I need help on how to edit lang i downloaded notepad++ i also watched MrFreakPear's tutorial but i didn't understand what he meant about how to edit it can someone explain to me a little bit more clear? EDIT: I renamed some things in the file then replaced it in the resource pack didn't work then i edited a copied lang file from the .minecraft and renamed it then put it in the resource pack didn't work. Please Reply
My friend did this once, on his first try. He tried to rename item.bread.name=bread to item.Pancake.name=pancake, but it should've been item.bread.name=Pancake to keep the bread name source. Is that what you did?
My friend did this once, on his first try. He tried to rename item.bread.name=bread to item.Pancake.name=pancake, but it should've been item.bread.name=Pancake to keep the bread name source. Is that what you did?
yeah i did that wait sorry what i meant was that i did it like this item.coal.name= Burning Stuff exactly like that so and it still didn't work
Do you have the language selected? If you've created an all new language, not just edited one of the default ones, did you add its information to the pack.mcmeta?
Do you have the language selected? If you've created an all new language, not just edited one of the default ones, did you add its information to the pack.mcmeta?
i didn't make a whole new one i make a copy of the original rename it edit it like in a tutorial and then put it in my resource pack and i also don't what information im supposed to add to pack.mcmeta
i didn't make a whole new one i make a copy of the original rename it edit it like in a tutorial and then put it in my resource pack and i also don't what information im supposed to add to pack.mcmeta
Ah, there's your problem then. If you change the name of the language, then you need to add some information to the pack.mcmeta.
Your pack is in the game if you dropped your custom .lang file into the "lang" folder inside your Resource Pack. (Be sure you saved it correctly and it's a .lang file and not a .lang.txt configuration.) However, if you actually want your custom language to be selectable in game, you have to add it's information to your Resource Pack's "pack.mcmeta" file. This is the only way it will show up in the language selection screen. Make sure all the variables between the two files match up, and also make sure the language code you use isn't already in use by Minecraft. Here's an example of how to do this, I've color coded the variables for simplicity.
Also, note that the "bidirectional":falsevariable can remain unchanged unless you are using a language file that is meant to be read right to left such as Arabic or Hebrew.
My friend did this once, on his first try. He tried to rename item.bread.name=bread to item.Pancake.name=pancake, but it should've been item.bread.name=Pancake to keep the bread name source. Is that what you did?
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Ah, there's your problem then. If you change the name of the language, then you need to add some information to the pack.mcmeta.
Here's a post I found explaining it.
When you're editing your pack, make sure you're using the folder format, not the zip format. Only zip up the pack when you're ready to ship it.