I've also tried it with the normal .jar, but it won't work even though i have OptiFine as well. I have the Assassinscraft mod and TooManyItems if that makes a difference on workability
Finally found a way to make GLSL shaders run in 1.3.2!!! yes it does work
basicly download mcpatcher and run with all options then run sonic eithers 1.3.1 setup. Next download latest version of GLSL and do not run but modify the shaders you want to use and copy those into your minecraft.jar shaders folder that the sonic either setup will create (glsl setup fails on 1.3.2)
Below is a direct download to these files and already modified to work with 128x texture packs.
3) download http://www.duproduct...mps_shadows.zip unzip and copy contents from the bumps shadows optifine required folder into the minecraft.jar shaders folder. I've already modified the files to work for 128x texture packs so no need to do anything else. This is shadows and bumps so if you want bumps only let me know and I'll update this post with that shaders folder.
4) download 128x texture packs that have the bumpmapping files terrain_s and terrain_nh in them or download the already setup ones I'm using below. http://www.duproduct...x128_wbumps.zip http://www.duproduct...128x_wbumps.zip
simply place these texture pack zip files in the minecraft texture packs folder and your done
Hi! I really enjoyed this mod in older versions, and I know it works with 1.3.2 if you employ Optifine. But I don't use Optifine and I was wondering if there will be an update that makes it more broadly compatible with 1.3.2? No rush. I know it's a challenge sometimes, to work such things in amid real life. I just wanted to ask, and to say I really enjoyed this mod when I used it on earlier versions of Minecraft.
I'm perfectly fine with you using a patcher.
HOWEVER.
The patcher seems to not work on my computer.
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_07, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Catalogging local mods
Scanning C:\Users\Sudo\AppData\Roaming\.Nitrous\mods
Scanning C:\Users\Coco\Documents\Shaders-Windows\Shaders\mods
Found mod Shaders
Starting installation
Creating backup
Couldn't create backup: java.io.FileNotFoundException: C:\Users\Sudo\AppData\Roaming\.minecraft\bin\minecraft.jar (The system cannot find the path specified)
Unpacking JAR
Fatal error!
C:\Users\Sudo\AppData\Roaming\.minecraft\bin\minecraft.jar does not exist
You see, it is looking in 2 accounts.
Catalogging local mods
Scanning C:\Users\Sudo\AppData\Roaming\.Nitrous\mods
Scanning C:\Users\Coco\Documents\Shaders-Windows\Shaders\mods
Found mod Shaders
...
Couldn't create backup: java.io.FileNotFoundException: C:\Users\Sudo\AppData\Roaming\.minecraft\bin\minecraft.jar (The system cannot find the path specified)
...
C:\Users\Sudo\AppData\Roaming\.minecraft\bin\minecraft.jar does not exist
My account (Coco), and my admin account (Sudo).
You should probably fix that.
(there was something after that, but I decided it wasn't important)
Help......
I had to come in and *facepalm* as well.
I've also tried it with the normal .jar, but it won't work even though i have OptiFine as well. I have the Assassinscraft mod and TooManyItems if that makes a difference on workability
so u telling me a few bug fixes makes a difference?
YES. Or did you not notice every other mod breaking for a little while when 1.3.2 came out?
Yeah. For some reason ALL the mods for 1.3.1 are not compatible and needed to be updated.
Someday I'll return to the Blueheart Glacier and sleep for a thousand years.
not ALL mods....
Name 1 that didn't need an update.
basicly download mcpatcher and run with all options then run sonic eithers 1.3.1 setup. Next download latest version of GLSL and do not run but modify the shaders you want to use and copy those into your minecraft.jar shaders folder that the sonic either setup will create (glsl setup fails on 1.3.2)
Below is a direct download to these files and already modified to work with 128x texture packs.
1) download http://www.duproduct...er-2.4.3_01.exe save it then run it all options checked
2) download http://www.duproduct...S V08 1.3.2.zip unzip and run setup in shaders folder
3) download http://www.duproduct...mps_shadows.zip unzip and copy contents from the bumps shadows optifine required folder into the minecraft.jar shaders folder. I've already modified the files to work for 128x texture packs so no need to do anything else. This is shadows and bumps so if you want bumps only let me know and I'll update this post with that shaders folder.
4) download 128x texture packs that have the bumpmapping files terrain_s and terrain_nh in them or download the already setup ones I'm using below.
http://www.duproduct...x128_wbumps.zip
http://www.duproduct...128x_wbumps.zip
simply place these texture pack zip files in the minecraft texture packs folder and your done
you dont. you smash your mac to pieces then go buy a pc THEN install this mod
computercraft programing for icbm mod. look it up.
HOWEVER.
The patcher seems to not work on my computer.
You see, it is looking in 2 accounts.
My account (Coco), and my admin account (Sudo).
You should probably fix that.
(there was something after that, but I decided it wasn't important)