A man living in a giant tractor made me a hovering white block to rove the lands... Whose going to believe that?
What about a giant tractor??
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Anyone have any feedback about the landspeeder? Too fast, too slow, what? The controllability and the climbing bugs I can't do anything with, yet.
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Actually, I think I might've found out where it went wrong. And btw, for the next mod I have announced(the mecha), its still very experimental,but would anyone like to try it? currently it looks like the size of a normal biped mob, but its floating a block or 2 in the air. Thats just what it looks like, its really 4 blocks wide and 6 blocks tall, so get a loading platofmr so you can get on/off without taking damage, if anyone wants it.
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I like to keep myself busy, and besides, it helps me sharpen my java skills, which I am still learning.
And also, the Landrover and the Landspeeder have textures now. They are found in the zlyfire folder within the download. Currently they both are the same(boats, how original)but if anyone would like to make something using the same model as the boat to replace the texture, pm it to me and I will include it as the official and credit you on the original post.
And creds to jamioflan(planes mod author) for telling me I needed to register it(i didn't know what he meant until I found RenderManager) so now it has a texture.
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pure and legit bump. I can't figure out how to make the Mecha render larger, but I am trying. If anyone wants to test it as-is for me and tell me any bugs that you find, post here and I'll add the download link.
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actually, the mecha head doesn't clash with the industrialcraft machine because the machine uses refined iron.
Iron furnace, actually. It requires the same crafting pattern, unless you use the second pattern for it which is circle of iron with furnace in bottom slot, saving 1 iron.
But, no progress on either mod yet. Looking into the giant's code to see how it works, might have to make the another class for the mecha render code, but make the render registered as RenderMecha, etc.
Edit: Going to release the current compiled code for the mecha for any who wish to test.
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Updated OP with a protip for going up blocks with landrover, but no code updates, so you still have to do work to get it up(that's what she said).
Also, for the Mecha, make a folder named zlyfire and stick a picture that is modeled like the player(pigman, zombie pigman, gundam wing skin or something) and rename it mecha. The mecha will then be textured according to the skin. Working on it visible enlarged appearance right now.
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Working on modloader version of my mod =D
And, looking into Basemod class, I see somehting that might could make jumping possible ==DD
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Sounds Great! adding to my download list! btw one block is one meter.
i know one block = one meter. most MC people do.
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MAJOR UPDATE
Thanks to Risugami(for providing Modloader) and for jamioflan(for helping me with an error) Landrover is now MODLOADER MOD(separate download, incase some people liked the non-modloader version for some reason. Plus you can click those for no reason to support me via adf.ly)
Once I figure out the render code for the mecha, it will then, too, become a modloader mod. And Landrover will get the LandBumper, which(hopefully) will be able to JUMP, then LR mod will become v1.
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well, SDK gun mod uses modloader, and I do believe that my Mecha conflicts with anything modloader(my landrover did before I made the modloader version did)
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well, SDK gun mod uses modloader, and I do believe that my Mecha conflicts with anything modloader(my landrover did before I made the modloader version did)
It's nt modloader compatible yet. Landrover is.
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Hmm, I don't know. It works fine for me, and everyone else that has downloaded it(unless they refuse to post saying that it isn't working)
And btw, you don't need to delete the whole .minecraft folder, just delete the version file in the bin folder.
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I can't wait to see the Mecha Vehicle, it will be interesting (I'm waiting to download it)
And I was thinking of making a similar mod, except way smaller (only a little bigger than the Player), if you would like to share some ideas with me (they may be a bit complicated) then just PM me
What about a giant tractor??
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Landrover
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Landrover
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Landrover
And also, the Landrover and the Landspeeder have textures now. They are found in the zlyfire folder within the download. Currently they both are the same(boats, how original)but if anyone would like to make something using the same model as the boat to replace the texture, pm it to me and I will include it as the official and credit you on the original post.
And creds to jamioflan(planes mod author) for telling me I needed to register it(i didn't know what he meant until I found RenderManager) so now it has a texture.
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Landrover
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Landrover
BTW, ignore Hasaosan. I've seen him trolling in other places.
A reckoning is not to be postponed indefinitely. Lacre cannot bury the law. All shall be well and all manner of things shall be well.
Iron furnace, actually. It requires the same crafting pattern, unless you use the second pattern for it which is circle of iron with furnace in bottom slot, saving 1 iron.
But, no progress on either mod yet. Looking into the giant's code to see how it works, might have to make the another class for the mecha render code, but make the render registered as RenderMecha, etc.
Edit: Going to release the current compiled code for the mecha for any who wish to test.
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Landrover
Also, for the Mecha, make a folder named zlyfire and stick a picture that is modeled like the player(pigman, zombie pigman, gundam wing skin or something) and rename it mecha. The mecha will then be textured according to the skin. Working on it visible enlarged appearance right now.
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Landrover
And, looking into Basemod class, I see somehting that might could make jumping possible ==DD
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Landrover
i know one block = one meter. most MC people do.
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Landrover
Thanks to Risugami(for providing Modloader) and for jamioflan(for helping me with an error) Landrover is now MODLOADER MOD(separate download, incase some people liked the non-modloader version for some reason. Plus you can click those for no reason to support me via adf.ly)
Once I figure out the render code for the mecha, it will then, too, become a modloader mod. And Landrover will get the LandBumper, which(hopefully) will be able to JUMP, then LR mod will become v1.
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Landrover
it does conflict with SDK GUN MOD scuba tank
well, SDK gun mod uses modloader, and I do believe that my Mecha conflicts with anything modloader(my landrover did before I made the modloader version did)
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Landrover
Help the little guy hatch?
hmm, maybe if you read my last post
It's nt modloader compatible yet. Landrover is.
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Landrover
I know, i totally deleted the minecraft folder and then installed it after getting a new .minecraft folder
still nothin
Help the little guy hatch?
And btw, you don't need to delete the whole .minecraft folder, just delete the version file in the bin folder.
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Landrover
And I was thinking of making a similar mod, except way smaller (only a little bigger than the Player), if you would like to share some ideas with me (they may be a bit complicated) then just PM me