they're's an actual page on the minecraft wiki full of idea's that Notch never got round to doing as he was too busy tweeting. If your looking for suggestions, why not just raid that?
Please help me! I followed a bunch of download tutorials and tried it multiple times, but every single time I get a screen that says "missingte" then MC crashes. I have a mac os. Please respond!
Does anyone know how to make Assassins craft and BTW compatible. I already read that it's incompatible with almost everything, I just wanted to know if there was a way. I know assassins craft isn't forge so I know thats not the issue. I would be awesome if somebody wanted to help.
Dec 11, 2011 9:07:32 PM ModLoader init
FINE: ModLoader 1.0.0 Initializing...
Dec 11, 2011 9:07:32 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\bin\minecraft.jar
Dec 11, 2011 9:07:32 PM ModLoader readFromClassPath
FINER: Zip found.
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Mod Initialized: "mod_FCBetterThanWolves 3.30" from mod_FCBetterThanWolves.class
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\BTWConfig
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\daftpvf
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\extra
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\gui
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\minecolony
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\MineColony 0.7rc13.zip
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Failed to load mod from "mod_MineColony.class"
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_MineColony, method: OpenModGUI signature: (Lgs;Ljava/lang/Object;)Lid;) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1697)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\mob
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\moreHealth
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\rei_minimap
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\required
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\zombe
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader init
FINE: Mod Loaded: "mod_FCBetterThanWolves 3.30"
Dec 11, 2011 9:07:42 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
Dec 11, 2011 9:07:42 PM ModLoader AddAllRenderers
FINE: Initialized
Reading through it, I think I have too many pieces of old mods.
You posted an error log, good job. Yeah, delete your bin folder (or just force update on login) and login. Once you have the new, clean .jar file, throw in modloader, delete meta-inf and add in BTW. Should fix it. If you are trying to add other stuff, I can't help you with that.
Does anyone know how to make Assassins craft and BTW compatible. I already read that it's incompatible with almost everything, I just wanted to know if there was a way. I know assassins craft isn't forge so I know thats not the issue. I would be awesome if somebody wanted to help.
Thanks :smile.gif:
Um.
From what I can surmise after looking at the mod:
0. Install ModLoader, MLMP, Audio Mod.
1. Install BTW.
2. Install AssassinCraft.
[Note: Steps 1 and 2 can be performed in any order.]
No really. AssassinCraft doesn't edit any of the same files BTW does. They're fully compat.
You won't even need to do Block ID configuration. AssassinCraft adds no blocks.
Um.
From what I can surmise after looking at the mod:
0. Install ModLoader, MLMP, Audio Mod.
1. Install BTW.
2. Install AssassinCraft.
[Note: Steps 1 and 2 can be performed in any order.]
No really. AssassinCraft doesn't edit any of the same files BTW does. They're fully compat.
You won't even need to do Block ID configuration. AssassinCraft adds no blocks.
Thanks, it must be one of my other three mods then. :smile.gif:
It looks like a good mod but I can't seem to install it. I deleted META-INF, installed modloader, and dragged all of the files from the MINECRAFT-JAR folder into my Minecraft.jar, but everytime I try to start miecraft it crashes. Please help.
It looks like a good mod but I can't seem to install it. I deleted META-INF, installed modloader, and dragged all of the files from the MINECRAFT-JAR folder into my Minecraft.jar, but everytime I try to start miecraft it crashes. Please help.
You need ModloaderMP. You need MineCraft Forge. Install those like ModLoader.
Then, stick BTW in the /mods folder. Look at the installation instructions.
What are you on?
1. BTW IS NOT SMP (Yet.)
2. BTW no longer uses the forge, it is noted further down in the OP.
Rollback Post to RevisionRollBack
Playing since Beta 1.3_01. Yeah. I like BTW. Or used to. Still do. Stuff Technic. (Back in the day...)
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
ive followed the download instructions too the letter and the mod allways crashes minecraft. ive had it installed in 1.7 and it worked perfectly. is there anyway anyone can help me fix it because i really dont know what too do...i have teamveiwer and skype if youed like too show me live.
ive followed the download instructions too the letter and the mod allways crashes minecraft. ive had it installed in 1.7 and it worked perfectly. is there anyway anyone can help me fix it because i really dont know what too do...i have teamveiwer and skype if youed like too show me live.
Minecraft Forge? Chuck it out.
Rollback Post to RevisionRollBack
Playing since Beta 1.3_01. Yeah. I like BTW. Or used to. Still do. Stuff Technic. (Back in the day...)
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
I really loled when i read this opinion on technic pack mostly because its all correct:
"Haven’t had a Better Than Wolves question in a long time! I’ll give you the technical reasons first and my opinion second. Deal?
Better Than Wolves is poorly-coded mod that didn’t have simple checks in it, nor any warnings about what would happen if you removed the mod in an already-active world. This might have changed, but at the time we decided to remove it this was the case. It also is now dropping Forge support, so besides eating up a lot of block IDs in the first place, now it will be sucking up a lot of sprites as well. Than means you play Minecraft with Better Than Wolves or you play Minecraft with all the other mods. It is designed now to specifically not work with other mods.
Opinion-wise, the ego of the mod creator is hilariously out of proportion with his actual talent. He does not care about any user of his mod that doesn’t essentially worship him and approve of everything he says, to say nothing about his lack of humor or wit. He glosses over the fact that the title of his mod is a misnomer, especially after he has added things that are even less useful that wolves. He then applies a layer of ‘LOL RANDOM’ humor on top of it to try to make it seem like its all on purpose. Better Than Wolves is a dead mod that’s been superseded by other mod makers without the massive egomania attached to it. We will never bring down the quality of Technic by including it ever again."
As for the rest, guess it just goes to show that any moron with WinZip really can make a mod pack.
what it shows is that at some point your mod will be forgotten while other user/mod friendly mods or mod packs will keep getting more and more popular and used.
i really can't understand your point, making a mod compatible with other mods or post-able on more sites(as you call it copyrighting) is a great way of advertisement like youtube showcase so by making you'r mod incompatible you actually only hurting yourself and your mod.
true there are some who will try to post the mod as they're own but there's a simple fix like some hidden (flowerchild created this mod)codding in the objects,
so again you are only hurting your self and limiting your mod from being really great!
i hope you will reconsider.
Because I'm not looking for suggestions
FINE: ModLoader 1.0.0 Initializing...
Dec 11, 2011 9:07:32 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\bin\minecraft.jar
Dec 11, 2011 9:07:32 PM ModLoader readFromClassPath
FINER: Zip found.
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Mod Initialized: "mod_FCBetterThanWolves 3.30" from mod_FCBetterThanWolves.class
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.0.0 2011-11-29" from mod_TooManyItems.class
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\BTWConfig
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\daftpvf
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\extra
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\gui
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\minecolony
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\MineColony 0.7rc13.zip
Dec 11, 2011 9:07:32 PM ModLoader readFromModFolder
FINER: Zip found.
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINE: Failed to load mod from "mod_MineColony.class"
Dec 11, 2011 9:07:32 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_MineColony, method: OpenModGUI signature: (Lgs;Ljava/lang/Object;)Lid;) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1697)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromModFolder(ModLoader.java:1293)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\mob
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\moreHealth
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\rei_minimap
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\required
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Reece\AppData\Roaming\.minecraft\mods\zombe
Dec 11, 2011 9:07:42 PM ModLoader readFromModFolder
FINER: Directory found.
Dec 11, 2011 9:07:42 PM ModLoader init
FINE: Mod Loaded: "mod_FCBetterThanWolves 3.30"
Dec 11, 2011 9:07:42 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.0.0 2011-11-29"
Dec 11, 2011 9:07:42 PM ModLoader AddAllRenderers
FINE: Initialized
Thanks :smile.gif:
You posted an error log, good job. Yeah, delete your bin folder (or just force update on login) and login. Once you have the new, clean .jar file, throw in modloader, delete meta-inf and add in BTW. Should fix it. If you are trying to add other stuff, I can't help you with that.
Found out Tornado mod isn' incompadible because it doesn't edit any class files.
Um.
From what I can surmise after looking at the mod:
0. Install ModLoader, MLMP, Audio Mod.
1. Install BTW.
2. Install AssassinCraft.
[Note: Steps 1 and 2 can be performed in any order.]
No really. AssassinCraft doesn't edit any of the same files BTW does. They're fully compat.
You won't even need to do Block ID configuration. AssassinCraft adds no blocks.
Thanks, it must be one of my other three mods then. :smile.gif:
Really? I've got BTW running just fine with 18 other mods. Sometimes 19. Maybe you just need to be better at MC.
Herp, I messed. Never mind.
What are you on?
1. BTW IS NOT SMP (Yet.)
2. BTW no longer uses the forge, it is noted further down in the OP.
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
Minecraft Forge? Chuck it out.
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
"Haven’t had a Better Than Wolves question in a long time! I’ll give you the technical reasons first and my opinion second. Deal?
Better Than Wolves is poorly-coded mod that didn’t have simple checks in it, nor any warnings about what would happen if you removed the mod in an already-active world. This might have changed, but at the time we decided to remove it this was the case. It also is now dropping Forge support, so besides eating up a lot of block IDs in the first place, now it will be sucking up a lot of sprites as well. Than means you play Minecraft with Better Than Wolves or you play Minecraft with all the other mods. It is designed now to specifically not work with other mods.
Opinion-wise, the ego of the mod creator is hilariously out of proportion with his actual talent. He does not care about any user of his mod that doesn’t essentially worship him and approve of everything he says, to say nothing about his lack of humor or wit. He glosses over the fact that the title of his mod is a misnomer, especially after he has added things that are even less useful that wolves. He then applies a layer of ‘LOL RANDOM’ humor on top of it to try to make it seem like its all on purpose. Better Than Wolves is a dead mod that’s been superseded by other mod makers without the massive egomania attached to it. We will never bring down the quality of Technic by including it ever again."
Huzah! That just made my day
As for the rest, guess it just goes to show that any moron with WinZip really can make a mod pack.
what it shows is that at some point your mod will be forgotten while other user/mod friendly mods or mod packs will keep getting more and more popular and used.
i really can't understand your point, making a mod compatible with other mods or post-able on more sites(as you call it copyrighting) is a great way of advertisement like youtube showcase so by making you'r mod incompatible you actually only hurting yourself and your mod.
true there are some who will try to post the mod as they're own but there's a simple fix like some hidden (flowerchild created this mod)codding in the objects,
so again you are only hurting your self and limiting your mod from being really great!
i hope you will reconsider.