319)
at yc.a(World.java:412)
at com.eloraam.redpower.world.WorldGenMarble.searchBlock(WorldGenMarble.java:32)
at com.eloraam.redpower.world.WorldGenMarble.a(WorldGenMarble.java:65)
at com.eloraam.redpower.world.WorldGenHandler.generate(WorldGenHandler.java:117)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:90)
at im.a(ChunkProviderServer.java:259)
at zz.a(Chunk.java:1258)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:35)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(ServerConfigurationManager.java:163)
at gm.c(ServerConfigurationManager.java:206)
at gm.a(ServerConfigurationManager.java:123)
at it.completeConnection(NetLoginHandler.java:195)
at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153)
at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107)
at it.d(NetLoginHandler.java:179)
at it.c(NetLoginHandler.java:72)
at hu.a(ServerListenThread.java:56)
at ht.b(SourceFile:29)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
edit: workaround, manually change your dimension back to 0 in your player.dat file using NBTedit or similar. Could be a long drop (or stuck in wall) back in 0 though
All of those cell phone charging pads would disagree with you. As does this entire Wikipedia article. http://en.wikipedia.org/wiki/Inductive_charging As does physics.
Setting up an elevator that runs by computer. Using : FL58 58 DO 1 IOX! 10 TICKS 1 IOXRST 10 TICKS LOOP ;
On level 68 going to level10. It went to level 10 and stopped. I was breaking blocks underneath and it went 2 more levels.
Went back to computer and it's frozen. What's wrong?
Yea, I mean the battery recipe is "nikolite" surrounding iron and tin bars. It's not all that realistic. I think that the "spirit" of the charging bench was that it would charge all the bluelectric tools. At least that was my feeling on it.
I've been taking a break from minecraft recently, but I just came back to some fantastic news!
I started a new world, and am happily chugging away with redpower
two things:
my game crashes whenever I use the "pick block" button on a logic circuit, and when I try to re-enter the same world, it juts crashes on load.
This isn't a big deal, since I never use the pick block functionality in survival (what I care about the most), but I had some sweet machines in creative, and they're all gone now.
Using "pick block" on wires yeilds a brick cover, so I'm just guessing the internal item links or ID's aren't really working.
secondly: does anybody have a good texture pack for running RP2 and buildcraft? Right now I'm using Mythra's new realism, and I really like it, but it's only a vanilla texture pack.
I'd prefer a 16x, but wouldn't mind using a 32x, but I don't want more than that.
I am a genius, I forgot to link the paste bin D'oh http://pastebin.com/aFn7rrha
I'm only using tekkit for the custom mod pack feature until FTB gets it going, so don't lecture me on why its bad because I agree.
private pack means you dont need to ask
Except that she has requested that persons desiring to include RP2 into modpacks including private packs ask for permission, so as a general point of respect it is good to ask.
That said, Eloraam, I would like your permission to include RP2 into a private server mod pack using the Feed The Beast launcher.
EDIT: DERRRRRPPPPPP
it's in my bookmarks bar...
I'm using the FTB config files and I know what I'm doing, This has never happened before, but I have been hearing its a bug with the latest PR that it assigns ids very wrong.