Lol, what happened with Coros???? He said in a reply, he will launch the 1.6.2 after a week (that was before a month). And Will you make these things what I guessed? Will you add them... ...Or, just another stupid update?
No That Was Before 1.6.2 That Was 1.6.1 But When 1.6.2 Came Out He Most Likely Has To Start Over ):
Hello Coros I have a question. In the tornado mod I'm playing multiplayer. But the tornado everytime spawns directly aboves me and my 2 friends house, literally direct over us! Why is it not spawning far away like 100-200 blocks, it works like that in my singleplayer world. Use to in a multiplayer world, but now in this new world it spawns directly above us. i was thinking maybe you have them spawn in certain offsets in the world? I'm at -128x Z360
If you are using the command, or the tool, it spawns where-ever you are looking usually. So if you're inside, looking at a wall it will spawn right over you.
Well the coordinates shouldn't matter. I could see the tornado spawning over you, if the server, or the both of you have really small draw distances, If that helps.
I ended up focusing on more 1.5.2 dev for a while, put 1.6.2 off, for the past months I've been doing a mix of tropicraft, random hostile worlds stuff, and recently some advanced town ai stuff for something else. But I'd say my current development cycle with tropicraft is concluding, it is about to be updated to 1.5.2, which also means I have to get off my ass and update all my mods to latest to be compatible ;D, so I'll be dropping the last feature / bugfix update for 1.5.2 for almost all my mods today.
Once we're at that point the 1.6.2 updating fun times will happen. The 1.6.2 update did a bit of damage on my mods due to the type of entity based changes they've done, and all my stuff is entity/ai heavy. I got about 60% through the errors before I stuck to 1.5.2 dev so going through a lot of it again with latest 1.5.2 mod features should be quicker as I know how to fix it.
Previously I posted a vague listing of the updates to my mods for 1.5.2 but I'm working on a better list now and will post in a bit.
you simply need to be in-game and do "/config", that lets you modifie anything the way you like
um, thats not what i was asking, you quoted the wrong guy didn't you...
Hey everybody, the post is above my signature...
oh , right lol srry
you simply need to be in-game and do "/config", that lets you modifie anything the way you like
Link Here http://www.minecraftforum.net/topic/1900143-162-planets-mod-would-you-like-to-travel-to-all-the-suns-planets-many-new-dimensions-new-ores-and-more/
he fixed that in the next update which will be realesed fairly soon!!
Oh, good. Thought it was an issue on my end.
Not config, you can like choose certain types of tornadoes to spawn, force a tornado, force storm, its like tornado gun but better
the configs are actully kinda stuff like that , you can change what type of block the tornados can break/take , their rarity ...
Hey everybody, the post is above my signature...
Once we're at that point the 1.6.2 updating fun times will happen. The 1.6.2 update did a bit of damage on my mods due to the type of entity based changes they've done, and all my stuff is entity/ai heavy. I got about 60% through the errors before I stuck to 1.5.2 dev so going through a lot of it again with latest 1.5.2 mod features should be quicker as I know how to fix it.
Previously I posted a vague listing of the updates to my mods for 1.5.2 but I'm working on a better list now and will post in a bit.
Into the cellar! There's a ternader a'comin!
Link Here http://www.minecraftforum.net/topic/1900143-162-planets-mod-would-you-like-to-travel-to-all-the-suns-planets-many-new-dimensions-new-ores-and-more/