I've been working on some 32x textures recently. It probably won't be finished for a while, I don't have much experience in the 32x resolution. Could use some critique on these, thanks.
You have a consistent style and it has a good feel. As someone already commented a SNES feel. Please continue, I would love to see you develop this further as I suspect the whole texture pack would be very popular.
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(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
If you're using photoshop, I highly recommend the "offset" filter. Since you're using 32x32, just go to Filter -> Other -> Offset and set it to 16, then draw in your border area, and reset offset back to 0.
Do this for both the Horizontal and Vertical axis and you'll have perfect tiling
Your artwork is really good, I'd hate to see it ruined by bad tiling
You have a vertical and horizontal tileing error, as well as the two clumps of small rocks you look like you dupped on the same texture so when tiled it doubled it and makes the error stick out.
I would really recommend offsetting your tiles in photoshop as was suggested, it makes these thing's easy to spot and fix.
With wood, I find it's often best to pillow shade. yes i know you're not supposed to, but with shading around the edges it makes it look like it has a frontal light source, it's the only thing which makes sense.
Actually, pillowshading is something I'd say you want to avoid on trees. Just look at the Wayukian pack, or Eld pack, they have a proper lightsource and still look rounded.
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The official Bluebird continuation is underway! Please come and help keep the pack alive!
I've been working on some 32x textures recently. It probably won't be finished for a while, I don't have much experience in the 32x resolution. Could use some critique on these, thanks.
My wip 32x texture pack.
Thanks! Here's everything tiled.
Thanks!
My wip 32x texture pack.
You have a consistent style and it has a good feel. As someone already commented a SNES feel. Please continue, I would love to see you develop this further as I suspect the whole texture pack would be very popular.
My wip 32x texture pack.
Theres still some errors to it, like that out of place dark dot that's on the bottom middle-right of the texture.
The stone also looks bad, like its doubled on its self.
Do this for both the Horizontal and Vertical axis and you'll have perfect tiling
Your artwork is really good, I'd hate to see it ruined by bad tiling
That is actually Seiken Densetsu 3, Or Secret of Mana 2. Secret of Mana 1 was far less nice looking than this picture.
This is a picture of Secret of Mana 1:
You have a vertical and horizontal tileing error, as well as the two clumps of small rocks you look like you dupped on the same texture so when tiled it doubled it and makes the error stick out.
I would really recommend offsetting your tiles in photoshop as was suggested, it makes these thing's easy to spot and fix.
My wip 32x texture pack.
Sand is much better, stone still has that dark bit that Taiine pointed out
My wip 32x texture pack.
I don't know what people are talking about. It looks great!
Also there is an easier way to make the textures tile well.
Then use the select tool and copy the center of the 4 textures.
Should work.
My wip 32x texture pack.
Actually, pillowshading is something I'd say you want to avoid on trees. Just look at the Wayukian pack, or Eld pack, they have a proper lightsource and still look rounded.
My wip 32x texture pack.
I see several faces in said leaves.