Unfortunately I've noticed that the items section (with all the item frames) slows down the map considerably, and it does therefore have to go.
Fortunately there's plain old creative mode for all your item viewing needs.
Good Morning Kabonos
Darn, I found that very useful, especially for catching single pixel errors. I never noticed the lag but my PC is now pumped up for x128 texture packs.
BTW: do you need help with anything on the map. I NEED this tool so anything I can do to keep it going is worth the effort. PM me if you want the help.
kyctarniq
Rollback Post to RevisionRollBack
(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Darn, I found that very useful, especially for catching single pixel errors. I never noticed the lag but my PC is now pumped up for x128 texture packs.
BTW: do you need help with anything on the map. I NEED this tool so anything I can do to keep it going is worth the effort. PM me if you want the help.
kyctarniq
I pretty much do everything for this map. It helps keep the size of the download to a minimum to make sure people aren't traveling all over the place. I might be able to put it on a server, if someone were willing to donate one, but it really just seems easier to distribute the map.
I am currently making a texture pack, and when it is done I am probably going to use this map to showcase it, so do you want me to give you credit or put a link to the map or something?
I have made some small changes and I would like to post the new map here. ( But I don't really now how to do that, so I would be very pleased I anyone could explain to me. If you want to help me please leave a commentary here or at my profile. )
Modifications:
-mobs can't destroy blocks anymore
-added Wither-spawner in the mob-rooms
-spawns only if you go into the cage
-added buttons instead of levers in the mob-rooms, so that you can now go in AND out, without that the mobs escape
-added fence to the blocks above the item-room
-added disks to the item-room
-added button, wich turns on/off showing the commands
-the "Redwood tree" is called now "Spruce tree"
I am currently making a texture pack, and when it is done I am probably going to use this map to showcase it, so do you want me to give you credit or put a link to the map or something?
Just mention the map and link to this forum post. No biggie.
I have made some small changes and I would like to post the new map here. ( But I don't really now how to do that, so I would be very pleased I anyone could explain to me. If you want to help me please leave a commentary here or at my profile. )
Modifications:
-mobs can't destroy blocks anymore
-added Wither-spawner in the mob-rooms
-spawns only if you go into the cage
-added buttons instead of levers in the mob-rooms, so that you can now go in AND out, without that the mobs escape
-added fence to the blocks above the item-room
-added disks to the item-room
-added button, wich turns on/off showing the commands
-the "Redwood tree" is called now "Spruce tree"
I think you've got an older map. I'm pretty sure I changed that redwood sign a while ago.
Anyway, I don't show fence because the wood texture is already shown, and the item room has been removed due to it killing fps. I'm currently in the process of revamping the layout of the blocks and adding a large museum for showing art.
Anyway, I don't show fence because the wood texture is already shown, and the item room has been removed due to it killing fps. I'm currently in the process of revamping the layout of the blocks and adding a large museum for showing art.
Ok, if you need help with te museum, please tell me ( I'm good at architecture )
When you release your next version, please update the download link on the OP to show which version will download. It would be helpful. I have downloaded r12 several times by accident, wondering if a new version might be available.
Thank you.
BTW: I am looking for a solution for cooperative development. Let you know is something eventuates.
Rollback Post to RevisionRollBack
(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Thanks. I was wondering if you could include some bigger builds too, to show the atmosphere in a TP.
Maybe ask some people if you can copy paste their castles etc in your map and make a few platforms for screenshots?
Might be too much work, just an idea. Thanks for the map.
I'm trying to keep the map as small as possible in order to limit the download size. Also, I don't want to obliterate the terrain if I can help it. Otherwise I'd have just created a flat map.
Good Morning Kabonos
Darn, I found that very useful, especially for catching single pixel errors. I never noticed the lag but my PC is now pumped up for x128 texture packs.
BTW: do you need help with anything on the map. I NEED this tool so anything I can do to keep it going is worth the effort. PM me if you want the help.
kyctarniq
I pretty much do everything for this map. It helps keep the size of the download to a minimum to make sure people aren't traveling all over the place. I might be able to put it on a server, if someone were willing to donate one, but it really just seems easier to distribute the map.
Modifications:
-mobs can't destroy blocks anymore
-added Wither-spawner in the mob-rooms
-spawns only if you go into the cage
-added buttons instead of levers in the mob-rooms, so that you can now go in AND out, without that the mobs escape
-added fence to the blocks above the item-room
-added disks to the item-room
-added button, wich turns on/off showing the commands
-the "Redwood tree" is called now "Spruce tree"
Just mention the map and link to this forum post. No biggie.
I think you've got an older map. I'm pretty sure I changed that redwood sign a while ago.
Not really I've downloaded it Yesterday.
Indeed you are correct
Anyway, I don't show fence because the wood texture is already shown, and the item room has been removed due to it killing fps. I'm currently in the process of revamping the layout of the blocks and adding a large museum for showing art.
Ok, if you need help with te museum, please tell me ( I'm good at architecture )
I'm gonna have to find a way to let other people help build.
When you release your next version, please update the download link on the OP to show which version will download. It would be helpful. I have downloaded r12 several times by accident, wondering if a new version might be available.
Thank you.
BTW: I am looking for a solution for cooperative development. Let you know is something eventuates.
I'm trying to keep the map as small as possible in order to limit the download size. Also, I don't want to obliterate the terrain if I can help it. Otherwise I'd have just created a flat map.
Excellent and thank you
See mom and dad, I'm not a failure.
Yes it does. They are located underground. There's a beta version on curse that Kyctarniq updated with mobs and monsters, at http://minecraft.curseforge.com/worlds/kabs-texture-pack-showcase/files/5-showcase-r13-1/